Extension-Druid/druid/editor_scripts/create_druid_component.py
Insality e1ce982043 Revert "Move editor scripts to druid folder"
This reverts commit 007e715009550fc1b4bdbaa51c5be4cda6deda58.
2022-03-12 09:04:25 +02:00

140 lines
5.8 KiB
Python

# @license MIT, Insality 2021
# @source https://github.com/Insality/druid
import os
import sys
import deftree
current_filepath = os.path.abspath(os.path.dirname(__file__))
TEMPLATE_PATH = current_filepath + "/component.lua_template"
component_annotations = ""
component_functions = ""
component_define = ""
def to_camel_case(snake_str):
components = snake_str.split('_')
return ''.join(x.title() for x in components[0:])
def get_id(node_name):
return node_name.upper().replace("/", "_")
def process_component(node_name, component_name):
global component_annotations
global component_functions
global component_define
if node_name == "root":
component_annotations += "\n---@field root node"
component_define += "\n\tself.root = self:get_node(SCHEME.ROOT)"
if node_name.startswith("button"):
component_annotations += "\n---@field {0} druid.button".format(node_name)
component_functions += "\nfunction {1}:_on_{0}()\n\tprint(\"Click on {0}\")\nend\n\n".format(node_name, component_name)
component_define += "\n\tself.{0} = self.druid:new_button(SCHEME.{1}, self._on_{0})".format(node_name, get_id(node_name))
if node_name.startswith("text"):
component_annotations += "\n---@field {0} druid.text".format(node_name)
component_define += "\n\tself.{0} = self.druid:new_text(SCHEME.{1})".format(node_name, get_id(node_name))
if node_name.startswith("lang_text"):
component_annotations += "\n---@field {0} druid.text".format(node_name)
component_define += "\n\tself.{0} = self.druid:new_lang_text(SCHEME.{1}, \"lang_id\")".format(node_name, get_id(node_name))
if node_name.startswith("grid") or node_name.startswith("static_grid"):
component_annotations += "\n---@field {0} druid.static_grid".format(node_name)
component_define += "\n--TODO: Replace prefab_name with grid element prefab"
component_define += "\n\tself.{0} = self.druid:new_static_grid(SCHEME.{1}, \"prefab_name\", 1)".format(node_name, get_id(node_name))
if node_name.startswith("dynamic_grid"):
component_annotations += "\n---@field {0} druid.dynamic_grid".format(node_name)
component_define += "\n\tself.{0} = self.druid:new_dynamic_grid(SCHEME.{1})".format(node_name, get_id(node_name))
if node_name.startswith("scroll_view"):
field_name = node_name.replace("_view", "")
content_name = node_name.replace("_view", "_content")
component_annotations += "\n---@field {0} druid.scroll".format(field_name)
component_define += "\n\tself.{0} = self.druid:new_scroll(SCHEME.{1}, SCHEME.{2})".format(field_name, get_id(node_name), get_id(content_name))
if node_name.startswith("blocker"):
component_annotations += "\n---@field {0} druid.blocker".format(node_name)
component_define += "\n\tself.{0} = self.druid:new_blocker(SCHEME.{1})".format(node_name, get_id(node_name))
if node_name.startswith("slider"):
component_annotations += "\n---@field {0} druid.slider".format(node_name)
component_define += "\n--TODO: Replace slider end position. It should be only vertical or horizontal"
component_define += "\n\tself.{0} = self.druid:new_slider(SCHEME.{1}, vmath.vector3(100, 0, 0), self._on_{0}_change)".format(node_name, get_id(node_name))
component_functions += "\nfunction {1}:_on_{0}_change(value)\n\tprint(\"Slider change:\", value)\nend\n\n".format(node_name, component_name)
if node_name.startswith("progress"):
component_annotations += "\n---@field {0} druid.progress".format(node_name)
component_define += "\n\tself.{0} = self.druid:new_progress(SCHEME.{1}, \"x\")".format(node_name, get_id(node_name))
if node_name.startswith("timer"):
component_annotations += "\n---@field {0} druid.timer".format(node_name)
component_define += "\n\tself.{0} = self.druid:new_timer(SCHEME.{1}, 59, 0, self._on_{0}_end)".format(node_name, get_id(node_name))
component_functions += "\nfunction {1}:_on_{0}_end()\n\tprint(\"Timer {0} trigger\")\nend\n\n".format(node_name, component_name)
def main():
global component_annotations
global component_functions
global component_define
filename = sys.argv[1]
print("Create Druid component from gui file", filename)
tree = deftree.parse(filename)
root = tree.get_root()
output_directory = os.path.dirname(filename)
output_filename = os.path.splitext(os.path.basename(filename))[0]
output_full_path = os.path.join(output_directory, output_filename + ".lua")
is_already_exists = os.path.exists(output_full_path)
if is_already_exists:
print("Error: The file is already exists")
print("File:", output_full_path)
return
component_require_path = os.path.join(output_directory, output_filename).replace("/", ".").replace("..", "")
component_name = to_camel_case(output_filename)
component_type = output_filename
scheme_list = []
# Gather nodes from GUI scene
for node in root.iter_elements("nodes"):
node_name = node.get_attribute("id").value
scheme_list.append("\t" + get_id(node_name) + " = \"" + node_name + "\"")
is_template = node.get_attribute("template")
is_in_template = "/" in node_name
if not is_template and not is_in_template:
process_component(node_name, component_name)
if len(component_define) > 2:
component_define = "\n" + component_define
template_file = open(TEMPLATE_PATH, "r")
filedata = template_file.read()
template_file.close()
filedata = filedata.replace("{COMPONENT_NAME}", component_name)
filedata = filedata.replace("{COMPONENT_TYPE}", component_type)
filedata = filedata.replace("{COMPONENT_PATH}", component_require_path)
filedata = filedata.replace("{COMPONENT_DEFINE}", component_define)
filedata = filedata.replace("{COMPONENT_FUNCTIONS}", component_functions)
filedata = filedata.replace("{COMPONENT_ANNOTATIONS}", component_annotations)
filedata = filedata.replace("{SCHEME_LIST}", ",\n".join(scheme_list))
output_file = open(output_full_path, "w")
output_file.write(filedata)
output_file.close()
print("Success: The file is created")
print("File:", output_full_path)
main()