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mirror of https://github.com/britzl/monarch.git synced 2025-06-27 10:27:49 +02:00

Added queue support to Monarch (#49)

* Created queue and added show() as a queuable action
* Improved logic in confirm popup - It should not crash if there is no next screen in data
* Fixed indentation
* Made the new queue a lot more stable. Fixed tests.
* Removed debug output
* Fixed issue with html5 builds
This commit is contained in:
Björn Ritzl 2019-08-05 14:37:25 +02:00 committed by GitHub
parent 478835f888
commit 49dd390812
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8 changed files with 419 additions and 221 deletions

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@ -292,7 +292,7 @@ Both the ```monarch.show()``` and ```monarch.back()``` functions take an optiona
## Monarch API ## Monarch API
### monarch.show(screen_id, [options], [data], [callback]) ### monarch.show(screen_id, [options], [data], [callback])
Show a Monarch screen. Note that the screen must be registered before it can be shown. The ```init()``` function of the ```screen.script``` takes care of registration. Show a Monarch screen. Note that the screen must be registered before it can be shown. The ```init()``` function of the ```screen.script``` takes care of registration. This operation will be added to the queue if Monarch is busy.
**PARAMETERS** **PARAMETERS**
* ```screen_id``` (string|hash) - Id of the screen to show. * ```screen_id``` (string|hash) - Id of the screen to show.
@ -306,12 +306,9 @@ The options table can contain the following fields:
* ```reload``` (boolean) - If the `reload` flag is set Monarch will reload the collection proxy if it's already loaded (this can happen if the previous screen was a popup). * ```reload``` (boolean) - If the `reload` flag is set Monarch will reload the collection proxy if it's already loaded (this can happen if the previous screen was a popup).
* ```no_stack``` (boolean) - If the `no_stack` flag is set Monarch will load the screen without adding it to the screen stack. * ```no_stack``` (boolean) - If the `no_stack` flag is set Monarch will load the screen without adding it to the screen stack.
**RETURN**
* ```success``` (boolean) - True if the process of showing the screen was started successfully. False if already busy showing/hiding a screen.
### monarch.hide(screen_id, [callback]) ### monarch.hide(screen_id, [callback])
Hide a screen that has been shown using the `no_stack` option. If used on a screen that was shown without the `no_stack` option it will only hide it if the screen is on top of the stack and the behavior will be exactly like if `monarch.back()` had been called. Hide a screen that has been shown using the `no_stack` option. If used on a screen that was shown without the `no_stack` option it will only hide it if the screen is on top of the stack and the behavior will be exactly like if `monarch.back()` had been called. This operation will be added to the queue if Monarch is busy.
**PARAMETERS** **PARAMETERS**
* ```screen_id``` (string|hash) - Id of the screen to hide. * ```screen_id``` (string|hash) - Id of the screen to hide.
@ -322,18 +319,15 @@ Hide a screen that has been shown using the `no_stack` option. If used on a scre
### monarch.back([data], [callback]) ### monarch.back([data], [callback])
Go back to a previous Monarch screen Go back to a previous Monarch screen. This operation will be added to the queue if Monarch is busy.
**PARAMETERS** **PARAMETERS**
* ```data``` (table) - Optional data to associate with the screen you are going back to. Retrieve using ```monarch.data()```. * ```data``` (table) - Optional data to associate with the screen you are going back to. Retrieve using ```monarch.data()```.
* ```callback``` (function) - Optional function to call when the previous screen is visible. * ```callback``` (function) - Optional function to call when the previous screen is visible.
**RETURN**
* ```success``` (boolean) - True if the process of going back to a previous screen was started successfully. False if already busy showing/hiding a screen.
### monarch.preload(screen_id, [callback]) ### monarch.preload(screen_id, [callback])
Preload a Monarch screen. This will load but not enable the screen. This is useful for content heavy screens that you wish to be able to show without having to wait for it load. Preload a Monarch screen. This will load but not enable the screen. This is useful for content heavy screens that you wish to be able to show without having to wait for it load. This operation will be added to the queue if Monarch is busy.
**PARAMETERS** **PARAMETERS**
* ```screen_id``` (string|hash) - Id of the screen to preload. * ```screen_id``` (string|hash) - Id of the screen to preload.
@ -359,7 +353,7 @@ Invoke a callback when a screen has been preloaded.
### monarch.unload(screen_id, [callback]) ### monarch.unload(screen_id, [callback])
Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again without actually hiding it. Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again without actually hiding it. This operation will be added to the queue if Monarch is busy.
**PARAMETERS** **PARAMETERS**
* ```screen_id``` (string|hash) - Id of the screen to unload. * ```screen_id``` (string|hash) - Id of the screen to unload.

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@ -18,9 +18,13 @@ function on_input(self, action_id, action)
if action_id == hash("touch") and action.released then if action_id == hash("touch") and action.released then
if gui.pick_node(self.yes, action.x, action.y) then if gui.pick_node(self.yes, action.x, action.y) then
print("yes") print("yes")
monarch.show(monarch.data("confirm").next, nil, nil, function() if monarch.data("confirm").next then
print("next screen show done") monarch.show(monarch.data("confirm").next, nil, nil, function()
end) print("next screen show done")
end)
else
print("no next screen in data")
end
elseif gui.pick_node(self.no, action.x, action.y) then elseif gui.pick_node(self.no, action.x, action.y) then
print("no") print("no")
monarch.back(function() monarch.back(function()

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@ -8,8 +8,7 @@ end
function on_message(self, message_id, message, sender) function on_message(self, message_id, message, sender)
if message_id == hash("init_monarch") then if message_id == hash("init_monarch") then
monarch.show(hash("background"), { no_stack = true }, nil, function() monarch.show(hash("background"), { no_stack = true })
monarch.show(hash("menu")) monarch.show(hash("menu"))
end)
end end
end end

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@ -19,7 +19,7 @@ function on_input(self, action_id, action)
end) end)
elseif gui.pick_node(gui.get_node("about_button"), action.x, action.y) then elseif gui.pick_node(gui.get_node("about_button"), action.x, action.y) then
monarch.show(hash("about"), nil, nil, function() monarch.show(hash("about"), nil, nil, function()
print("showing about done") print("showing about done")
end) end)
elseif gui.pick_node(gui.get_node("back_button"), action.x, action.y) then elseif gui.pick_node(gui.get_node("back_button"), action.x, action.y) then
monarch.back() monarch.back()

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@ -31,6 +31,7 @@ M.SCREEN_TRANSITION_IN_STARTED = hash("monarch_screen_transition_in_started")
M.SCREEN_TRANSITION_IN_FINISHED = hash("monarch_screen_transition_in_finished") M.SCREEN_TRANSITION_IN_FINISHED = hash("monarch_screen_transition_in_finished")
M.SCREEN_TRANSITION_OUT_STARTED = hash("monarch_screen_transition_out_started") M.SCREEN_TRANSITION_OUT_STARTED = hash("monarch_screen_transition_out_started")
M.SCREEN_TRANSITION_OUT_FINISHED = hash("monarch_screen_transition_out_finished") M.SCREEN_TRANSITION_OUT_FINISHED = hash("monarch_screen_transition_out_finished")
M.SCREEN_TRANSITION_FAILED = hash("monarch_screen_transition_failed")
-- all registered screens -- all registered screens
@ -77,6 +78,43 @@ local function cowait(delay)
coroutine.yield() coroutine.yield()
end end
local queue = {}
local function queue_error(message)
log(message)
log("queue() error - clearing queue")
while next(queue) do
table.remove(queue)
end
end
local process_queue
process_queue = function()
if M.is_busy() then
log("queue() busy")
return
end
action = table.remove(queue, 1)
if not action then
log("queue() empty")
return
end
log("queue() next action", action)
local ok, err = pcall(action, process_queue, queue_error)
if not ok then
queue_error(err)
end
end
local function queue_action(action)
log("queue() adding", action)
table.insert(queue, action)
process_queue()
end
local function notify_transition_listeners(message_id, message) local function notify_transition_listeners(message_id, message)
log("notify_transition_listeners()", message_id) log("notify_transition_listeners()", message_id)
for _,url in pairs(transition_listeners) do for _,url in pairs(transition_listeners) do
@ -234,6 +272,8 @@ function M.unregister(id)
assert(id, "You must provide a screen id") assert(id, "You must provide a screen id")
id = tohash(id) id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id))) assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
log("unregister()", id)
local screen = screens[id]
screens[id] = nil screens[id] = nil
end end
@ -282,9 +322,8 @@ local function change_context(screen)
end end
local function unload(screen, force) local function unload(screen, force)
log("unload()", screen.id)
if screen.proxy then if screen.proxy then
log("unload() proxy", screen.id)
if screen.auto_preload and not force then if screen.auto_preload and not force then
msg.post(screen.proxy, DISABLE) msg.post(screen.proxy, DISABLE)
screen.loaded = false screen.loaded = false
@ -298,6 +337,7 @@ local function unload(screen, force)
screen.wait_for = nil screen.wait_for = nil
end end
elseif screen.factory then elseif screen.factory then
log("unload() factory", screen.id)
for id, instance in pairs(screen.factory_ids) do for id, instance in pairs(screen.factory_ids) do
go.delete(instance) go.delete(instance)
end end
@ -311,6 +351,11 @@ local function unload(screen, force)
screen.preloaded = false screen.preloaded = false
end end
end end
-- we need to wait here in case the unloaded screen contained any screens
-- if this is the case we need to let these sub-screens have their final()
-- functions called so that they have time to call unregister()
cowait(0)
cowait(0)
end end
@ -320,14 +365,17 @@ local function preload(screen)
if screen.preloaded then if screen.preloaded then
log("preload() screen already preloaded", screen.id) log("preload() screen already preloaded", screen.id)
return return true
end end
screen.preloading = true
if screen.proxy then if screen.proxy then
log("preload() proxy")
screen.wait_for = PROXY_LOADED screen.wait_for = PROXY_LOADED
msg.post(screen.proxy, ASYNC_LOAD) msg.post(screen.proxy, ASYNC_LOAD)
coroutine.yield() coroutine.yield()
elseif screen.factory then elseif screen.factory then
log("preload() factory")
if collectionfactory.get_status(screen.factory) == collectionfactory.STATUS_UNLOADED then if collectionfactory.get_status(screen.factory) == collectionfactory.STATUS_UNLOADED then
collectionfactory.load(screen.factory, function(self, url, result) collectionfactory.load(screen.factory, function(self, url, result)
assert(coroutine.resume(screen.co)) assert(coroutine.resume(screen.co))
@ -336,11 +384,16 @@ local function preload(screen)
end end
if collectionfactory.get_status(screen.factory) ~= collectionfactory.STATUS_LOADED then if collectionfactory.get_status(screen.factory) ~= collectionfactory.STATUS_LOADED then
log("preload() error loading factory resources") local error_message = ("preload() error while loading factory resources for screen %s"):format(tostring(screen.id))
return log(error_message)
screen.preloading = false
return false, error_message
end end
end end
log("preload() preloading done", screen.id)
screen.preloaded = true screen.preloaded = true
screen.preloading = false
return true
end end
local function load(screen) local function load(screen)
@ -349,14 +402,13 @@ local function load(screen)
if screen.loaded then if screen.loaded then
log("load() screen already loaded", screen.id) log("load() screen already loaded", screen.id)
return return true
end end
preload(screen) local ok, err = preload(screen)
if not ok then
if not screen.preloaded then
log("load() screen wasn't preloaded", screen.id) log("load() screen wasn't preloaded", screen.id)
return return false, err
end end
if screen.proxy then if screen.proxy then
@ -368,6 +420,7 @@ local function load(screen)
end end
screen.loaded = true screen.loaded = true
screen.preloaded = false screen.preloaded = false
return true
end end
local function transition(screen, message_id, message) local function transition(screen, message_id, message)
@ -419,20 +472,22 @@ local function reset_timestep(screen)
end end
end end
local function run_coroutine(screen, cb, fn) local function run_coroutine(screen, done_cb, fn)
local co local co
co = coroutine.create(function() co = coroutine.create(function()
screen.co = co screen.co = co
-- don't pcall the function!
-- it may contain a call to for instance change_context()
-- this will result in a yield across metamethod/C call boundary
fn() fn()
screen.co = nil screen.co = nil
pcallfn(cb) pcallfn(done_cb)
end) end)
assert(coroutine.resume(co)) assert(coroutine.resume(co))
end end
local function disable(screen, next_screen) local function disable(screen, next_screen)
log("disable()", screen.id) log("disable()", screen.id)
local next_is_popup = next_screen and next_screen.popup
run_coroutine(screen, nil, function() run_coroutine(screen, nil, function()
change_context(screen) change_context(screen)
release_input(screen, next_screen) release_input(screen, next_screen)
@ -488,13 +543,14 @@ local function show_in(screen, previous_screen, reload, add_to_stack, cb)
if reload and screen.loaded then if reload and screen.loaded then
log("show_in() reloading", screen.id) log("show_in() reloading", screen.id)
unload(screen, reload) unload(screen, reload)
-- we need to wait here in case the unloaded screen contained any screens
-- if this is the case we need to let these sub-screens have their final()
-- functions called so that they have time to call unregister()
cowait(0)
cowait(0)
end end
load(screen) local ok, err = load(screen)
if not ok then
log("show_in()", err)
active_transition_count = active_transition_count - 1
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
return
end
if add_to_stack then if add_to_stack then
stack[#stack + 1] = screen stack[#stack + 1] = screen
end end
@ -513,7 +569,13 @@ local function back_in(screen, previous_screen, cb)
active_transition_count = active_transition_count + 1 active_transition_count = active_transition_count + 1
notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id }) notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
change_context(screen) change_context(screen)
load(screen) local ok, err = load(screen)
if not ok then
log("back_in()", err)
active_transition_count = active_transition_count - 1
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
return
end
reset_timestep(screen) reset_timestep(screen)
if previous_screen and not previous_screen.popup then if previous_screen and not previous_screen.popup then
transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id }) transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id })
@ -580,83 +642,86 @@ end
-- This would be the case if doing a show() from a popup on the screen just below the popup. -- This would be the case if doing a show() from a popup on the screen just below the popup.
-- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function -- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function
-- @param cb (function) - Optional callback to invoke when screen is shown -- @param cb (function) - Optional callback to invoke when screen is shown
-- @return success True if screen is successfully shown, false if busy performing another operation
function M.show(id, options, data, cb) function M.show(id, options, data, cb)
assert(id, "You must provide a screen id") assert(id, "You must provide a screen id")
if M.is_busy() then
log("show() monarch is busy, ignoring request")
return false
end
local callbacks = callback_tracker()
id = tohash(id) id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id))) assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
local screen = screens[id] log("show() queuing action", id)
screen.data = data queue_action(function(action_done, action_error)
log("show()", id)
local screen = screens[id]
if not screen then
action_error(("show() there is no longer a screen with id %s"):format(tostring(id)))
return
end
screen.data = data
log("show()", screen.id) local co
co = coroutine.create(function()
local co local callbacks = callback_tracker()
co = coroutine.create(function()
local top = stack[#stack] local top = stack[#stack]
-- a screen can ignore the stack by setting the no_stack to true -- a screen can ignore the stack by setting the no_stack to true
local add_to_stack = not options or not options.no_stack local add_to_stack = not options or not options.no_stack
if add_to_stack then if add_to_stack then
-- manipulate the current top -- manipulate the current top
-- close popup(s) if needed -- close popup(s) if needed
-- transition out -- transition out
if top then if top then
-- keep top popup visible if new screen can be shown on top of a popup -- keep top popup visible if new screen can be shown on top of a popup
if top.popup and screen.popup_on_popup then if top.popup and screen.popup_on_popup then
disable(top, screen) disable(top, screen)
else else
-- close all popups, one by one -- close all popups, one by one
while top.popup do while top.popup do
stack[#stack] = nil stack[#stack] = nil
show_out(top, screen, function() show_out(top, screen, function()
assert(coroutine.resume(co)) assert(coroutine.resume(co))
end) end)
coroutine.yield() coroutine.yield()
top = stack[#stack] top = stack[#stack]
end end
-- unload and transition out from top -- unload and transition out from top
-- unless we're showing the same screen as is already visible -- unless we're showing the same screen as is already visible
if top and top.id ~= screen.id then if top and top.id ~= screen.id then
show_out(top, screen, callbacks.track()) show_out(top, screen, callbacks.track())
end
end end
end end
end end
end
-- if the screen we want to show is in the stack -- if the screen we want to show is in the stack
-- already and the clear flag is set then we need -- already and the clear flag is set then we need
-- to remove every screen on the stack up until and -- to remove every screen on the stack up until and
-- including the screen itself -- including the screen itself
if options and options.clear then if options and options.clear then
log("show() clearing") log("show() clearing")
while M.in_stack(id) do while M.in_stack(id) do
table.remove(stack) table.remove(stack)
end
end end
end
-- show screen, wait until preloaded if it is already preloading -- show screen, wait until preloaded if it is already preloading
-- this can typpically happen if you do a show() on app start for a -- this can typpically happen if you do a show() on app start for a
-- screen that has Preload set to true -- screen that has Preload set to true
if M.is_preloading(id) then if M.is_preloading(id) then
M.when_preloaded(id, function() M.when_preloaded(id, function()
assert(coroutine.resume(co)) assert(coroutine.resume(co))
end)
coroutine.yield()
end
show_in(screen, top, options and options.reload, add_to_stack, callbacks.track())
callbacks.when_done(function()
pcallfn(cb)
pcallfn(action_done)
end) end)
coroutine.yield() end)
end assert(coroutine.resume(co))
show_in(screen, top, options and options.reload, add_to_stack, callbacks.track())
if cb then callbacks.when_done(cb) end
end) end)
assert(coroutine.resume(co)) return true -- return true for legacy reasons (before queue existed)
return true
end end
@ -664,18 +729,12 @@ end
-- visible but not added to the stack (through the no_stack option) -- visible but not added to the stack (through the no_stack option)
-- @param id (string|hash) - Id of the screen to show -- @param id (string|hash) - Id of the screen to show
-- @param cb (function) - Optional callback to invoke when the screen is hidden -- @param cb (function) - Optional callback to invoke when the screen is hidden
-- @return true if successfully hiding, false if busy performing another operation -- @return true if successfully hiding, false if busy or for some other reason unable to hide the screen
function M.hide(id, cb) function M.hide(id, cb)
if M.is_busy() then assert(id, "You must provide a screen id")
log("hide() monarch is busy, ignoring request")
return false
end
id = tohash(id) id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id))) assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
local screen = screens[id]
log("hide()", screen.id)
if M.in_stack(id) then if M.in_stack(id) then
if not M.is_top(id) then if not M.is_top(id) then
log("hide() you can only hide the screen at the top of the stack", id) log("hide() you can only hide the screen at the top of the stack", id)
@ -683,55 +742,67 @@ function M.hide(id, cb)
end end
return M.back(id, cb) return M.back(id, cb)
else else
if M.is_visible(id) then log("hide() queuing action", id)
back_out(screen, nil, cb) queue_action(function(action_done, action_error)
else log("hide()", id)
pcallfn(cb) local callbacks = callback_tracker()
end if M.is_visible(id) then
local screen = screens[id]
if not screen then
action_error(("hide() there is no longer a screen with id %s"):format(tostring(id)))
return
end
back_out(screen, nil, callbacks.track())
end
callbacks.when_done(function()
pcallfn(cb)
pcallfn(action_done)
end)
end)
end end
return true return true
end end
-- Go back to the previous screen in the stack -- Go back to the previous screen in the stack.
-- @param data (*) - Optional data to set for the previous screen -- @param data (*) - Optional data to set for the previous screen
-- @param cb (function) - Optional callback to invoke when the previous screen is visible again -- @param cb (function) - Optional callback to invoke when the previous screen is visible again
-- @return true if successfully going back, false if busy performing another operation
function M.back(data, cb) function M.back(data, cb)
if M.is_busy() then log("back() queuing action")
log("back() monarch is busy, ignoring request")
return false
end
local callbacks = callback_tracker() queue_action(function(action_done)
local callbacks = callback_tracker()
local screen = table.remove(stack) local screen = table.remove(stack)
if screen then if screen then
log("back()", screen.id) log("back()", screen.id)
local top = stack[#stack] local top = stack[#stack]
-- if we go back to the same screen we need to first hide it -- if we go back to the same screen we need to first hide it
-- and wait until it is hidden before we show it again -- and wait until it is hidden before we show it again
if top and screen.id == top.id then if top and screen.id == top.id then
back_out(screen, top, function() back_out(screen, top, function()
if data then if data then
top.data = data top.data = data
end
back_in(top, screen, callbacks.track())
end)
else
back_out(screen, top, callbacks.track())
if top then
if data then
top.data = data
end
back_in(top, screen, callbacks.track())
end end
back_in(top, screen, callbacks.track())
end)
else
back_out(screen, top)
if top then
if data then
top.data = data
end
back_in(top, screen, callbacks.track())
end end
end end
end
if cb then callbacks.when_done(cb) end callbacks.when_done(function()
pcallfn(cb)
pcallfn(action_done)
end)
end)
return true return true -- return true for legacy reasons (before queue existed)
end end
@ -770,37 +841,44 @@ end
-- @param id (string|hash) - Id of the screen to preload -- @param id (string|hash) - Id of the screen to preload
-- @param cb (function) - Optional callback to invoke when screen is loaded -- @param cb (function) - Optional callback to invoke when screen is loaded
function M.preload(id, cb) function M.preload(id, cb)
if M.is_busy() then
log("preload() monarch is busy, ignoring request")
return false
end
assert(id, "You must provide a screen id") assert(id, "You must provide a screen id")
id = tohash(id) id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id))) assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
local screen = screens[id] log("preload() queuing action", id)
log("preload()", screen.id) queue_action(function(action_done, action_error)
if screen.preloaded or screen.loaded then log("preload()", id)
pcallfn(cb)
return true local screen = screens[id]
end if not screen then
action_error(("preload() there is no longer a screen with id %s"):format(tostring(id)))
local function when_preloaded() return
-- invoke any listeners added using monarch.when_preloaded()
while #screen.preload_listeners > 0 do
pcallfn(table.remove(screen.preload_listeners), id)
end end
-- invoke the normal callback
pcallfn(cb) if screen.preloaded or screen.loaded then
end pcallfn(cb)
run_coroutine(screen, when_preloaded, function() pcallfn(action_done)
screen.preloading = true return
change_context(screen) end
preload(screen)
screen.preloading = false local function when_preloaded()
-- invoke any listeners added using monarch.when_preloaded()
while #screen.preload_listeners > 0 do
pcallfn(table.remove(screen.preload_listeners), id)
end
-- invoke the normal callback
pcallfn(cb)
pcallfn(action_done)
end
run_coroutine(screen, when_preloaded, function()
change_context(screen)
local ok, err = preload(screen)
if not ok then
action_error(err)
end
end)
end) end)
return true return true -- return true for legacy reasons (before queue existed)
end end
@ -808,31 +886,41 @@ end
-- @param id (string|hash) - Id of the screen to unload -- @param id (string|hash) - Id of the screen to unload
-- @param cb (function) - Optional callback to invoke when screen is unloaded -- @param cb (function) - Optional callback to invoke when screen is unloaded
function M.unload(id, cb) function M.unload(id, cb)
if M.is_busy() then
log("unload() monarch is busy, ignoring request")
return false
end
assert(id, "You must provide a screen id") assert(id, "You must provide a screen id")
id = tohash(id) id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id))) assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
if M.is_visible(id) then log("unload() queuing action", id)
log("You can't unload a visible screen") queue_action(function(action_done, action_error)
return false if M.is_visible(id) then
end action_error("unload() you can't unload a visible screen")
return
end
local screen = screens[id] log("unload()", id)
log("unload()", screen.id) local screen = screens[id]
if not screen.preloaded and not screen.loaded then if not screen then
log("unload() screen is not loaded", tostring(id)) action_error(("unload() there is no longer a screen with id %s"):format(tostring(id)))
pcallfn(cb) return
return true end
end
run_coroutine(screen, cb, function() if not screen.preloaded and not screen.loaded then
change_context(screen) log("unload() screen is not loaded", tostring(id))
unload(screen) pcallfn(cb)
pcallfn(action_done)
return
end
local function when_unloaded()
pcallfn(cb)
pcallfn(action_done)
end
run_coroutine(screen, when_unloaded, function()
change_context(screen)
unload(screen)
end)
end) end)
return true return true -- return true for legacy reasons (before queue existed)
end end
@ -851,8 +939,8 @@ function M.post(id, message_id, message)
assert(message_id, "You must provide a message_id") assert(message_id, "You must provide a message_id")
id = tohash(id) id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id))) assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
local screen = screens[id]
local screen = screens[id]
if screen.proxy then if screen.proxy then
if screen.receiver_url then if screen.receiver_url then
log("post() sending message to", screen.receiver_url) log("post() sending message to", screen.receiver_url)

View File

@ -0,0 +1,22 @@
name: "child"
scale_along_z: 0
embedded_instances {
id: "go"
data: ""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

View File

@ -35,3 +35,66 @@ embedded_instances {
z: 1.0 z: 1.0
} }
} }
embedded_instances {
id: "child"
data: "components {\n"
" id: \"screen_proxy\"\n"
" component: \"/monarch/screen_proxy.script\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" properties {\n"
" id: \"screen_id\"\n"
" value: \"child\"\n"
" type: PROPERTY_TYPE_HASH\n"
" }\n"
" properties {\n"
" id: \"popup\"\n"
" value: \"true\"\n"
" type: PROPERTY_TYPE_BOOLEAN\n"
" }\n"
"}\n"
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/test/data/child.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

View File

@ -6,6 +6,7 @@ local monarch = require "monarch.monarch"
local SCREEN1_STR = hash("screen1") local SCREEN1_STR = hash("screen1")
local SCREEN1 = hash(SCREEN1_STR) local SCREEN1 = hash(SCREEN1_STR)
local SCREEN2 = hash("screen2") local SCREEN2 = hash("screen2")
local CHILD = hash("child")
local SCREEN_PRELOAD = hash("screen_preload") local SCREEN_PRELOAD = hash("screen_preload")
local FOCUS1 = hash("focus1") local FOCUS1 = hash("focus1")
local BACKGROUND = hash("background") local BACKGROUND = hash("background")
@ -14,6 +15,26 @@ local POPUP2 = hash("popup2")
local FOOBAR = hash("foobar") local FOOBAR = hash("foobar")
local TRANSITION1 = hash("transition1") local TRANSITION1 = hash("transition1")
local function check_stack(expected_screens)
local actual_screens = monarch.get_stack()
if #actual_screens ~= #expected_screens then
return false, "Stack length mismatch"
end
for i=1,#actual_screens do
if actual_screens[i] ~= expected_screens[i] then
return false, "Stack content not matching"
end
end
return true
end
local telescope = require "deftest.telescope"
telescope.make_assertion(
"stack",
function(_, ...) return telescope.assertion_message_prefix .. "stack to match" end,
function(expected_screens) return check_stack(expected_screens) end
)
return function() return function()
local screens_instances = {} local screens_instances = {}
@ -26,6 +47,10 @@ return function()
return not monarch.is_visible(screen_id) return not monarch.is_visible(screen_id)
end end
local function is_preloading(screen_id)
return monarch.is_preloading(screen_id)
end
local function wait_timeout(fn, ...) local function wait_timeout(fn, ...)
local args = { ... } local args = { ... }
cowait(function() return fn(unpack(args)) end, 5) cowait(function() return fn(unpack(args)) end, 5)
@ -46,23 +71,18 @@ return function()
local function wait_until_hidden(screen_id) local function wait_until_hidden(screen_id)
return wait_timeout(is_hidden, screen_id) return wait_timeout(is_hidden, screen_id)
end end
local function wait_until_preloading(screen_id)
return wait_timeout(is_preloading, screen_id)
end
local function wait_until_not_busy() local function wait_until_not_busy()
return wait_timeout(function() return not monarch.is_busy() end) return wait_timeout(function() return not monarch.is_busy() end)
end end
local function wait_until_loaded(screen_id)
local function assert_stack(expected_screens) wait_until_done(function(done)
local actual_screens = monarch.get_stack() monarch.when_preloaded(screen_id, done)
if #actual_screens ~= #expected_screens then end)
error("Stack length mismatch", 2)
end
for i=1,#actual_screens do
if actual_screens[i] ~= expected_screens[i] then
error("Stack content not matching", 2)
end
end
end end
describe("monarch", function() describe("monarch", function()
before(function() before(function()
mock_msg.mock() mock_msg.mock()
@ -72,6 +92,7 @@ return function()
end) end)
after(function() after(function()
print("[TEST] done")
while #monarch.get_stack() > 0 do while #monarch.get_stack() > 0 do
monarch.back() monarch.back()
wait_until_not_busy() wait_until_not_busy()
@ -171,7 +192,7 @@ return function()
assert_stack({ SCREEN1 }) assert_stack({ SCREEN1 })
end) end)
it("should be able to pass data to a screen when showning it or going back to it", function() it("should be able to pass data to a screen when showing it or going back to it", function()
local data1 = { foo = "bar" } local data1 = { foo = "bar" }
monarch.show(SCREEN1, nil, data1) monarch.show(SCREEN1, nil, data1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown") assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
@ -185,7 +206,7 @@ return function()
local data_back = { going = "back" } local data_back = { going = "back" }
monarch.back(data_back) monarch.back(data_back)
assert_stack({ SCREEN1 }) assert(wait_until_shown(SCREEN1))
assert(monarch.data(SCREEN1) == data_back, "Expected data on screen1 doesn't match actual data") assert(monarch.data(SCREEN1) == data_back, "Expected data on screen1 doesn't match actual data")
end) end)
@ -226,23 +247,32 @@ return function()
assert_stack({ SCREEN1, POPUP1, POPUP2 }) assert_stack({ SCREEN1, POPUP1, POPUP2 })
end) end)
it("should prevent further operations while hiding/showing a screen", function()
assert(monarch.show(SCREEN1) == true)
assert(monarch.show(SCREEN2) == false)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(monarch.show(SCREEN2) == true) it("should prevent further operations while hiding/showing a screen", function()
monarch.show(SCREEN1)
monarch.show(SCREEN2)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert(wait_until_shown(SCREEN2), "Screen2 was never shown") assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 }) assert_stack({ SCREEN1, SCREEN2 })
assert(monarch.back() == true) assert(monarch.back())
assert(monarch.back() == false) assert(monarch.back())
assert(wait_until_shown(SCREEN1), "Screen1 was never shown") assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert_stack({ SCREEN1 }) assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
end) end)
it("should not perform further operations if an operation fails", function()
monarch.show(SCREEN2) -- SCREEN2 contains CHILD
wait_until_not_busy()
assert_stack({ SCREEN2 })
monarch.back() -- this will unload SCREEN2 and CHILD
monarch.show(CHILD) -- this will fail since CHILD has been unloaded
monarch.show(SCREEN1) -- this should be ignored
wait_until_not_busy()
assert_stack({ })
end)
it("should close any open popups when showing a popup without the Popup On Popup flag", function() it("should close any open popups when showing a popup without the Popup On Popup flag", function()
monarch.show(SCREEN1) monarch.show(SCREEN1)
@ -308,7 +338,6 @@ return function()
it("should be able to preload a screen and wait for it", function() it("should be able to preload a screen and wait for it", function()
assert(not monarch.is_preloading(TRANSITION1)) assert(not monarch.is_preloading(TRANSITION1))
monarch.preload(TRANSITION1) monarch.preload(TRANSITION1)
assert(monarch.is_preloading(TRANSITION1))
wait_until_done(function(done) wait_until_done(function(done)
monarch.when_preloaded(TRANSITION1, done) monarch.when_preloaded(TRANSITION1, done)
end) end)
@ -364,14 +393,13 @@ return function()
assert(mock_msg.messages(URL1)[7].message.screen == SCREEN2) assert(mock_msg.messages(URL1)[7].message.screen == SCREEN2)
assert(mock_msg.messages(URL1)[8].message_id == monarch.SCREEN_TRANSITION_IN_STARTED) assert(mock_msg.messages(URL1)[8].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
assert(mock_msg.messages(URL1)[8].message.screen == SCREEN1) assert(mock_msg.messages(URL1)[8].message.screen == SCREEN1)
assert(mock_msg.messages(URL1)[9].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED) assert(mock_msg.messages(URL1)[9].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
assert(mock_msg.messages(URL1)[9].message.screen == SCREEN2) assert(mock_msg.messages(URL1)[9].message.screen == SCREEN1)
assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED) assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
assert(mock_msg.messages(URL1)[10].message.screen == SCREEN1) assert(mock_msg.messages(URL1)[10].message.screen == SCREEN2)
end) end)
it("should be able to show a screen even while it is preloading", function() it("should be able to show a screen even while it is preloading", function()
assert(monarch.is_preloading(SCREEN_PRELOAD))
monarch.show(SCREEN_PRELOAD, nil, { count = 1 }) monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown") assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
end) end)