160 lines
4.0 KiB
Lua

-- Copyright (c) 2021 Maxim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
--- Component to handle swipe gestures on node.
-- Swipe will be triggered, if swipe was started and
-- ended on one node
-- @module Swipe
-- @within BaseComponent
-- @alias druid.swipe
--- Swipe node
-- @tparam node node
--- Restriction zone
-- @tparam[opt] node click_zone
--- Trigger on swipe event(self, swipe_side, dist, delta_time
-- @tfield druid_event on_swipe)
---
local Event = require("druid.event")
local const = require("druid.const")
local helper = require("druid.helper")
local component = require("druid.component")
local Swipe = component.create("swipe", { component.ON_INPUT, component.ON_LATE_INIT })
local function start_swipe(self, action)
self._swipe_start_time = socket.gettime()
self._start_pos.x = action.x
self._start_pos.y = action.y
end
local function reset_swipe(self, action)
self._swipe_start_time = false
end
local function check_swipe(self, action)
local dx = action.x - self._start_pos.x
local dy = action.y - self._start_pos.y
local dist = helper.distance(self._start_pos.x, self._start_pos.y, action.x, action.y)
local delta_time = socket.gettime() - self._swipe_start_time
local is_swipe = self.style.SWIPE_THRESHOLD <= dist and delta_time <= self.style.SWIPE_TIME
if is_swipe then
local is_x_swipe = math.abs(dx) >= math.abs(dy)
local swipe_side = false
if is_x_swipe and dx > 0 then
swipe_side = const.SWIPE.RIGHT
end
if is_x_swipe and dx < 0 then
swipe_side = const.SWIPE.LEFT
end
if not is_x_swipe and dy > 0 then
swipe_side = const.SWIPE.UP
end
if not is_x_swipe and dy < 0 then
swipe_side = const.SWIPE.DOWN
end
self.on_swipe:trigger(self:get_context(), swipe_side, dist, delta_time)
reset_swipe(self)
end
end
--- Component style params.
-- You can override this component styles params in druid styles table
-- or create your own style
-- @table style
-- @tfield[opt=0.4] number SWIPE_TIME Maximum time for swipe trigger
-- @tfield[opt=50] number SWIPE_THRESHOLD Minimum distance for swipe trigger
-- @tfield[opt=false] bool SWIPE_TRIGGER_ON_MOVE If true, trigger on swipe moving, not only release action
function Swipe.on_style_change(self, style)
self.style = {}
self.style.SWIPE_TIME = style.SWIPE_TIME or 0.4
self.style.SWIPE_THRESHOLD = style.SWIPE_THRESHOLD or 50
self.style.SWIPE_TRIGGER_ON_MOVE = style.SWIPE_TRIGGER_ON_MOVE or false
end
--- Component init function
-- @tparam Swipe self
-- @tparam node node Gui node
-- @tparam function on_swipe_callback Swipe callback for on_swipe_end event
function Swipe.init(self, node, on_swipe_callback)
self._trigger_on_move = self.style.SWIPE_TRIGGER_ON_MOVE
self.node = self:get_node(node)
self._swipe_start_time = false
self._start_pos = vmath.vector3(0)
self.click_zone = nil
self.on_swipe = Event(on_swipe_callback)
end
function Swipe.on_late_init(self)
if not self.click_zone and const.IS_STENCIL_CHECK then
local stencil_node = helper.get_closest_stencil_node(self.node)
if stencil_node then
self:set_click_zone(stencil_node)
end
end
end
function Swipe.on_input(self, action_id, action)
if action_id ~= const.ACTION_TOUCH then
return false
end
if not helper.is_enabled(self.node) then
return false
end
local is_pick = gui.pick_node(self.node, action.x, action.y)
if self.click_zone then
is_pick = is_pick and gui.pick_node(self.click_zone, action.x, action.y)
end
if not is_pick then
reset_swipe(self, action)
return false
end
if self._swipe_start_time and (self._trigger_on_move or action.released) then
check_swipe(self, action)
end
if action.pressed then
start_swipe(self, action)
end
if action.released then
reset_swipe(self, action)
end
end
function Swipe.on_input_interrupt(self)
reset_swipe(self)
end
--- Strict swipe click area. Useful for
-- restrict events outside stencil node
-- @tparam Swipe self
-- @tparam node zone Gui node
function Swipe.set_click_zone(self, zone)
self.click_zone = self:get_node(zone)
end
return Swipe