# Druid components ## Button Basic Druid input component - Button callback have next params: (self, params, button_instance) - **self** - Druid self context - **params** - Additional params, specified on button creating - **button_instance** - button itself - Button have next events: - **on_click** - basic button callback - **on_repeated_click** - repeated click callback, while holding the button, don't trigger if callback is empty - **on_long_click** - callback on long button tap, don't trigger if callback is empty - **on_hold_click** - hold callback, before long_click trigger, don't trigger if callback is empty - **on_double_click** - different callback, if tap button 2+ in row, don't trigger if callback is empty - If you have stencil on buttons and you don't want trigger them outside of stencil node, you can use `button:set_click_zone` to restrict button click zone - Button can have key trigger to use then by key: `button:set_key_trigger` ## Text Basic Druid text component - Text component by default have auto adjust text sizing. Text never will be more, than text size, which you can setup in gui scene. It can be disabled on component creating ![](media/text_autosize.png) - Text pivot can be changed with `text:set_pivot`, and text will save their position inside their text size box: ![](media/text_anchor.gif) ## Blocker Druid component for block input It can be used for block input in special zone. Example: ![](media/blocker_scheme.png) Blue zone is **button** with close_window callback Yellow zone is blocker with window content So you can do the safe zones, when you have the big buttons ## Back Handler Component to handle back button It works on Android back button and Backspace. Key triggers in `input.binding` should be setup ## Locale Wrap on Druid text component to handle localization ## Timer Run timer on text node ## Progress Basic progress bar ## Scroll Basic scroll component ## Grid Component for manage node positions ## Slider Basic slider component ## Checkbox Basic checkbox component ## Checkbox group Several checkboxes in one group ## Radio group Several checkboxes in one group with single choice ## Hover Trigger component for check node hover state ## Input Component to process user text input