Extension-Druid/test/tests/test_drag.lua
2025-04-17 19:18:40 +03:00

170 lines
5.0 KiB
Lua

return function()
describe("Drag component", function()
local mock_time
local mock_input
local druid_system
local druid
local context
local function create_drag_instance(on_drag)
local button = gui.new_box_node(vmath.vector3(0, 0, 0), vmath.vector3(100, 100, 0))
local instance = druid:new_drag(button, on_drag)
instance.style.NO_USE_SCREEN_KOEF = true
instance.style.DRAG_DEADZONE = 4
return instance
end
before(function()
mock_time = require("deftest.mock.time")
mock_input = require("test.helper.mock_input")
druid_system = require("druid.druid")
mock_time.mock()
mock_time.set(0)
context = vmath.vector3()
druid = druid_system.new(context)
end)
after(function()
mock_time.unmock()
druid:final()
druid = nil
end)
it("Should call drag callback on node", function()
local on_drag_calls = 0
local drag_dx, drag_dy, drag_total_x, drag_total_y
local function on_drag(_, dx, dy, total_x, total_y)
on_drag_calls = on_drag_calls + 1
drag_dx, drag_dy = dx, dy
drag_total_x, drag_total_y = total_x, total_y
end
local instance = create_drag_instance(on_drag)
druid:on_input(mock_input.click_pressed(10, 10))
assert(instance.is_touch == true)
druid:on_input(mock_input.input_empty(12, 10))
assert(on_drag_calls == 0)
druid:on_input(mock_input.input_empty(14, 10))
assert(on_drag_calls == 1)
assert(drag_dx == 2) -- From the last input dx
assert(drag_dy == 0)
assert(drag_total_x == 4) -- Total X from drag start point
assert(drag_total_y == 0)
end)
it("Should call all included events", function()
local on_drag_calls = 0
local function on_drag() on_drag_calls = on_drag_calls + 1 end
local instance = create_drag_instance(on_drag)
local on_touch_start_calls = 0
local function on_touch_start() on_touch_start_calls = on_touch_start_calls + 1 end
instance.on_touch_start:subscribe(on_touch_start)
local on_touch_end_calls = 0
local function on_touch_end() on_touch_end_calls = on_touch_end_calls + 1 end
instance.on_touch_end:subscribe(on_touch_end)
local on_drag_start_calls = 0
local function on_drag_start() on_drag_start_calls = on_drag_start_calls + 1 end
instance.on_drag_start:subscribe(on_drag_start)
local on_drag_end_calls = 0
local function on_drag_end() on_drag_end_calls = on_drag_end_calls + 1 end
instance.on_drag_end:subscribe(on_drag_end)
assert(on_touch_start_calls == 0)
druid:on_input(mock_input.click_pressed(10, 10))
assert(on_touch_start_calls == 1)
assert(on_touch_end_calls == 0)
druid:on_input(mock_input.click_released(12, 10))
assert(on_touch_end_calls == 1)
druid:on_input(mock_input.click_pressed(10, 10))
assert(on_drag_start_calls == 0)
druid:on_input(mock_input.input_empty(15, 10))
assert(on_drag_start_calls == 1)
assert(on_drag_calls == 1)
assert(on_drag_end_calls == 0)
druid:on_input(mock_input.click_released(15, 10))
assert(on_drag_end_calls == 1)
end)
it("Should work with set_enabled", function()
local on_drag_calls = 0
local function on_drag() on_drag_calls = on_drag_calls + 1 end
local instance = create_drag_instance(on_drag)
instance:set_enabled(false)
assert(instance:is_enabled() == false)
druid:on_input(mock_input.click_pressed(10, 10))
assert(instance.is_touch == false)
druid:on_input(mock_input.input_empty(12, 10))
assert(on_drag_calls == 0)
druid:on_input(mock_input.input_empty(15, 10))
assert(on_drag_calls == 0)
instance:set_enabled(true)
assert(instance:is_enabled() == true)
druid:on_input(mock_input.click_pressed(10, 10))
assert(instance.is_touch == true)
druid:on_input(mock_input.input_empty(12, 10))
assert(on_drag_calls == 0)
druid:on_input(mock_input.input_empty(15, 10))
assert(on_drag_calls == 1)
end)
it("Should work with click zone", function()
local on_drag_calls = 0
local function on_drag() on_drag_calls = on_drag_calls + 1 end
local instance = create_drag_instance(on_drag)
local zone = gui.new_box_node(vmath.vector3(0, 0, 0), vmath.vector3(10, 10, 0))
instance:set_click_zone(zone)
druid:on_input(mock_input.click_pressed(20, 20))
assert(instance.is_touch == false)
druid:on_input(mock_input.input_empty(10, 10))
assert(on_drag_calls == 0)
druid:on_input(mock_input.input_empty(15, 15))
druid:on_input(mock_input.click_released(15, 15))
assert(on_drag_calls == 0)
mock_time.set(60)
druid:on_input(mock_input.click_pressed(0, 0))
assert(instance.is_touch == true)
druid:on_input(mock_input.input_empty(5, 5))
assert(on_drag_calls == 1)
end)
it("Should not trigger in deadzone", function()
local on_drag_calls = 0
local function on_drag() on_drag_calls = on_drag_calls + 1 end
local instance = create_drag_instance(on_drag)
instance.style.DRAG_DEADZONE = 10
druid:on_input(mock_input.click_pressed(10, 10))
assert(instance.is_touch == true)
druid:on_input(mock_input.input_empty(15, 15))
assert(on_drag_calls == 0)
end)
end)
end