local M = {} local function to_camel_case(snake_str) local components = {} for component in snake_str:gmatch("[^_]+") do table.insert(components, component:sub(1, 1):upper() .. component:sub(2)) end return table.concat(components, "") end function M.create_druid_gui_script(selection) local gui_filepath = editor.get(selection, "path") local filename = gui_filepath:match("([^/]+)%.gui$") print("Create Druid GUI Script for", gui_filepath) local absolute_project_path = editor.external_file_attributes(".").path local widget_resource_path = gui_filepath:gsub("%.gui$", ".gui_script") local new_widget_absolute_path = absolute_project_path .. widget_resource_path local widget_name = to_camel_case(filename) local widget_type = filename -- Check if file already exists local f = io.open(new_widget_absolute_path, "r") if f then f:close() print("Widget file already exists at " .. new_widget_absolute_path) print("Creation aborted to prevent overwriting") return end -- Get template path from preferences local template_path = editor.prefs.get("druid.gui_script_template_path") -- Get template content using the path from preferences local template_content = editor.get(template_path, "text") if not template_content then print("Error: Could not load template from", template_path) print("Check the template path in [Druid] Settings") return end -- Replace template variables template_content = template_content:gsub("{COMPONENT_NAME}", widget_name) template_content = template_content:gsub("{COMPONENT_TYPE}", widget_type) -- Write file local file, err = io.open(new_widget_absolute_path, "w") if not file then print("Error creating widget file:", err) return end file:write(template_content) file:close() print("Widget created at " .. widget_resource_path) M.link_gui_script(selection, widget_resource_path) end ---Links a GUI script to a GUI file by updating the script property ---@param selection string The GUI resource to modify ---@param widget_resource_path string The path to the GUI script to link function M.link_gui_script(selection, widget_resource_path) local defold_parser = require("druid.editor_scripts.defold_parser.defold_parser") local system = require("druid.editor_scripts.defold_parser.system.system") local gui_filepath = editor.get(selection, "path") print("Linking GUI script to", gui_filepath) -- Get the absolute path to the file local absolute_project_path = editor.external_file_attributes(".").path if not absolute_project_path:match("[\\/]$") then absolute_project_path = absolute_project_path .. "/" end local clean_gui_path = gui_filepath if clean_gui_path:sub(1, 1) == "/" then clean_gui_path = clean_gui_path:sub(2) end local gui_absolute_path = absolute_project_path .. clean_gui_path -- Create a backup local backup_path = gui_absolute_path .. ".backup" print("Creating backup at:", backup_path) -- Read and write backup local content, err_read = system.read_file(gui_absolute_path) if not content then print("Error reading original file for backup:", err_read) return end local success, err_write = system.write_file(backup_path, content) if not success then print("Error creating backup file:", err_write) return end -- Parse the GUI file print("Parsing GUI file...") local gui_data = defold_parser.load_from_file(gui_absolute_path) if not gui_data then print("Error: Failed to parse GUI file") return end -- Update the script property print("Setting script property to:", widget_resource_path) gui_data.script = widget_resource_path -- Write the updated GUI file print("Writing updated GUI file...") local save_success = defold_parser.save_to_file(gui_absolute_path, gui_data) if not save_success then print("Error: Failed to save GUI file") print("Attempting to restore from backup...") -- Restore from backup on failure local backup_content, backup_err_read = system.read_file(backup_path) if not backup_content then print("Error reading backup file:", backup_err_read) return end local restore_success, restore_err_write = system.write_file(gui_absolute_path, backup_content) if not restore_success then print("Critical: Failed to restore from backup:", restore_err_write) return end print("Restored successfully from backup") return end -- Remove backup on success os.remove(backup_path) print("Successfully linked GUI script to:", gui_filepath) end return M