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mirror of https://github.com/britzl/monarch.git synced 2025-09-27 18:12:22 +02:00

Moved advanced example to subfolder. Added basic example.

This commit is contained in:
Björn Ritzl
2021-04-26 22:47:37 +02:00
parent a19bdd78e8
commit 398e78670f
31 changed files with 551 additions and 24 deletions

View File

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local monarch = require "monarch.monarch"
local transitions = require "monarch.transitions.gui"
function init(self)
msg.post(".", "acquire_input_focus")
self.play = gui.get_node("play_button")
self.back = gui.get_node("back_button")
self.transition = transitions.in_right_out_left(gui.get_node("root"), 0.6, 0)
end
function on_input(self, action_id, action)
if action_id == hash("touch") and action.released then
if gui.pick_node(self.play, action.x, action.y) then
print("play")
monarch.show(hash("game"), nil, { level = 1 }, function()
print("showing game done")
end)
elseif gui.pick_node(self.back, action.x, action.y) then
print("back")
monarch.back(function()
print("back from pregame done")
end)
end
end
end
function on_message(self, message_id, message, sender)
self.transition.handle(message_id, message, sender)
end