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Moved advanced example to subfolder. Added basic example.
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30
example/advanced/pregame.gui_script
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30
example/advanced/pregame.gui_script
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local monarch = require "monarch.monarch"
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local transitions = require "monarch.transitions.gui"
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function init(self)
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msg.post(".", "acquire_input_focus")
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self.play = gui.get_node("play_button")
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self.back = gui.get_node("back_button")
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self.transition = transitions.in_right_out_left(gui.get_node("root"), 0.6, 0)
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end
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function on_input(self, action_id, action)
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if action_id == hash("touch") and action.released then
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if gui.pick_node(self.play, action.x, action.y) then
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print("play")
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monarch.show(hash("game"), nil, { level = 1 }, function()
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print("showing game done")
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end)
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elseif gui.pick_node(self.back, action.x, action.y) then
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print("back")
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monarch.back(function()
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print("back from pregame done")
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end)
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end
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end
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end
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function on_message(self, message_id, message, sender)
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self.transition.handle(message_id, message, sender)
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end
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