Extension-Druid/test/tests/test_text.lua
2025-04-17 19:18:40 +03:00

239 lines
7.8 KiB
Lua

return function()
describe("Text Component", function()
local mock_time
local mock_input
local druid_system
local druid
local context
before(function()
mock_time = require("deftest.mock.time")
mock_input = require("test.helper.mock_input")
druid_system = require("druid.druid")
mock_time.mock()
mock_time.set(0)
context = vmath.vector3()
druid = druid_system.new(context)
end)
after(function()
mock_time.unmock()
druid:final()
druid = nil
end)
it("Should create text component and set text", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Initial Text")
gui.set_font(text_node, "druid_text_bold")
local text = druid:new_text(text_node, "New Text")
assert(text ~= nil)
assert(text.node == text_node)
assert(gui.get_text(text_node) == "New Text")
assert(text:get_text() == "New Text")
-- Test that text setter works
text:set_text("Updated Text")
assert(gui.get_text(text_node) == "Updated Text")
assert(text:get_text() == "Updated Text")
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should fire on_set_text event", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Initial Text")
gui.set_font(text_node, "druid_text_bold")
local text = druid:new_text(text_node)
local on_set_text_calls = 0
local last_text = nil
text.on_set_text:subscribe(function(_, new_text)
on_set_text_calls = on_set_text_calls + 1
last_text = new_text
end)
text:set_text("Event Test")
assert(on_set_text_calls == 1)
assert(last_text == "Event Test")
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should change color and alpha", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Color Test")
gui.set_font(text_node, "druid_text_bold")
local text = druid:new_text(text_node)
local initial_color = gui.get_color(text_node)
local new_color = vmath.vector4(1, 0, 0, 1)
text:set_color(new_color)
assert(gui.get_color(text_node).x == new_color.x)
assert(gui.get_color(text_node).y == new_color.y)
assert(gui.get_color(text_node).z == new_color.z)
text:set_alpha(0.5)
assert(gui.get_color(text_node).w == 0.5)
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should set scale", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Scale Test")
gui.set_font(text_node, "druid_text_bold")
local text = druid:new_text(text_node)
local new_scale = vmath.vector3(2, 2, 1)
text:set_scale(new_scale)
local current_scale = gui.get_scale(text_node)
assert(current_scale.x == new_scale.x)
assert(current_scale.y == new_scale.y)
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should set pivot and fire event", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Pivot Test")
gui.set_font(text_node, "druid_text_bold")
local text = druid:new_text(text_node)
local on_set_pivot_calls = 0
local last_pivot = nil
text.on_set_pivot:subscribe(function(_, pivot)
on_set_pivot_calls = on_set_pivot_calls + 1
last_pivot = pivot
end)
text:set_pivot(gui.PIVOT_CENTER)
assert(on_set_pivot_calls == 1)
assert(last_pivot == gui.PIVOT_CENTER)
assert(gui.get_pivot(text_node) == gui.PIVOT_CENTER)
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should set text size", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Size Test")
gui.set_font(text_node, "druid_text_bold")
local text = druid:new_text(text_node)
local initial_size = gui.get_size(text_node)
local new_size = vmath.vector3(200, 100, 0)
text:set_size(new_size)
-- Since setting size triggers adjust mechanisms, we can't directly check node size
-- but we can check that the internal size was updated
assert(text.start_size.x == new_size.x)
assert(text.start_size.y == new_size.y)
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should handle different adjust types", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Adjust Test")
gui.set_font(text_node, "druid_text_bold")
gui.set_size(text_node, vmath.vector3(100, 50, 0))
local text = druid:new_text(text_node, "This is a very long text that should be adjusted")
-- Test default adjust (downscale)
local initial_adjust = text:get_text_adjust()
assert(initial_adjust == "downscale")
-- Test no_adjust
text:set_text_adjust("no_adjust")
assert(text:get_text_adjust() == "no_adjust")
-- Test trim
text:set_text_adjust("trim")
assert(text:get_text_adjust() == "trim")
-- Test with minimal scale
text:set_text_adjust("downscale_limited", 0.5)
assert(text:get_text_adjust() == "downscale_limited")
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should get text size", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Text Size Test")
gui.set_font(text_node, "druid_text_bold")
local text = druid:new_text(text_node)
local width, height = text:get_text_size()
assert(width > 0)
assert(height > 0)
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should check if text is multiline", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Single line")
gui.set_font(text_node, "druid_text_bold")
gui.set_line_break(text_node, false)
local text = druid:new_text(text_node)
assert(text:is_multiline() == false)
-- Change to multiline
gui.set_line_break(text_node, true)
assert(text:is_multiline() == true)
druid:remove(text)
gui.delete_node(text_node)
end)
it("Should fire on_update_text_scale event", function()
local text_node = gui.new_text_node(vmath.vector3(50, 25, 0), "Scale Event Test")
gui.set_font(text_node, "druid_text_bold")
gui.set_size(text_node, vmath.vector3(100, 50, 0))
local text = druid:new_text(text_node)
local on_update_text_scale_calls = 0
local last_scale = nil
text.on_update_text_scale:subscribe(function(_, scale)
on_update_text_scale_calls = on_update_text_scale_calls + 1
last_scale = scale
end)
-- Trigger scale update
text:set_text("This text is long enough to trigger scaling")
assert(on_update_text_scale_calls >= 1)
assert(last_scale ~= nil)
druid:remove(text)
gui.delete_node(text_node)
end)
end)
end