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monarch.post() requires monarch.on_post()
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@ -177,7 +177,7 @@ Remove a previously added listener.
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## monarch.post(screen_id, message_id, [message])
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## monarch.post(screen_id, message_id, [message])
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Post a message to a visible screen. If the screen is created through a collection proxy it must have specified a receiver url. If the screen is created through a collection factory the function will post the message to all game objects within the collection.
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Post a message to a visible screen. The screen must have set a message listener using `monarch.on_post()`.
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**PARAMETERS**
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**PARAMETERS**
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* `screen_id` (string|hash) - Id of the screen to post message to
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* `screen_id` (string|hash) - Id of the screen to post message to
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@ -1173,17 +1173,11 @@ function M.post(id, message_id, message)
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assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
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assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
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local screen = screens[id]
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local screen = screens[id]
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if screen.proxy then
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if screen.receiver_url then
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if screen.receiver_url then
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log("post() sending message to", screen.receiver_url)
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log("post() sending message to", screen.receiver_url)
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msg.post(screen.receiver_url, message_id, message)
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msg.post(screen.receiver_url, message_id, message)
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else
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return false, "Unable to post message since screen has no receiver url specified"
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end
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else
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else
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for id,instance in pairs(screen.factory_ids) do
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return false, "Unable to post message since screen has no receiver url specified. Set one using monarch.on_post()."
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msg.post(instance, message_id, message)
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end
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end
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end
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return true
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return true
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end
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end
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