backup push
This commit is contained in:
parent
ba5c6003e6
commit
de94948a8f
10
.gitignore
vendored
Normal file
10
.gitignore
vendored
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@ -0,0 +1,10 @@
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||||
/.internal
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||||
/build
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||||
.externalToolBuilders
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||||
.DS_Store
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||||
Thumbs.db
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||||
.lock-wscript
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||||
*.pyc
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||||
.project
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||||
.cproject
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||||
builtins
|
21
LICENSE.md
Normal file
21
LICENSE.md
Normal file
@ -0,0 +1,21 @@
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||||
MIT License
|
||||
|
||||
Copyright (c) 2019 Defold
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
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17
assets/main.font
Normal file
17
assets/main.font
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@ -0,0 +1,17 @@
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||||
font: "/builtins/fonts/vera_mo_bd.ttf"
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||||
material: "/builtins/fonts/font.material"
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||||
size: 60
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||||
antialias: 1
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||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
outline_width: 0.0
|
||||
shadow_alpha: 0.0
|
||||
shadow_blur: 0
|
||||
shadow_x: 0.0
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||||
shadow_y: 0.0
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||||
extra_characters: ""
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||||
output_format: TYPE_BITMAP
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||||
all_chars: false
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||||
cache_width: 0
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||||
cache_height: 0
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||||
render_mode: MODE_SINGLE_LAYER
|
52
example/example.collection
Normal file
52
example/example.collection
Normal file
@ -0,0 +1,52 @@
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name: "main"
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||||
scale_along_z: 0
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||||
embedded_instances {
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||||
id: "go"
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||||
data: "components {\n"
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||||
" id: \"gui\"\n"
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" component: \"/example/example.gui\"\n"
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||||
" position {\n"
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||||
" x: 0.0\n"
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||||
" y: 0.0\n"
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||||
" z: 0.0\n"
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||||
" }\n"
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||||
" rotation {\n"
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||||
" x: 0.0\n"
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||||
" y: 0.0\n"
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||||
" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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"components {\n"
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" id: \"example\"\n"
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" component: \"/example/example.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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||||
" }\n"
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" rotation {\n"
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||||
" x: 0.0\n"
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||||
" y: 0.0\n"
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||||
" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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||||
z: 0.0
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||||
}
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||||
rotation {
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||||
x: 0.0
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||||
y: 0.0
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||||
z: 0.0
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||||
w: 1.0
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||||
}
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scale3 {
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||||
x: 1.0
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||||
y: 1.0
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||||
z: 1.0
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}
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||||
}
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249
example/example.gui
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249
example/example.gui
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@ -0,0 +1,249 @@
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script: "/example/example.gui_script"
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fonts {
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||||
name: "main"
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||||
font: "/assets/main.font"
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||||
}
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||||
background_color {
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||||
x: 0.0
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||||
y: 0.0
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||||
z: 0.0
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||||
w: 0.0
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||||
}
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||||
nodes {
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||||
position {
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||||
x: 540.0
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||||
y: 170.0
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||||
z: 0.0
|
||||
w: 1.0
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||||
}
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||||
rotation {
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||||
x: 0.0
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||||
y: 0.0
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||||
z: 0.0
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||||
w: 1.0
|
||||
}
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||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
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||||
w: 1.0
|
||||
}
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||||
size {
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||||
x: 900.0
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||||
y: 160.0
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||||
z: 0.0
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||||
w: 1.0
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||||
}
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||||
color {
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||||
x: 1.0
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||||
y: 1.0
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||||
z: 1.0
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w: 1.0
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||||
}
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type: TYPE_BOX
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||||
blend_mode: BLEND_MODE_ALPHA
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texture: ""
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||||
id: "login_btn"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
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||||
inherit_alpha: true
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||||
slice9 {
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||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
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||||
}
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||||
clipping_mode: CLIPPING_MODE_NONE
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||||
clipping_visible: true
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||||
clipping_inverted: false
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||||
alpha: 1.0
|
||||
template_node_child: false
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||||
size_mode: SIZE_MODE_MANUAL
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||||
}
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||||
nodes {
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||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
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||||
rotation {
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||||
x: 0.0
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||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
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||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
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||||
size {
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||||
x: 200.0
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||||
y: 100.0
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||||
z: 0.0
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||||
w: 1.0
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||||
}
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||||
color {
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||||
x: 0.0
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y: 0.0
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z: 0.0
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||||
w: 1.0
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||||
}
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||||
type: TYPE_TEXT
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||||
blend_mode: BLEND_MODE_ALPHA
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text: "Manual Login\n"
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||||
""
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||||
font: "main"
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||||
id: "text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
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||||
pivot: PIVOT_CENTER
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||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
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||||
line_break: false
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||||
parent: "login_btn"
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layer: ""
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||||
inherit_alpha: true
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||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 1.0
|
||||
template_node_child: false
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||||
text_leading: 1.0
|
||||
text_tracking: 0.0
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||||
}
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||||
nodes {
|
||||
position {
|
||||
x: 540.0
|
||||
y: 427.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
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||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
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||||
size {
|
||||
x: 900.0
|
||||
y: 160.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
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||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
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||||
type: TYPE_BOX
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||||
blend_mode: BLEND_MODE_ALPHA
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||||
texture: ""
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||||
id: "silent_login_btn"
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||||
xanchor: XANCHOR_NONE
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||||
yanchor: YANCHOR_NONE
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||||
pivot: PIVOT_CENTER
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||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
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||||
inherit_alpha: true
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||||
slice9 {
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||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
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||||
clipping_mode: CLIPPING_MODE_NONE
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||||
clipping_visible: true
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||||
clipping_inverted: false
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||||
alpha: 1.0
|
||||
template_node_child: false
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||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
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||||
x: 0.0
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||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
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||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Silent Login Btn"
|
||||
font: "main"
|
||||
id: "text1"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "silent_login_btn"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 1.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
52
example/example.gui_script
Normal file
52
example/example.gui_script
Normal file
@ -0,0 +1,52 @@
|
||||
function init(self)
|
||||
msg.post(".", "acquire_input_focus")
|
||||
|
||||
if siwg then
|
||||
siwg.set_callback(gpgs_callback)
|
||||
end
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
|
||||
end
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
if action_id == hash("touch") and action.pressed then
|
||||
if gui.pick_node(gui.get_node("login_btn"), action.x, action.y) then
|
||||
if siwg then
|
||||
print("Login Pressed!")
|
||||
siwg.login()
|
||||
end
|
||||
end
|
||||
|
||||
if gui.pick_node(gui.get_node("silent_login_btn"), action.x, action.y) then
|
||||
if siwg then
|
||||
print("Login Pressed!")
|
||||
siwg.silent_login()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function gpgs_callback(self, message_id, message)
|
||||
if message_id == siwg.MSG_SIGN_IN or message_id == siwg.MSG_SILENT_SIGN_IN then
|
||||
if message.status == siwg.STATUS_SUCCESS then
|
||||
print("SIWG ID: " .. siwg.get_id())
|
||||
print("SIWG DisplayName: " .. siwg.get_display_name())
|
||||
|
||||
if sys.get_config("siwg.client_id") then
|
||||
print("SIWG id_token: ", siwg.get_id_token())
|
||||
print("SIWG auth_code: ", siwg.get_server_auth_code())
|
||||
end
|
||||
|
||||
elseif message.status == siwg.STATUS_FAILED then
|
||||
print("Status: FAILED")
|
||||
print("Error: " .. message.error)
|
||||
end
|
||||
elseif message_id == siwg.MSG_SIGN_OUT then
|
||||
print("SIWG Logged out!")
|
||||
end
|
||||
|
||||
print("SIWG is_logged_in: " .. tostring(siwg.is_logged_in()))
|
||||
end
|
||||
|
28
example/example.script
Normal file
28
example/example.script
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||||
function init(self)
|
||||
msg.post(".", "acquire_input_focus")
|
||||
end
|
||||
|
||||
function final(self)
|
||||
-- Add finalization code here
|
||||
-- Remove this function if not needed
|
||||
end
|
||||
|
||||
function update(self, dt)
|
||||
-- Add update code here
|
||||
-- Remove this function if not needed
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
-- Add message-handling code here
|
||||
-- Remove this function if not needed
|
||||
end
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
-- Add input-handling code here
|
||||
-- Remove this function if not needed
|
||||
end
|
||||
|
||||
function on_reload(self)
|
||||
-- Add reload-handling code here
|
||||
-- Remove this function if not needed
|
||||
end
|
199
fnal/api/siwg.api
Normal file
199
fnal/api/siwg.api
Normal file
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|
||||
- name: siwg
|
||||
type: table
|
||||
desc: Functions and constants for interacting with Google Services (SIWG) APIs
|
||||
|
||||
members:
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: is_supported
|
||||
type: function
|
||||
desc: Check if Google Services are available & ready on the device.
|
||||
|
||||
returns:
|
||||
- name: is_supported
|
||||
type: boolean
|
||||
desc: Status of Google Services on the device.
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
```lua
|
||||
if siwg then
|
||||
local is_supported = siwg.is_supported()
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: login
|
||||
type: function
|
||||
desc: Login to SIWG using a button.
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
Log in to SIWG using a button:
|
||||
```lua
|
||||
if siwg then
|
||||
siwg.login()
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: silent_login
|
||||
type: function
|
||||
desc: Silent login to SIWG.
|
||||
|
||||
This function is trying to retrieve the currently signed-in player’s account.
|
||||
|
||||
[icon:attention] By default login methods request `GoogleSignInOptions.DEFAULT_GAMES_SIGN_IN`.
|
||||
But if you use Disk, we have to request extra scope `Drive.SCOPE_APPFOLDER`.
|
||||
Or if you use ID token, we have to request ID token with provided client_id.
|
||||
If so it causes the first time silent sign-in to fail, except for users who
|
||||
have already signed in successfully on a different device. Turn off SIWG
|
||||
features you don't want to use in `game.project`.
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
```lua
|
||||
function init(self)
|
||||
if siwg then
|
||||
siwg.silent_login()
|
||||
end
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: logout
|
||||
type: function
|
||||
desc: Logout from SIWG
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
```lua
|
||||
if siwg then
|
||||
siwg.logout()
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: get_display_name
|
||||
type: function
|
||||
desc: Get the current SIWG player display name.
|
||||
|
||||
returns:
|
||||
- name: name
|
||||
type: string
|
||||
desc: The player's display name.
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
```lua
|
||||
if siwg then
|
||||
local name = siwg.get_display_name()
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: get_id
|
||||
type: function
|
||||
desc: Get the current SIWG player id.
|
||||
|
||||
returns:
|
||||
- name: id
|
||||
type: string
|
||||
desc: The player ID.
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
```lua
|
||||
if siwg then
|
||||
local id = siwg.get_id()
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: get_id_token
|
||||
type: function
|
||||
desc: Get the current SIWG player id token. Available only if "siwg.client_id" is configured in game.project
|
||||
and "siwg.request_id_token = 1".
|
||||
|
||||
returns:
|
||||
- name: id_token
|
||||
type: string
|
||||
desc: The player ID token.
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
```lua
|
||||
if siwg then
|
||||
local id_token = siwg.get_id_token()
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: get_server_auth_code
|
||||
type: function
|
||||
desc: Returns a one-time server auth code to send to your web server which can be exchanged for access token
|
||||
|
||||
returns:
|
||||
- name: server_auth_code
|
||||
type: string
|
||||
desc: The server auth code for logged in account.
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
```lua
|
||||
if siwg then
|
||||
local server_auth_code = siwg.get_server_auth_code()
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: is_logged_in
|
||||
type: function
|
||||
desc: Check if a user is logged in currently.
|
||||
|
||||
returns:
|
||||
- name: is_loggedin
|
||||
type: boolean
|
||||
desc: Current login state.
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
```lua
|
||||
if siwg then
|
||||
local is_loggedin = siwg.is_logged_in()
|
||||
end
|
||||
```
|
||||
|
||||
#*****************************************************************************************************
|
||||
|
||||
- name: MSG_SIGN_IN
|
||||
type: number
|
||||
desc: The message type that SIWG sends when finishing the asynchronous operation
|
||||
after calling `siwg.login()`
|
||||
|
||||
- name: MSG_SILENT_SIGN_IN
|
||||
type: number
|
||||
desc: The message type that SIWG sends when finishing the asynchronous operation
|
||||
after calling `siwg.silent_login()`
|
||||
|
||||
- name: MSG_SIGN_OUT
|
||||
type: number
|
||||
desc: The message type that SIWG sends when finishing the asynchronous operation
|
||||
after calling `siwg.logout()`
|
||||
|
||||
- name: STATUS_SUCCESS
|
||||
type: number
|
||||
desc: An operation success.
|
||||
|
||||
- name: STATUS_FAILED
|
||||
type: number
|
||||
desc: An operation failed. Check the error field in the massage table.
|
1
fnal/ext.manifest
Normal file
1
fnal/ext.manifest
Normal file
@ -0,0 +1 @@
|
||||
name: FNAL
|
7
fnal/manifests/android/AndroidManifest.xml
Normal file
7
fnal/manifests/android/AndroidManifest.xml
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="{{android.package}}">
|
||||
<uses-sdk android:minSdkVersion="{{android.minimum_sdk_version}}" android:targetSdkVersion="{{android.target_sdk_version}}" />
|
||||
<application>
|
||||
<meta-data android:name="com.google.android.gms.games.APP_ID" android:value="\{{siwg.app_id}}" />
|
||||
</application>
|
||||
</manifest>
|
6
fnal/manifests/android/build.gradle
Normal file
6
fnal/manifests/android/build.gradle
Normal file
@ -0,0 +1,6 @@
|
||||
dependencies {
|
||||
// https://developers.google.com/android/guides/setup#split
|
||||
implementation 'com.google.android.gms:play-services-base:17.5.0'
|
||||
implementation 'com.google.android.gms:play-services-auth:18.1.0'
|
||||
implementation 'com.google.android.gms:play-services-games:20.0.1'
|
||||
}
|
80
fnal/src/fnal.cpp
Normal file
80
fnal/src/fnal.cpp
Normal file
@ -0,0 +1,80 @@
|
||||
#define EXTENSION_NAME FNAL
|
||||
#define LIB_NAME "FNAL"
|
||||
#define MODULE_NAME "fnal"
|
||||
|
||||
// include the Defold SDK
|
||||
#include <dmsdk/sdk.h>
|
||||
#include <string.h>
|
||||
#include <easyhttpcpp/EasyHttp.h>
|
||||
|
||||
static int FNAL_Log(lua_State* L)
|
||||
{
|
||||
// The number of expected items to be on the Lua stack
|
||||
// once this struct goes out of scope
|
||||
DM_LUA_STACK_CHECK(L, 1);
|
||||
|
||||
// Check and get parameter string from stack
|
||||
char* str = (char*)luaL_checkstring(L, 1);
|
||||
|
||||
// Reverse the string
|
||||
int len = strlen(str);
|
||||
for(int i = 0; i < len / 2; i++) {
|
||||
const char a = str[i];
|
||||
const char b = str[len - i - 1];
|
||||
str[i] = b;
|
||||
str[len - i - 1] = a;
|
||||
}
|
||||
|
||||
// Put the reverse string on the stack
|
||||
lua_pushstring(L, str);
|
||||
|
||||
// Return 1 item
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Functions exposed to Lua
|
||||
static const luaL_reg FNAL_Methods[] =
|
||||
{
|
||||
{"log", FNAL_Log},
|
||||
{0, 0}
|
||||
};
|
||||
|
||||
static void LuaInit(lua_State* L)
|
||||
{
|
||||
int top = lua_gettop(L);
|
||||
luaL_register(L, MODULE_NAME, FNAL_Methods);
|
||||
lua_pop(L, 1);
|
||||
assert(top == lua_gettop(L));
|
||||
}
|
||||
|
||||
dmExtension::Result AppInitializeFNAL(dmExtension::AppParams* params)
|
||||
{
|
||||
dmLogInfo("[FNAL] Registered Extension!");
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
dmExtension::Result AppFinalizeFNAL(dmExtension::AppParams* params)
|
||||
{
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
dmExtension::Result InitializeFNAL(dmExtension::Params* params)
|
||||
{
|
||||
dmLogInfo("[FNAL] Initializing Extension...");
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
dmExtension::Result UpdateFNAL(dmExtension::Params* params)
|
||||
{
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
dmExtension::Result FinalizeFNAL(dmExtension::Params* params)
|
||||
{
|
||||
dmLogInfo("[FNAL] Finalizing Extension...");
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
DM_DECLARE_EXTENSION(EXTENSION_NAME, LIB_NAME, AppInitializeFNAL, AppFinalizeFNAL, InitializeFNAL, UpdateFNAL, 0, FinalizeFNAL)
|
28
game.project
Normal file
28
game.project
Normal file
@ -0,0 +1,28 @@
|
||||
[bootstrap]
|
||||
main_collection = /example/example.collectionc
|
||||
|
||||
[script]
|
||||
shared_state = 1
|
||||
|
||||
[display]
|
||||
width = 1080
|
||||
height = 1920
|
||||
|
||||
[project]
|
||||
title = FNAL-Extension
|
||||
|
||||
[library]
|
||||
include_dirs = fnal
|
||||
|
||||
[native_extension]
|
||||
app_manifest = /generated.appmanifest
|
||||
|
||||
[android]
|
||||
input_method = HiddenInputField
|
||||
immersive_mode = 1
|
||||
package = com.aterve.extension.fnal
|
||||
debuggable = 1
|
||||
|
||||
[ios]
|
||||
bundle_identifier = com.aterve.extension.fnal
|
||||
|
100
generated.appmanifest
Normal file
100
generated.appmanifest
Normal file
@ -0,0 +1,100 @@
|
||||
# App manifest generated Fri Nov 20 2020 09:28:33 GMT+0100 (Central European Standard Time)
|
||||
# Settings: OpenGL
|
||||
platforms:
|
||||
x86_64-osx:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
frameworks: []
|
||||
linkFlags: []
|
||||
|
||||
x86_64-linux:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
linkFlags: []
|
||||
|
||||
js-web:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeJsLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
linkFlags: []
|
||||
|
||||
wasm-web:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeJsLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
linkFlags: []
|
||||
|
||||
x86-win32:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
linkFlags: []
|
||||
|
||||
x86_64-win32:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
linkFlags: []
|
||||
|
||||
armv7-android:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeJars: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
linkFlags: []
|
||||
jetifier: true
|
||||
|
||||
arm64-android:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeJars: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
linkFlags: []
|
||||
jetifier: true
|
||||
|
||||
armv7-ios:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
frameworks: []
|
||||
linkFlags: []
|
||||
|
||||
arm64-ios:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
frameworks: []
|
||||
linkFlags: []
|
||||
|
||||
x86_64-ios:
|
||||
context:
|
||||
excludeLibs: []
|
||||
excludeSymbols: []
|
||||
symbols: []
|
||||
libs: []
|
||||
frameworks: []
|
||||
linkFlags: []
|
4
input/game.input_binding
Normal file
4
input/game.input_binding
Normal file
@ -0,0 +1,4 @@
|
||||
mouse_trigger {
|
||||
input: MOUSE_BUTTON_1
|
||||
action: "touch"
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user