Extension-Druid/test/tests/test_hover.lua
2025-04-17 19:18:40 +03:00

119 lines
3.4 KiB
Lua

return function()
describe("Hover component", function()
local mock_time
local mock_input
local druid_system
local druid
local context
before(function()
mock_time = require("deftest.mock.time")
mock_input = require("test.helper.mock_input")
druid_system = require("druid.druid")
mock_time.mock()
mock_time.set(0)
context = vmath.vector3()
druid = druid_system.new(context)
end)
after(function()
mock_time.unmock()
druid:final()
druid = nil
end)
it("Should fire callback on touch hover and unhover", function()
local button = gui.new_box_node(vmath.vector3(0, 0, 0), vmath.vector3(100, 50, 0))
local is_hovered = false
local function on_hover(_, state)
is_hovered = state
end
local instance = druid:new_hover(button, on_hover)
druid:on_input(mock_input.input_empty(10, 10))
assert(is_hovered == true)
assert(instance:is_hovered() == true)
assert(instance:is_mouse_hovered() == false)
druid:on_input(mock_input.input_empty(100, 100))
assert(is_hovered == false)
assert(instance:is_hovered() == false)
assert(instance:is_mouse_hovered() == false)
end)
it("Should fire callback on mouse hover and unhover", function()
local button = gui.new_box_node(vmath.vector3(0, 0, 0), vmath.vector3(100, 50, 0))
local is_hovered = false
local function on_hover(_, state)
is_hovered = state
end
local instance = druid:new_hover(button)
instance.on_mouse_hover:subscribe(on_hover)
druid:on_input(mock_input.input_empty_action_nil(10, 10))
assert(is_hovered == true)
assert(instance:is_hovered() == false)
assert(instance:is_mouse_hovered() == true)
druid:on_input(mock_input.input_empty_action_nil(100, 100))
assert(is_hovered == false)
assert(instance:is_hovered() == false)
assert(instance:is_mouse_hovered() == false)
end)
it("Should work with click zone", function()
local button = gui.new_box_node(vmath.vector3(0, 0, 0), vmath.vector3(100, 50, 0))
local zone = gui.new_box_node(vmath.vector3(0, 0, 0), vmath.vector3(20, 20, 0))
local on_hover_calls = 0
local function on_hover()
on_hover_calls = on_hover_calls + 1
end
local instance = druid:new_hover(button, on_hover)
instance:set_click_zone(zone)
druid:on_input(mock_input.input_empty(20, 20))
assert(instance:is_hovered() == false)
druid:on_input(mock_input.input_empty(0, 0))
assert(instance:is_hovered() == true)
druid:on_input(mock_input.input_empty(18, 18))
assert(instance:is_hovered() == false)
end)
it("Should have set_enabled function", function()
local button = gui.new_box_node(vmath.vector3(0, 0, 0), vmath.vector3(100, 50, 0))
local on_hover_calls = 0
local function on_hover()
on_hover_calls = on_hover_calls + 1
end
local instance = druid:new_hover(button, on_hover)
druid:on_input(mock_input.input_empty(10, 10))
assert(instance:is_hovered() == true)
instance:set_enabled(false)
assert(instance:is_enabled() == false)
assert(instance:is_hovered() == false)
druid:on_input(mock_input.input_empty(10, 10))
assert(instance:is_hovered() == false)
instance:set_enabled(true)
druid:on_input(mock_input.input_empty(10, 10))
assert(instance:is_enabled() == true)
assert(instance:is_hovered() == true)
druid:on_input(mock_input.input_empty(100, 100))
assert(instance:is_hovered() == false)
end)
end)
end