Extension-Druid/example/page/infinity_page.lua
2020-11-08 00:54:20 +03:00

72 lines
2.4 KiB
Lua

local M = {}
local function create_infinity_instance(self, record, index)
local instance = gui.clone_tree(self.infinity_prefab)
gui.set_enabled(instance["infinity_prefab"], true)
gui.set_text(instance["infinity_text"], "Infinity record " .. index)
local button = self.druid:new_button(instance["infinity_prefab"], function()
print("Infinity click on", index)
end)
return instance["infinity_prefab"], button
end
local function create_infinity_instance_small(self, record, index)
local instance = gui.clone_tree(self.infinity_prefab_small)
gui.set_enabled(instance["infinity_prefab_small"], true)
gui.set_text(instance["infinity_text_3"], index)
local button = self.druid:new_button(instance["infinity_prefab_small"], function()
print("Infinity click on", index)
end)
return instance["infinity_prefab_small"], button
end
local function setup_infinity_list(self)
local data = {}
for i = 1, 50 do
table.insert(data, i)
end
self.infinity_list = self.druid:new_infinity_list(data, self.infinity_scroll, self.infinity_grid, function(record, index)
-- function should return gui_node, [druid_component]
return create_infinity_instance(self, record, index)
end)
-- scroll to some index
local pos = self.infinity_grid:get_pos(25)
self.infinity_scroll:scroll_to(pos, true)
self.infinity_list_small = self.druid:new_infinity_list(data, self.infinity_scroll_3, self.infinity_grid_3, function(record, index)
-- function should return gui_node, [druid_component]
return create_infinity_instance_small(self, record, index)
end)
end
function M.setup_page(self)
self.infinity_scroll = self.druid:new_scroll("infinity_scroll_stencil", "infinity_scroll_content")
:set_horizontal_scroll(false)
self.infinity_grid = self.druid:new_static_grid("infinity_scroll_content", "infinity_prefab", 1)
self.infinity_prefab = gui.get_node("infinity_prefab")
gui.set_enabled(self.infinity_prefab, false)
self.infinity_scroll_3 = self.druid:new_scroll("infinity_scroll_3_stencil", "infinity_scroll_3_content")
:set_horizontal_scroll(false)
self.infinity_grid_3 = self.druid:new_static_grid("infinity_scroll_3_content", "infinity_prefab_small", 3)
self.infinity_prefab_small = gui.get_node("infinity_prefab_small")
gui.set_enabled(self.infinity_prefab_small, false)
setup_infinity_list(self)
end
return M