mirror of
https://github.com/Insality/druid.git
synced 2025-06-27 18:37:44 +02:00
131 lines
3.3 KiB
Lua
131 lines
3.3 KiB
Lua
local lang = require("example.lang")
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local M = {}
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local function empty_callback(self, param)
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print("Empty callback. Param", param)
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end
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local function random_progress(progress, text)
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local rnd = math.random()
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gui.set_text(text, math.ceil(rnd * 100) .. "%")
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progress:to(rnd)
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end
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local function setup_button(self)
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local b = self.druid:new_button("button_simple", lang.toggle_locale, "button_param")
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self.druid:new_button("button_template/button", function()
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msg.post("@system:", "toggle_profile")
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print(b:is_enabled())
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b:set_enabled(not b:is_enabled())
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end, "button_param")
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end
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local function setup_texts(self)
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self.druid:new_lang_text("text_button", "ui_section_button")
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self.druid:new_lang_text("text_text", "ui_section_text")
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self.druid:new_lang_text("text_timer", "ui_section_timer")
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self.druid:new_lang_text("text_progress", "ui_section_progress")
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self.druid:new_lang_text("text_slider", "ui_section_slider")
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self.druid:new_lang_text("text_radio", "ui_section_radio")
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self.druid:new_lang_text("text_checkbox", "ui_section_checkbox")
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self.druid:new_lang_text("text_translated", "ui_text_example")
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self.druid:new_lang_text("text_button_lang", "ui_text_change_lang")
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self.druid:new_text("text_simple", "Simple")
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end
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local function setup_progress(self)
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self.progress = self.druid:new_progress("progress_fill", "x", 0.4)
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random_progress(self.progress, gui.get_node("text_progress_amount"))
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timer.delay(2, true, function()
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random_progress(self.progress, gui.get_node("text_progress_amount"))
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end)
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end
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local function setup_grid(self)
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local grid = self.druid:new_grid("grid", "button_template/button", 3)
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for i = 1, 12 do
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local nodes = gui.clone_tree(gui.get_node("button_template/button"))
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local root = nodes["button_template/button"]
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self.druid:new_button(root, function(context, param)
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grid:set_offset(vmath.vector3(param))
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end, i)
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self.druid:new_text(nodes["button_template/text"], "Grid"..i)
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grid:add(root)
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end
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end
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local function setup_slider(self)
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local slider = self.druid:new_slider("slider_pin", vmath.vector3(95, 0, 0), function(_, value)
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gui.set_text(gui.get_node("text_progress_slider"), math.ceil(value * 100) .. "%")
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end)
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slider:set(0.2)
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end
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local function setup_checkbox(self)
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local radio_group = self.druid:new_radio_group(
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{"radio1/check", "radio2/check", "radio3/check"},
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nil,
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{"radio1/back", "radio2/back", "radio3/back"})
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local checkbox_group = self.druid:new_checkbox_group(
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{"checkbox1/check", "checkbox2/check", "checkbox3/check"},
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nil,
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{"checkbox1/back", "checkbox2/back", "checkbox3/back"})
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radio_group:set_state(2)
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checkbox_group:set_state({true, false, true})
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end
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local function setup_timer(self)
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self.timer = self.druid:new_timer("timer", 300, 0, empty_callback)
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end
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local function setup_scroll(self)
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self.druid:new_scroll("main_page", "scroll_content")
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end
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local function setup_back_handler(self)
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self.druid:new_back_handler(empty_callback, "back button")
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end
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local function setup_input(self)
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local input = self.druid:new_input("input_box", "input_text")
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input:set_text("hello!")
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end
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function M.setup_page(self)
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setup_texts(self)
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setup_button(self)
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setup_progress(self)
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setup_grid(self)
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setup_timer(self)
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setup_checkbox(self)
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setup_scroll(self)
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setup_slider(self)
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setup_back_handler(self)
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setup_input(self)
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end
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return M
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