local property_checkbox = require("druid.widget.properties_panel.properties.property_checkbox") local property_slider = require("druid.widget.properties_panel.properties.property_slider") local property_button = require("druid.widget.properties_panel.properties.property_button") ---@class properties_panel: druid.widget ---@field root node ---@field text_no_properties druid.lang_text ---@field scroll druid.scroll ---@field druid druid_instance local M = {} ---@param template string ---@param nodes table function M:init(template, nodes) self.druid = self:get_druid(template, nodes) --self.root = self.druid:new_container("root") self.root = self:get_node("root") --self.root:add_container("text_header") self.properties = {} self.scroll = self.druid:new_scroll("scroll_view", "scroll_content") --self.layout = self.druid:new_layout("scroll_content") --self.grid = self.druid:new_grid("scroll_content", "item_size", 1) --self.scroll:bind_grid(self.grid) self.property_checkbox_prefab = self:get_node("property_checkbox/root") gui.set_enabled(self.property_checkbox_prefab, false) self.property_slider_prefab = self:get_node("property_slider/root") gui.set_enabled(self.property_slider_prefab, false) self.property_button_prefab = self:get_node("property_button/root") gui.set_enabled(self.property_button_prefab, false) end function M:clear() for index = 1, #self.properties do self.druid:remove(self.properties[index]) end self.properties = {} --local nodes = self.grid.nodes --for index = 1, #nodes do -- gui.delete_node(nodes[index]) --end --self.grid:clear() gui.set_enabled(self.text_no_properties.text.node, true) end ---@param text_id string ---@param initial_value boolean ---@param on_change_callback function ---@return property_checkbox function M:add_checkbox(text_id, initial_value, on_change_callback) local nodes = gui.clone_tree(self.property_checkbox_prefab) local instance = self.druid:new(property_checkbox, "property_checkbox", nodes) --[[@as property_checkbox]] instance.text_name:translate(text_id) instance:set_value(initial_value, true) instance.button.on_click:subscribe(function() on_change_callback(instance:get_value()) end) gui.set_enabled(instance.root.node, true) --self.grid:add(instance.root.node) table.insert(self.properties, instance) gui.set_enabled(self.text_no_properties.text.node, false) return instance end ---@param text_id string ---@param initial_value number ---@param on_change_callback function ---@return property_slider function M:add_slider(text_id, initial_value, on_change_callback) local nodes = gui.clone_tree(self.property_slider_prefab) local instance = self.druid:new(property_slider, "property_slider", nodes) --[[@as property_slider]] instance.text_name:translate(text_id) instance:set_value(initial_value, true) gui.set_enabled(instance.root.node, true) --self.grid:add(instance.root.node) table.insert(self.properties, instance) gui.set_enabled(self.text_no_properties.text.node, false) instance.slider.on_change_value:subscribe(function(_, value) on_change_callback(value) end) return instance end ---@param text_id string ---@param on_click_callback function function M:add_button(text_id, on_click_callback) local nodes = gui.clone_tree(self.property_button_prefab) local instance = self.druid:new(property_button, "property_button", nodes) --[[@as property_button]] instance.text_name:translate(text_id) gui.set_enabled(instance.root, true) --self.grid:add(instance.root) table.insert(self.properties, instance) gui.set_enabled(self.text_no_properties.text.node, false) instance.button.on_click:subscribe(on_click_callback) return instance end return M