2019-09-25 20:13:05 +03:00

212 lines
4.1 KiB
Lua

local data = require("druid.data")
local druid_input = require("druid.helper.druid_input")
local settings = require("druid.settings")
local M = {}
local log = settings.log
local _fct_metatable = {}
M.comps = {
button = require("druid.base.button"),
back_handler = require("druid.base.back_handler"),
text = require("druid.base.text"),
timer = require("druid.base.timer"),
progress = require("druid.base.progress"),
grid = require("druid.base.grid"),
scroll = require("druid.base.scroll"),
progress_rich = require("druid.rich.progress_rich"),
}
local function register_basic_components()
for k, v in pairs(M.comps) do
if not _fct_metatable["new_" .. k] then
M.register(k, v)
else
log("Basic component", k, "already registered")
end
end
end
function M.register(name, module)
-- TODO: Find better solution to creating elements?
_fct_metatable["new_" .. name] = function(self, ...)
return _fct_metatable.new(self, module, ...)
end
log("Register component", name)
end
--- Create UI instance for ui elements
-- @return instance with all ui components
function M.new(component_script)
if register_basic_components then
register_basic_components()
register_basic_components = false
end
local self = setmetatable({}, {__index = _fct_metatable})
self.parent = component_script
return self
end
local function input_init(self)
if not self.input_inited then
self.input_inited = true
druid_input.focus()
end
end
local function create(self, module)
local instance = setmetatable({}, {__index = module})
instance.parent = self
self[#self + 1] = instance
local register_to = module.interest
if register_to then
local v
for i = 1, #register_to do
v = register_to[i]
if not self[v] then
self[v] = {}
end
self[v][#self[v] + 1] = instance
if data.ui_input[v] then
input_init(self)
end
end
end
return instance
end
function _fct_metatable.remove(self, instance)
for i = #self, 1, -1 do
if self[i] == instance then
table.remove(self, i)
end
end
local interest = instance.interest
if interest then
local v
for i = 1, #interest do
v = interest[i]
local array = self[v]
for j = #array, 1, -1 do
if array[j] == instance then
table.remove(array, j)
end
end
end
end
end
function _fct_metatable.new(self, module, ...)
local instance = create(self, module)
if instance.init then
instance:init(...)
end
return instance
end
--- Called on_message
function _fct_metatable.on_message(self, message_id, message, sender)
local specific_ui_message = data.specific_ui_messages[message_id]
if specific_ui_message then
local array = self[message_id]
if array then
local item
for i = 1, #array do
item = array[i]
item[specific_ui_message](item, message, sender)
end
end
else
local array = self[data.ON_MESSAGE]
if array then
for i = 1, #array do
array[i]:on_message(message_id, message, sender)
end
end
end
end
local function notify_input_on_swipe(self)
if self[data.ON_INPUT] then
local len = #self[data.ON_INPUT]
for i = len, 1, -1 do
local comp = self[data.ON_INPUT][i]
if comp.on_swipe then
comp:on_swipe()
end
end
end
end
local function match_event(action_id, events)
if type(events) == "table" then
for i = 1, #events do
if action_id == events[i] then
return true
end
end
else
return action_id == events
end
end
--- Called ON_INPUT
function _fct_metatable.on_input(self, action_id, action)
local array = self[data.ON_SWIPE]
if array then
local v, result
local len = #array
for i = len, 1, -1 do
v = array[i]
result = result or v:on_input(action_id, action)
end
if result then
notify_input_on_swipe(self)
return true
end
end
array = self[data.ON_INPUT]
if array then
local v
local len = #array
for i = len, 1, -1 do
v = array[i]
if match_event(action_id, v.event) and v:on_input(action_id, action) then
return true
end
end
return false
end
return false
end
--- Called on_update
function _fct_metatable.update(self, dt)
local array = self[data.ON_UPDATE]
if array then
for i = 1, #array do
array[i]:update(dt)
end
end
end
return M