mirror of
https://github.com/Insality/druid.git
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304 lines
8.2 KiB
HTML
304 lines
8.2 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>Defold Druid UI Library</title>
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<link rel="stylesheet" href="../ldoc_pale.css" type="text/css" />
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</head>
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<body>
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<div id="container">
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<div id="product">
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<div id="product_logo"></div>
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<div id="product_name"><big><b></b></big></div>
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<div id="product_description"></div>
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</div> <!-- id="product" -->
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<div id="main">
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<!-- Menu -->
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<div id="navigation">
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<br/>
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<h1>Druid</h1>
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<ul>
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<li><a href="../index.html">Index</a></li>
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</ul>
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<h2>Contents</h2>
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<ul>
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<li><a href="#Functions">Functions</a></li>
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</ul>
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<h2>Modules</h2>
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<ul class="nowrap">
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<li><a href="../modules/.druidback_handler.html">.druidback_handler</a></li>
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<li><a href="../modules/.druidblocker.html">.druidblocker</a></li>
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<li><a href="../modules/.druidbutton.html">.druidbutton</a></li>
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<li><a href="../modules/.druidcheckbox.html">.druidcheckbox</a></li>
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<li><a href="../modules/.druidcheckbox_group.html">.druidcheckbox_group</a></li>
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<li><a href="../modules/.druidgrid.html">.druidgrid</a></li>
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<li><a href="../modules/.druidtext.html">.druidtext</a></li>
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<li><strong>.druidprogress</strong></li>
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<li><a href="../modules/.druidcheckbox_group.html">.druidcheckbox_group</a></li>
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<li><a href="../modules/.druidscroll.html">.druidscroll</a></li>
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<li><a href="../modules/.druidslider.html">.druidslider</a></li>
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<li><a href="../modules/.druidtext.html">.druidtext</a></li>
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<li><a href="../modules/.druidtimer.html">.druidtimer</a></li>
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<li><a href="../modules/const.html">const</a></li>
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<li><a href="../modules/druid.html">druid</a></li>
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<li><a href="../modules/helper.html">helper</a></li>
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<li><a href="../modules/helper.animate.html">helper.animate</a></li>
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<li><a href="../modules/helper.formats.html">helper.formats</a></li>
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<li><a href="../modules/rich.progress_rich.html">rich.progress_rich</a></li>
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<li><a href="../modules/component.html">component</a></li>
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<li><a href="../modules/settings.html">settings</a></li>
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</ul>
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</div>
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<div id="content">
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<h1>Module <code>.druidprogress</code></h1>
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<p>Basic progress bar component</p>
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<p></p>
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<h2><a href="#Functions">Functions</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#progress:init">progress:init(self, node, key, init_value)</a></td>
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<td class="summary">Component init function</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#progress:empty">progress:empty(self)</a></td>
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<td class="summary">Fill a progress bar and stop progress animation</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#progress:empty">progress:empty(self)</a></td>
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<td class="summary">Empty a progress bar</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#progress:set_to">progress:set_to(self, to)</a></td>
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<td class="summary">Instant fill progress bar to value</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#progress:get">progress:get(self)</a></td>
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<td class="summary">Return current progress bar value</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#progress:set_steps">progress:set_steps(self, steps, callback)</a></td>
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<td class="summary">Set points on progress bar to fire the callback</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#progress:to">progress:to(self, to[, callback])</a></td>
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<td class="summary">Start animation of a progress bar</td>
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</tr>
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</table>
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<br/>
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<br/>
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<h2 class="section-header "><a name="Functions"></a>Functions</h2>
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<dl class="function">
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<dt>
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<a name = "progress:init"></a>
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<strong>progress:init(self, node, key, init_value)</strong>
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</dt>
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<dd>
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Component init function
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Component instance
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</li>
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<li><span class="parameter">node</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.4">string</a> or <span class="type">node</span></span>
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Progress bar fill node or node name
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</li>
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<li><span class="parameter">key</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.4">string</a></span>
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Progress bar direction (x or y)
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</li>
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<li><span class="parameter">init_value</span>
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<span class="types"><span class="type">number</span></span>
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Initial value of progress bar
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "progress:empty"></a>
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<strong>progress:empty(self)</strong>
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</dt>
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<dd>
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Fill a progress bar and stop progress animation
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Component instance
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "progress:empty"></a>
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<strong>progress:empty(self)</strong>
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</dt>
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<dd>
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Empty a progress bar
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Component instance
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "progress:set_to"></a>
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<strong>progress:set_to(self, to)</strong>
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</dt>
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<dd>
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Instant fill progress bar to value
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Component instance
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</li>
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<li><span class="parameter">to</span>
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<span class="types"><span class="type">number</span></span>
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Progress bar value, from 0 to 1
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "progress:get"></a>
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<strong>progress:get(self)</strong>
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</dt>
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<dd>
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Return current progress bar value
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Component instance
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "progress:set_steps"></a>
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<strong>progress:set_steps(self, steps, callback)</strong>
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</dt>
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<dd>
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Set points on progress bar to fire the callback
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Component instance
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</li>
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<li><span class="parameter">steps</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Array of progress bar values
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</li>
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<li><span class="parameter">callback</span>
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<span class="types"><span class="type">function</span></span>
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Callback on intersect step value
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "progress:to"></a>
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<strong>progress:to(self, to[, callback])</strong>
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</dt>
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<dd>
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Start animation of a progress bar
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">self</span>
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<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
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Component instance
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</li>
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<li><span class="parameter">to</span>
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<span class="types"><span class="type">number</span></span>
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value between 0..1
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</li>
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<li><span class="parameter">callback</span>
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<span class="types"><span class="type">function</span></span>
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Callback on animation ends
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(<em>optional</em>)
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</li>
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</ul>
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</dd>
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</dl>
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</div> <!-- id="content" -->
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
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<i style="float:right;">Last updated 2020-02-04 23:48:07 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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</html>
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