2025-03-05 22:17:06 +02:00

30 lines
789 B
Lua

local component = require("druid.component")
---@class examples.basic_slider: druid.component
---@field druid druid.instance
---@field root node
---@field slider druid.slider
local M = component.create("basic_slider")
---@param template string
---@param nodes table<hash, node>
function M:init(template, nodes)
self.druid = self:get_druid(template, nodes)
self.slider = self.druid:new_slider("slider/slider_pin", vmath.vector3(118, 0, 0), self.on_slider_change) --[[@as druid.slider]]
-- To add input across all slider widget add a root node to acquire additional input
self.slider:set_input_node("slider/root")
self.text_value = self:get_node("slider_value")
end
function M:on_slider_change(value)
gui.set_text(self.text_value, math.ceil(value * 100) .. "%")
end
return M