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77 lines
1.5 KiB
Lua
77 lines
1.5 KiB
Lua
local event = require("event.event")
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---@class druid.widget.property_checkbox: druid.widget
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---@field root node
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---@field druid druid.instance
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---@field text_name druid.text
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---@field button druid.button
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---@field selected node
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local M = {}
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function M:init()
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self.root = self:get_node("root")
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self.icon = self:get_node("icon")
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gui.set_enabled(self.icon, false)
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self.selected = self:get_node("selected")
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gui.set_alpha(self.selected, 0)
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self.text_name = self.druid:new_text("text_name")
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:set_text_adjust("scale_then_trim", 0.3)
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self.button = self.druid:new_button("button", self.on_click)
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self.container = self.druid:new_container(self.root)
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self.container:add_container("text_name")
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self.container:add_container("E_Anchor")
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self.on_change_value = event.create()
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end
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---@param value boolean
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function M:set_value(value, is_instant)
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if self._value == value then
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return
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end
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self._value = value
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gui.set_enabled(self.icon, value)
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self.on_change_value:trigger(value)
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if not is_instant then
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gui.set_alpha(self.selected, 1)
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gui.animate(self.selected, "color.w", 0, gui.EASING_INSINE, 0.16)
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end
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end
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---@return boolean
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function M:get_value()
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return self._value
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end
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function M:on_click()
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self:set_value(not self:get_value())
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end
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---Set the text property of the checkbox
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---@param text string
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function M:set_text_property(text)
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self.text_name:set_text(text)
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end
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---Set the callback function for when the checkbox value changes
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---@param callback function
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function M:on_change(callback)
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self.on_change_value:subscribe(callback)
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end
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return M
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