local event = require("event.event") ---@class druid.widget.property_checkbox: druid.widget ---@field root node ---@field druid druid.instance ---@field text_name druid.text ---@field button druid.button ---@field selected node local M = {} function M:init() self.root = self:get_node("root") self.icon = self:get_node("icon") gui.set_enabled(self.icon, false) self.selected = self:get_node("selected") gui.set_alpha(self.selected, 0) self.text_name = self.druid:new_text("text_name") :set_text_adjust("scale_then_trim", 0.3) self.button = self.druid:new_button("button", self.on_click) self.container = self.druid:new_container(self.root) self.container:add_container("text_name") self.container:add_container("E_Anchor") self.on_change_value = event.create() end ---@param value boolean function M:set_value(value, is_instant) if self._value == value then return end self._value = value gui.set_enabled(self.icon, value) self.on_change_value:trigger(value) if not is_instant then gui.set_alpha(self.selected, 1) gui.animate(self.selected, "color.w", 0, gui.EASING_INSINE, 0.16) end end ---@return boolean function M:get_value() return self._value end function M:on_click() self:set_value(not self:get_value()) end ---Set the text property of the checkbox ---@param text string function M:set_text_property(text) self.text_name:set_text(text) end ---Set the callback function for when the checkbox value changes ---@param callback function function M:on_change(callback) self.on_change_value:subscribe(callback) end ---Set the enabled state of the checkbox ---@param enabled boolean function M:set_enabled(enabled) self.button:set_enabled(enabled) end return M