---@class examples.drag: druid.widget local M = {} function M:init() -- Init drag and move the drag node on drag callback self.drag = self.druid:new_drag("drag/root", function(_, dx, dy) local position_x = gui.get(self.drag.node, "position.x") local position_y = gui.get(self.drag.node, "position.y") gui.set(self.drag.node, "position.x", position_x + dx) gui.set(self.drag.node, "position.y", position_y + dy) end) -- Save start position for animation self.start_position = gui.get_position(self.drag.node) self.drag.on_drag_end:subscribe(function() gui.animate(self.drag.node, "position", self.start_position, gui.EASING_OUTBACK, 0.3) end) end return M