mirror of
https://github.com/Insality/druid.git
synced 2025-06-27 10:27:47 +02:00
211 lines
6.0 KiB
HTML
211 lines
6.0 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0, minimal-ui, shrink-to-fit=no">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<!-- The above 4 meta tags *must* come first in the head; any other head content must come *after* these tags -->
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<title>druid 0.6.459</title>
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<style type='text/css'>
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/* Disable user selection to avoid strange bug in Chrome on Windows:
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* Selecting a text outside the canvas, then clicking+draging would
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* drag the selected text but block mouse down/up events to the engine.
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*/
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body {
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position: fixed; /* Prevent overscroll */
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margin:0;
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padding:0;
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}
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.canvas-app-container {
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width: 100%;
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height: 100%;
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position: absolute;
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align-items: center;
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justify-content: center;
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overflow: hidden;
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}
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.canvas-app-container:-webkit-full-screen {
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/* Auto width and height in Safari/Chrome fullscreen. */
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width: auto;
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height: auto;
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}
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#canvas {
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outline: none;
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border: 0;
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width: 100%;
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vertical-align: bottom;
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}
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#canvas-container {
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position: relative;
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}
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canvas:focus, canvas:active {
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outline: none;
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border: 0;
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ie-dummy: expression(this.hideFocus=true);
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-moz-outline-style: none;
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}
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div {
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-webkit-tap-highlight-color: rgba(0,0,0,0);
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-webkit-touch-callout: none;
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-webkit-user-select: none;
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-khtml-user-select: none;
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-moz-user-select: none;
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-ms-user-select: none;
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user-select: none;
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}
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.canvas-app-progress {
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position: absolute;
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background-color: #d1dbeb;
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height: 6px;
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margin-top: -6px;
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width: 100%;
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}
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.canvas-app-progress-bar {
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font-size: 12px;
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height: 6px;
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color: rgb(255, 255, 255);
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background-color: #1a72eb;
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text-align: center;
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line-height: 20px;
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}
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.link, .button {
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font-family: sans-serif;
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font-size: 14px;
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font-weight: normal;
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font-style: normal;
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font-stretch: normal;
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line-height: normal;
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letter-spacing: 0px;
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padding-top: 12px;
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}
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.buttons-background {
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background-color: #ffffff;
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width: 100%;
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height: 42px;
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}
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body {
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background-color: #ffffff;
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}
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.canvas-app-container {
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background: rgba(250,252,255,1);
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background: -moz-linear-gradient(-45deg, rgba(250,252,255,1) 0%, rgba(250,252,255,1) 50%, rgba(245,249,255,1) 50%, rgba(245,249,255,1) 100%);
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background: -webkit-gradient(left top, right bottom, color-stop(0%, rgba(250,252,255,1)), color-stop(50%, rgba(250,252,255,1)), color-stop(50%, rgba(245,249,255,1)), color-stop(100%, rgba(245,249,255,1)));
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background: -webkit-linear-gradient(-45deg, rgba(250,252,255,1) 0%, rgba(250,252,255,1) 50%, rgba(245,249,255,1) 50%, rgba(245,249,255,1) 100%);
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background: -o-linear-gradient(-45deg, rgba(250,252,255,1) 0%, rgba(250,252,255,1) 50%, rgba(245,249,255,1) 50%, rgba(245,249,255,1) 100%);
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background: -ms-linear-gradient(-45deg, rgba(250,252,255,1) 0%, rgba(250,252,255,1) 50%, rgba(245,249,255,1) 50%, rgba(245,249,255,1) 100%);
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background: linear-gradient(135deg, rgba(250,252,255,1) 0%, rgba(250,252,255,1) 50%, rgba(245,249,255,1) 50%, rgba(245,249,255,1) 100%);
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filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#fafcff', endColorstr='#f5f9ff', GradientType=1 );
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}
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.canvas-app-canvas {
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background-repeat:no-repeat;
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background-position: center center;
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background-image: url("druid_logo.png");
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}
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</style>
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</head>
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<body>
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<div id="app-container" class="canvas-app-container">
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<div id="canvas-container" class="canvas-app-canvas-container">
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<canvas id="canvas" class="canvas-app-canvas" tabindex="1" width="600" height="900"></canvas>
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</div>
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<div class="buttons-background">
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</div>
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</div>
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<!-- -->
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<script id='engine-loader' type='text/javascript' src="dmloader.js"></script>
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<!-- -->
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<script id='engine-setup' type='text/javascript'>
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var extra_params = {
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archive_location_filter: function( path ) {
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return ("archive" + path + "");
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},
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engine_arguments: ["--verify-graphics-calls=false",],
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custom_heap_size: 67108864,
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full_screen_container: "#canvas-container",
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disable_context_menu: true
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}
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Module['INITIAL_MEMORY'] = extra_params.custom_heap_size;
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Module['onRuntimeInitialized'] = function() {
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Module.runApp("canvas", extra_params);
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};
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Module["locateFile"] = function(path, scriptDirectory)
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{
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// dmengine*.wasm is hardcoded in the built JS loader for WASM,
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// we need to replace it here with the correct project name.
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if (path == "dmengine.wasm" || path == "dmengine_release.wasm" || path == "dmengine_headless.wasm") {
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path = "druid.wasm";
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}
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return scriptDirectory + path;
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};
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var is_iOS = /iPad|iPhone|iPod/.test(navigator.userAgent) && !window.MSStream;
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var buttonHeight = 0;
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// Resize on init, screen resize and orientation change
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function resize_game_canvas() {
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// Hack for iOS when exit from Fullscreen mode
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if (is_iOS) {
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window.scrollTo(0, 0);
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}
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var app_container = document.getElementById('app-container');
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var game_canvas = document.getElementById('canvas');
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var innerWidth = window.innerWidth;
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var innerHeight = window.innerHeight - buttonHeight;
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var width = 600;
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var height = 900;
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var targetRatio = width / height;
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var actualRatio = innerWidth / innerHeight;
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//Fit
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if (actualRatio > targetRatio) {
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width = innerHeight * targetRatio;
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height = innerHeight;
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app_container.style.marginLeft = ((innerWidth - width) / 2) + "px";
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app_container.style.marginTop = "0px";
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}
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else {
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width = innerWidth;
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height = innerWidth / targetRatio;
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app_container.style.marginLeft = "0px";
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app_container.style.marginTop = ((innerHeight - height) / 2) + "px";
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}
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app_container.style.width = width + "px";
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app_container.style.height = height + buttonHeight + "px";
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game_canvas.width = width;
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game_canvas.height = height;
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}
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resize_game_canvas();
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window.addEventListener('resize', resize_game_canvas, false);
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window.addEventListener('orientationchange', resize_game_canvas, false);
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</script>
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<script id='engine-start' type='text/javascript'>
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EngineLoader.load("canvas", "druid");
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</script>
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</body>
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</html>
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