mirror of
https://github.com/Insality/druid.git
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322 lines
8.0 KiB
HTML
322 lines
8.0 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>Defold Druid UI Library</title>
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<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
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</head>
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<body>
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<div id="container">
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<div id="product">
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<div id="product_logo"></div>
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<div id="product_name"><big><b></b></big></div>
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<div id="product_description"></div>
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</div> <!-- id="product" -->
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<div id="main">
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<!-- Menu -->
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<div id="navigation">
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<br/>
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<h1>Druid</h1>
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<ul>
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<li><a href="../index.html">Index</a></li>
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</ul>
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<h2>Contents</h2>
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<ul>
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<li><a href="#Functions">Functions</a></li>
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</ul>
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<h2>Modules</h2>
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<ul class="nowrap">
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<li><a href="../modules/BackHandler.html">BackHandler</a></li>
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<li><a href="../modules/Blocker.html">Blocker</a></li>
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<li><a href="../modules/Button.html">Button</a></li>
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<li><a href="../modules/Drag.html">Drag</a></li>
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<li><a href="../modules/Hover.html">Hover</a></li>
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<li><a href="../modules/Scroll.html">Scroll</a></li>
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<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
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<li><a href="../modules/Swipe.html">Swipe</a></li>
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<li><a href="../modules/Text.html">Text</a></li>
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<li><a href="../modules/BaseComponent.html">BaseComponent</a></li>
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<li><strong>druid</strong></li>
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<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
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<li><a href="../modules/Checkbox.html">Checkbox</a></li>
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<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
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<li><a href="../modules/DataList.html">DataList</a></li>
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<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
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<li><a href="../modules/Input.html">Input</a></li>
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<li><a href="../modules/LangText.html">LangText</a></li>
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<li><a href="../modules/Progress.html">Progress</a></li>
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<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
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<li><a href="../modules/Slider.html">Slider</a></li>
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<li><a href="../modules/Timer.html">Timer</a></li>
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<li><a href="../modules/druid.helper.html">druid.helper</a></li>
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<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
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</ul>
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</div>
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<div id="content">
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<h1>Module <code>druid</code></h1>
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<p>Druid UI Library.</p>
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<p>
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Powerful Defold component based UI library. Use standart
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components or make your own game-specific components to
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make amazing GUI in your games.
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<p> Contains the several basic components and examples
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to how to do your custom complex components to
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separate UI game logic to small files
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<p> require("druid.druid")
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function init(self)
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self.druid = druid.new(self)
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end
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</p>
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<h2><a href="#Functions">Functions</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#register">register(name, module)</a></td>
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<td class="summary">Register external druid component.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#new">new(context[, style])</a></td>
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<td class="summary">Create Druid instance.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#set_default_style">set_default_style(style)</a></td>
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<td class="summary">Set new default style.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#set_text_function">set_text_function(callback)</a></td>
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<td class="summary">Set text function
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Druid locale component will call this function
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to get translated text.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#set_sound_function">set_sound_function(callback)</a></td>
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<td class="summary">Set sound function.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#on_window_callback">on_window_callback(event)</a></td>
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<td class="summary">Callback on global window event.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#on_layout_change">on_layout_change()</a></td>
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<td class="summary">Callback on global layout change event.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#on_language_change">on_language_change()</a></td>
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<td class="summary">Callback on global language change event.</td>
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</tr>
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</table>
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<br/>
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<br/>
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<h2 class="section-header "><a name="Functions"></a>Functions</h2>
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<dl class="function">
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<dt>
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<a name = "register"></a>
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<strong>register(name, module)</strong>
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</dt>
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<dd>
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Register external druid component.
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After register you can create the component with
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druid_instance:new_{name}. For example `druid:new_button(...)`
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">name</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.4">string</a></span>
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module name
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</li>
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<li><span class="parameter">module</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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lua table with component
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "new"></a>
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<strong>new(context[, style])</strong>
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</dt>
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<dd>
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Create Druid instance.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">context</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Druid context. Usually it is self of script
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</li>
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<li><span class="parameter">style</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Druid style module
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(<em>optional</em>)
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</li>
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</ul>
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<h3>Returns:</h3>
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<ol>
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<span class="types"><span class="type">druid_instance</span></span>
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Druid instance
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</ol>
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</dd>
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<dt>
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<a name = "set_default_style"></a>
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<strong>set_default_style(style)</strong>
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</dt>
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<dd>
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Set new default style.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">style</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Druid style module
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "set_text_function"></a>
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<strong>set_text_function(callback)</strong>
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</dt>
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<dd>
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Set text function
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Druid locale component will call this function
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to get translated text. After set_text_funtion
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all existing locale component will be updated
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">callback</span>
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<span class="types"><span class="type">function</span></span>
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Get localized text function
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "set_sound_function"></a>
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<strong>set_sound_function(callback)</strong>
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</dt>
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<dd>
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Set sound function.
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Component will call this function to
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play sound by sound_id
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">callback</span>
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<span class="types"><span class="type">function</span></span>
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Sound play callback
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "on_window_callback"></a>
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<strong>on_window_callback(event)</strong>
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</dt>
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<dd>
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Callback on global window event.
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Used to trigger on_focus_lost and on_focus_gain
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">event</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.4">string</a></span>
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Event param from window listener
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "on_layout_change"></a>
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<strong>on_layout_change()</strong>
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</dt>
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<dd>
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Callback on global layout change event.
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</dd>
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<dt>
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<a name = "on_language_change"></a>
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<strong>on_language_change()</strong>
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</dt>
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<dd>
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Callback on global language change event.
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Use to update all lang texts
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</dd>
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</dl>
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</div> <!-- id="content" -->
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
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<i style="float:right;">Last updated 2021-10-23 17:45:31 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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</html>
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