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5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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8d1051f0fd | ||
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bc4260d72a | ||
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07eacc7a5f | ||
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5ee6ea5982 | ||
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f590c75b9e |
@@ -26,6 +26,7 @@ Monarch screens are created in individual collections and loaded through collect
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* **Screen Id (hash)** - A unique id that can be used to reference the screen when navigating your app.
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* **Popup (boolean)** - Check this if the screen should be treated as a [popup](#popups).
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* **Popup on Popup (boolean)** - Check this if the screen is a [popup](#popups) and it can be shown on top of other popups.
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* **Timestep below Popup (number)** - Timestep to set on screen proxy when it is below a popup. This is useful when pausing animations and gameplay while a popup is open.
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* **Transition Url (url)** - Optional URL to call when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
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* **Focus Url (url)** - Optional URL to call when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
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@@ -162,6 +163,8 @@ The predefined transitions provided by ```monarch.transitions.gui``` are:
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* ```slide_out_bottom```
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* ```scale_in```
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* ```scale_out```
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* ```fade_in``` - Set node alpha to fully transparent (i.e. 0.0) and fade to fully opaque (i.e. 1.0)
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* ```fade_out``` - Set node alpha to fully opaque (i.e. 1.0) and fade to fully transparent (i.e. 0.0)
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Additionally there's functionality to create a full set of transitions for common transition styles:
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@@ -169,6 +172,7 @@ Additionally there's functionality to create a full set of transitions for commo
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* ```transitions.in_left_out_right(node, duration, [delay], [easing])```
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* ```transitions.in_left_out_left(node, duration, [delay], [easing])```
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* ```transitions.in_right_out_right(node, duration, [delay], [easing])```
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* ```transitions.fade_in_out(node, duration, [delay], [easing])```
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**PARAMETERS**
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* ```node``` (node) - Gui node to animate.
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@@ -22,6 +22,11 @@ embedded_instances {
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"timestep_below_popup\"\n"
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" value: \"0.0\"\n"
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" type: PROPERTY_TYPE_NUMBER\n"
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" }\n"
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" properties {\n"
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" id: \"transition_url\"\n"
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" value: \"menu:/go#menu\"\n"
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" type: PROPERTY_TYPE_URL\n"
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@@ -271,6 +276,11 @@ embedded_instances {
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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" properties {\n"
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" id: \"timestep_below_popup\"\n"
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" value: \"0.0\"\n"
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" type: PROPERTY_TYPE_NUMBER\n"
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" }\n"
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" properties {\n"
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" id: \"transition_url\"\n"
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" value: \"popup:/go#popup\"\n"
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" type: PROPERTY_TYPE_URL\n"
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@@ -480,6 +480,61 @@ nodes {
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text_leading: 1.0
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text_tracking: 0.0
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}
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nodes {
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position {
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x: 320.0
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y: 272.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 40.0
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y: 40.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 0.6
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y: 0.0
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z: 0.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: ""
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id: "spinner"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "root"
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layer: ""
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inherit_alpha: true
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slice9 {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_MANUAL
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}
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material: "/builtins/materials/gui.material"
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layouts {
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name: "Landscape"
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@@ -6,7 +6,9 @@ function init(self)
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gui.set_text(gui.get_node("timestamp"), os.date())
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self.transition = transitions.in_right_out_left(gui.get_node("root"), 0.6, 0)
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gui.animate(gui.get_node("spinner"), gui.PROP_ROTATION, vmath.vector3(0, 0, -360), gui.EASING_INOUTQUAD, 2, 0, nil, gui.PLAYBACK_LOOP_FORWARD)
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self.transition = transitions.fade_in_out(gui.get_node("root"), 0.6, 0)
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end
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function on_input(self, action_id, action)
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@@ -417,6 +417,61 @@ nodes {
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text_leading: 1.0
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text_tracking: 0.0
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}
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nodes {
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position {
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x: 184.0
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y: 136.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 10.0
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y: 10.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: ""
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id: "spinner"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "root"
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layer: ""
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inherit_alpha: true
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slice9 {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_MANUAL
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}
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material: "/builtins/materials/gui.material"
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adjust_reference: ADJUST_REFERENCE_PARENT
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max_nodes: 512
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@@ -8,6 +8,8 @@ function init(self)
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self.about = gui.get_node("about_button")
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gui.set_render_order(14)
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gui.animate(gui.get_node("spinner"), gui.PROP_ROTATION, vmath.vector3(0, 0, -360), gui.EASING_INOUTQUAD, 2, 0, nil, gui.PLAYBACK_LOOP_FORWARD)
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self.transition = transitions.create(gui.get_node("root"))
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.show_in(transitions.scale_in, gui.EASING_OUTBACK, 0.3, 0)
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.show_out(transitions.scale_out, gui.EASING_INBACK, 0.3, 0)
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@@ -1,3 +1,5 @@
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local callback_tracker = require "monarch.utils.callback_tracker"
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local M = {}
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local CONTEXT = hash("monarch_context")
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@@ -125,6 +127,7 @@ end
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-- screen transitions
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-- * focus_url - URL to a script that is to be notified of focus
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-- lost/gained events
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-- * timestep_below_popup - Timestep to set on proxy when below a popup
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function M.register(id, proxy, settings)
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assert(id, "You must provide a screen id")
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id = tohash(id)
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@@ -139,6 +142,7 @@ function M.register(id, proxy, settings)
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popup_on_popup = settings and settings.popup_on_popup,
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transition_url = settings and settings.transition_url,
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focus_url = settings and settings.focus_url,
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timestep_below_popup = settings and settings.timestep_below_popup or 1,
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}
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end
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@@ -217,6 +221,18 @@ local function focus_lost(screen, next_screen)
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end
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end
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local function change_timestep(screen)
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screen.changed_timestep = true
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msg.post(screen.proxy, "set_time_step", { mode = 0, factor = screen.timestep_below_popup })
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end
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local function reset_timestep(screen)
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if screen.changed_timestep then
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msg.post(screen.proxy, "set_time_step", { mode = 0, factor = 1 })
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screen.changed_timestep = false
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end
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end
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local function disable(screen, next_screen)
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log("disable()", screen.id)
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local co
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@@ -225,6 +241,11 @@ local function disable(screen, next_screen)
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change_context(screen)
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release_input(screen)
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focus_lost(screen, next_screen)
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if next_screen and next_screen.popup then
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change_timestep(screen)
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else
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reset_timestep(screen)
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end
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screen.co = nil
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if cb then cb() end
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end)
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@@ -239,6 +260,7 @@ local function enable(screen, previous_screen)
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change_context(screen)
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acquire_input(screen)
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focus_gained(screen, previous_screen)
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reset_timestep(screen)
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screen.co = nil
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if cb then cb() end
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end)
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@@ -255,13 +277,16 @@ local function show_out(screen, next_screen, cb)
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change_context(screen)
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release_input(screen)
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focus_lost(screen, next_screen)
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reset_timestep(screen)
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-- if the next screen is a popup we want the current screen to stay visible below the popup
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-- if the next screen isn't a popup the current one should be unloaded and transitioned out
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local next_is_popup = next_screen and not next_screen.popup
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local next_is_popup = next_screen and next_screen.popup
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local current_is_popup = screen.popup
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if (next_is_popup and not current_is_popup) or (current_is_popup) then
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if (not next_is_popup and not current_is_popup) or (current_is_popup) then
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transition(screen, M.TRANSITION.SHOW_OUT, { next_screen = next_screen.id })
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unload(screen)
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elseif next_is_popup then
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change_timestep(screen)
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end
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screen.co = nil
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active_transition_count = active_transition_count - 1
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@@ -297,6 +322,7 @@ local function show_in(screen, previous_screen, reload, cb)
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async_load(screen)
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end
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stack[#stack + 1] = screen
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reset_timestep(screen)
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transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id })
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acquire_input(screen)
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focus_gained(screen, previous_screen)
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@@ -310,7 +336,6 @@ end
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local function back_in(screen, previous_screen, cb)
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log("back_in()", screen.id)
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print("back_in()", screen.id)
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local co
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co = coroutine.create(function()
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active_transition_count = active_transition_count + 1
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@@ -326,6 +351,7 @@ local function back_in(screen, previous_screen, cb)
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log("back_in() loading screen", screen.id)
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async_load(screen)
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end
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reset_timestep(screen)
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if previous_screen and not previous_screen.popup then
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transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id })
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end
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@@ -341,7 +367,6 @@ end
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local function back_out(screen, next_screen, cb)
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log("back_out()", screen.id)
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print("back_out()", screen.id)
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local co
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co = coroutine.create(function()
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notify_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
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@@ -350,6 +375,9 @@ local function back_out(screen, next_screen, cb)
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change_context(screen)
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release_input(screen)
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focus_lost(screen, next_screen)
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if next_screen and screen.popup then
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reset_timestep(next_screen)
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end
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transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id })
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unload(screen)
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screen.co = nil
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@@ -401,9 +429,12 @@ end
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function M.show(id, options, data, cb)
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assert(id, "You must provide a screen id")
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if M.is_busy() then
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log("show() monarch is busy, ignoring request")
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return false
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end
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local callbacks = callback_tracker()
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id = tohash(id)
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assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
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@@ -424,13 +455,13 @@ function M.show(id, options, data, cb)
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-- close all popups
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while top.popup do
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stack[#stack] = nil
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show_out(top, screen)
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show_out(top, screen, callbacks.track())
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top = stack[#stack]
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end
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-- unload and transition out from top
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-- unless we're showing the same screen as is already visible
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if top and top.id ~= screen.id then
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show_out(top, screen)
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show_out(top, screen, callbacks.track())
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end
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end
|
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end
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@@ -447,7 +478,9 @@ function M.show(id, options, data, cb)
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end
|
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|
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-- show screen
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show_in(screen, top, options and options.reload, cb)
|
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show_in(screen, top, options and options.reload, callbacks.track())
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|
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if cb then callbacks.when_done(cb) end
|
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|
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return true
|
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end
|
||||
@@ -459,9 +492,12 @@ end
|
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-- @return true if successfully going back, false if busy performing another operation
|
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function M.back(data, cb)
|
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if M.is_busy() then
|
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log("back() monarch is busy, ignoring request")
|
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return false
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end
|
||||
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local callbacks = callback_tracker()
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|
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local screen = table.remove(stack)
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if screen then
|
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log("back()", screen.id)
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@@ -473,7 +509,7 @@ function M.back(data, cb)
|
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if data then
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top.data = data
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end
|
||||
back_in(top, screen, cb)
|
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back_in(top, screen, callbacks.track())
|
||||
end)
|
||||
else
|
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back_out(screen, top)
|
||||
@@ -481,12 +517,13 @@ function M.back(data, cb)
|
||||
if data then
|
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top.data = data
|
||||
end
|
||||
back_in(top, screen, cb)
|
||||
back_in(top, screen, callbacks.track())
|
||||
end
|
||||
end
|
||||
elseif cb then
|
||||
cb()
|
||||
end
|
||||
|
||||
if cb then callbacks.when_done(cb) end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ go.property("screen_proxy", msg.url("#collectionproxy"))
|
||||
go.property("screen_id", hash(""))
|
||||
go.property("popup", false)
|
||||
go.property("popup_on_popup", false)
|
||||
go.property("timestep_below_popup", 1)
|
||||
go.property("transition_url", msg.url())
|
||||
go.property("focus_url", msg.url())
|
||||
|
||||
@@ -18,7 +19,8 @@ function init(self)
|
||||
popup = self.popup,
|
||||
popup_on_popup = self.popup_on_popup,
|
||||
transition_url = self.transition_url,
|
||||
focus_url = self.focus_url
|
||||
focus_url = self.focus_url,
|
||||
timestep_below_popup = self.timestep_below_popup,
|
||||
}
|
||||
)
|
||||
end
|
||||
|
||||
@@ -88,6 +88,22 @@ function M.scale_out(node, from, easing, duration, delay, cb)
|
||||
gui.animate(node, gui.PROP_SCALE, ZERO_SCALE, easing, duration, delay, cb)
|
||||
end
|
||||
|
||||
function M.fade_out(node, from, easing, duration, delay, cb)
|
||||
local to = gui.get_color(node)
|
||||
to.w = 1
|
||||
gui.set_color(node, to)
|
||||
to.w = 0
|
||||
gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb)
|
||||
end
|
||||
|
||||
function M.fade_in(node, from, easing, duration, delay, cb)
|
||||
local to = gui.get_color(node)
|
||||
to.w = 0
|
||||
gui.set_color(node, to)
|
||||
to.w = 1
|
||||
gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb)
|
||||
end
|
||||
|
||||
--- Create a transition for a node
|
||||
-- @return Transition instance
|
||||
function M.create(node)
|
||||
@@ -255,4 +271,16 @@ function M.in_left_out_left(node, duration, delay, easing)
|
||||
end
|
||||
|
||||
|
||||
function M.fade_in_out(node, duration, delay, easing)
|
||||
assert(node, "You must provide a node")
|
||||
assert(duration, "You must provide a duration")
|
||||
easing = easing or easings.QUAD()
|
||||
return M.create(node)
|
||||
.show_in(M.fade_in, easing.OUT, duration, delay or 0)
|
||||
.show_out(M.fade_out, easing.IN, duration, delay or 0)
|
||||
.back_in(M.fade_in, easing.OUT, duration, delay or 0)
|
||||
.back_out(M.fade_out, easing.IN, duration, delay or 0)
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
|
||||
39
monarch/utils/callback_tracker.lua
Normal file
39
monarch/utils/callback_tracker.lua
Normal file
@@ -0,0 +1,39 @@
|
||||
local M = {}
|
||||
|
||||
|
||||
function M.create()
|
||||
local instance = {}
|
||||
|
||||
local callback = nil
|
||||
local callback_count = 0
|
||||
|
||||
--- Create a callback function and track when it is done
|
||||
-- @return Callback function
|
||||
function instance.track()
|
||||
callback_count = callback_count + 1
|
||||
return function()
|
||||
callback_count = callback_count - 1
|
||||
if callback_count == 0 and callback then
|
||||
callback()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Call a function when all callbacks have been triggered
|
||||
-- @param cb Function to call when all
|
||||
function instance.when_done(cb)
|
||||
callback = cb
|
||||
if callback_count == 0 then
|
||||
callback()
|
||||
end
|
||||
end
|
||||
|
||||
return instance
|
||||
end
|
||||
|
||||
|
||||
return setmetatable(M, {
|
||||
__call = function(_, ...)
|
||||
return M.create(...)
|
||||
end
|
||||
})
|
||||
Reference in New Issue
Block a user