2021-04-05 21:57:30 +03:00

321 lines
7.7 KiB
Lua

--- Component to manage data for huge dataset in scroll.
-- It requires Druid Scroll and Druid Grid (Static or Dynamic) components
-- @module DataList
-- @within BaseComponent
-- @alias druid.data_list
--- The Druid scroll component
-- @tfield Scroll scroll
--- The Druid Grid component
-- @tfield StaticGrid grid
--- The current visual top data index
-- @tfield number top_index
--- The current visual last data index
-- @tfield number last_index
--- The current progress of scroll posititon (approx.)
-- @tfield number scroll_progress
local const = require("druid.const")
local helper = require("druid.helper")
local component = require("druid.component")
local Event = require("druid.event")
local DataList = component.create("data_list")
--- Data list constructor
-- @tparam DataList self
-- @tparam druid.scroll The Scroll instance for Data List component
-- @tparam druid.grid The Grid instance for Data List component
-- @tparam function create_function The create function callback(self, data, index, data_list). Function should return (node, [component])
function DataList.init(self, scroll, grid, create_function)
self.druid = self:get_druid()
self.scroll = scroll
self.grid = grid
self.scroll:bind_grid(grid)
--- Current visual elements indexes
self.top_index = 1
self.last_index = 1
self.scroll_progress = 0
self._create_function = create_function
self._data = {}
self._data_first_index = false
self._data_last_index = false
self._data_length = 0
self._data_visual = {}
self.scroll.on_scroll:subscribe(self._check_elements, self)
self.on_scroll_progress_change = Event()
end
--- Druid System on_remove function
-- @tparam DataList self
function DataList.on_remove(self)
self.scroll.on_scroll:unsubscribe(self._check_elements, self)
end
--- Set new data set for DataList component
-- @tparam DataList self
-- @tparam table data The new data array
-- @treturn druid.data_list Current DataList instance
function DataList.set_data(self, data)
self._data = data or {}
self:_update_data_info()
self:_refresh()
return self
end
--- Add element to DataList. Currenly untested
-- @tparam DataList self
-- @tparam table data
-- @tparam number index
-- @tparam number shift_policy The constant from const.SHIFT.*
-- @local
function DataList.add(self, data, index, shift_policy)
index = index or self._data_last_index + 1
shift_policy = shift_policy or const.SHIFT.RIGHT
if self._data[index] then
if shift_policy == const.SHIFT.RIGHT then
for i = self._data_last_index, index, -1 do
self._data[i + 1] = self._data[i]
end
end
if shift_policy == const.SHIFT.LEFT then
for i = self._data_first_index, index do
self._data[i - 1] = self._data[i]
end
end
end
self._data[index] = data
self:_update_data_info()
self:_check_elements()
end
--- Remove element from DataList. Currenly untested
-- @tparam DataList self
-- @tparam number index
-- @tparam number shift_policy The constant from const.SHIFT.*
-- @local
function DataList.remove(self, index, shift_policy)
table.remove(self._data, index)
self:_refresh()
end
--- Remove element from DataList by data value. Currenly untested
-- @tparam DataList self
-- @tparam tabe data
-- @tparam number shift_policy The constant from const.SHIFT.*
-- @local
function DataList.remove_by_data(self, data, shift_policy)
local index = helper.contains(self._data, data)
if index then
table.remove(self._data, index)
self:_refresh()
end
end
--- Clear the DataList and refresh visuals
-- @tparam DataList self
function DataList.clear(self)
self._data = {}
self:_refresh()
end
--- Return first index from data. It not always equals to 1
-- @tparam DataList self
function DataList.get_first_index(self)
return self._data_first_index
end
--- Return last index from data
-- @tparam DataList self
function DataList.get_last_index(self)
return self._data_last_index
end
--- Return amount of data
-- @tparam DataList self
function DataList.get_length(self)
return self._data_length
end
--- Return index for data value
-- @tparam DataList self
-- @tparam table data
function DataList.get_index(self, data)
for index, value in pairs(self._data) do
if value == data then
return index
end
end
return nil
end
--- Instant scroll to element with passed index
-- @tparam DataList self
-- @tparam number index
function DataList.scroll_to_index(self, index)
self.top_index = helper.clamp(index, 1, #self._data)
self:_refresh()
self.scroll.on_scroll:trigger(self:get_context(), self)
end
--- Add element at passed index
-- @tparam DataList self
-- @tparam number index
-- @local
function DataList._add_at(self, index)
if self._data_visual[index] then
self:_remove_at(index)
end
local node, instance = self._create_function(self:get_context(), self._data[index], index, self)
self.grid:add(node, index, const.SHIFT.NO_SHIFT)
self._data_visual[index] = {
node = node,
component = instance
}
end
--- Remove element from passed index
-- @tparam DataList self
-- @tparam number index
-- @local
function DataList._remove_at(self, index)
self.grid:remove(index, const.SHIFT.NO_SHIFT)
local node = self._data_visual[index].node
gui.delete_node(node)
if self._data_visual[index].component then
self.druid:remove(self._data_visual[index].component)
end
self._data_visual[index] = nil
end
--- Fully refresh all DataList elements
-- @tparam DataList self
-- @local
function DataList._refresh(self)
for index, _ in pairs(self._data_visual) do
self:_remove_at(index)
end
self:_check_elements()
end
--- Check elements which should be created
-- @tparam DataList self
-- @local
function DataList._check_elements(self)
for index, data in pairs(self._data_visual) do
if self.scroll:is_node_in_view(data.node) then
self.top_index = index
self.last_index = index
end
end
self:_check_elements_from(self.top_index + 1, 1)
self:_check_elements_from(self.top_index, -1)
for index, data in pairs(self._data_visual) do
self.top_index = math.min(self.top_index or index, index)
self.last_index = math.max(self.last_index or index, index)
end
local middle_index = (self.last_index + self.top_index) / 2
local progress = (middle_index - self._data_first_index) / (self._data_last_index - self._data_first_index)
progress = helper.clamp(progress, 0, 1)
if self.scroll_progress ~= progress then
self.scroll_progress = progress
self.on_scroll_progress_change:trigger(self:get_context(), progress)
end
end
--- Check elements which should be created.
-- Start from index with step until element is outside of scroll view
-- @tparam DataList self
-- @tparam number index
-- @tparam number step
-- @local
function DataList._check_elements_from(self, index, step)
local is_outside = false
while not is_outside do
if not self._data[index] then
break
end
if not self._data_visual[index] then
self:_add_at(index)
end
if not self.scroll:is_node_in_view(self._data_visual[index].node) then
is_outside = true
-- remove nexts:
-- We add one more element, which is not in view to
-- check what it's always outside to stop spawning
local remove_index = index + step
while self._data_visual[remove_index] do
self:_remove_at(remove_index)
remove_index = remove_index + step
end
end
index = index + step
end
end
--- Update actual data params
-- @tparam DataList self
-- @local
function DataList._update_data_info(self)
self._data_first_index = false
self._data_last_index = false
self._data_length = 0
for index, data in pairs(self._data) do
self._data_first_index = math.min(self._data_first_index or index, index)
self._data_last_index = math.max(self._data_last_index or index, index)
self._data_length = self._data_length + 1
end
if self._data_length == 0 then
self._data_first_index = 1
self._data_last_index = 1
end
end
return DataList