34 lines
1.1 KiB
Lua

local component = require("druid.component")
---@class basic_swipe: druid.base_component
---@field druid druid.instance
local M = component.create("basic_swipe")
---@param template string
---@param nodes table<hash, node>
function M:init(template, nodes)
self.druid = self:get_druid(template, nodes)
self.swipe = self.druid:new_swipe("root", self.on_swipe) --[[@as druid.swipe]]
self.text_hint = self:get_node("swipe_hint")
end
function M:on_swipe(swipe_side, dist, delta_time)
print("Swipe side:", swipe_side, "Distance:", dist, "Time:", delta_time)
if swipe_side == "up" then
gui.animate(self.text_hint, gui.PROP_POSITION, vmath.vector3(0, 200, 0), gui.EASING_OUTBACK, 0.4)
elseif swipe_side == "down" then
gui.animate(self.text_hint, gui.PROP_POSITION, vmath.vector3(0, -200, 0), gui.EASING_OUTBACK, 0.4)
elseif swipe_side == "left" then
gui.animate(self.text_hint, gui.PROP_POSITION, vmath.vector3(-200, 0, 0), gui.EASING_OUTBACK, 0.4)
elseif swipe_side == "right" then
gui.animate(self.text_hint, gui.PROP_POSITION, vmath.vector3(200, 0, 0), gui.EASING_OUTBACK, 0.4)
end
end
return M