Extension-Druid/druid/base/checkbox.lua
2019-12-05 21:34:16 +03:00

51 lines
946 B
Lua

--- Druid checkbox component
-- @module base.checkbox
local helper = require("druid.helper")
local M = {}
local function state_animate(node, state)
local target = state and 1 or 0
gui.animate(node, "color.w", target, gui.EASING_OUTSINE, 0.1)
end
function M.set_state(self, state, is_silence)
if self.state == state then
return
end
self.state = state
state_animate(self.node, state)
if not is_silence and self.callback then
self.callback(self.parent.parent, state)
end
end
function M.get_state(self)
return self.state
end
-- TODO: pass self as first parameter
local function on_click(context, self)
M.set_state(self, not self.state)
end
function M.init(self, node, callback, click_node)
self.node = helper.node(node)
self.click_node = helper.node(click_node)
self.callback = callback
self.button = self.parent:new_button(self.click_node or self.node, on_click, self)
M.set_state(self, false, true)
end
return M