script: "" textures { name: "kenney" texture: "/example/assets/images/kenney.atlas" } background_color { x: 0.0 y: 0.0 z: 0.0 w: 0.0 } nodes { position { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale { x: 1.0 y: 1.0 z: 1.0 w: 1.0 } size { x: 200.0 y: 4.0 z: 0.0 w: 1.0 } color { x: 1.0 y: 1.0 z: 1.0 w: 1.0 } type: TYPE_BOX blend_mode: BLEND_MODE_ALPHA texture: "kenney/slider_back" id: "root" xanchor: XANCHOR_NONE yanchor: YANCHOR_NONE pivot: PIVOT_CENTER adjust_mode: ADJUST_MODE_FIT layer: "" inherit_alpha: true slice9 { x: 10.0 y: 0.0 z: 10.0 w: 0.0 } clipping_mode: CLIPPING_MODE_NONE clipping_visible: true clipping_inverted: false alpha: 1.0 template_node_child: false size_mode: SIZE_MODE_MANUAL custom_type: 0 } nodes { position { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale { x: 1.0 y: 1.0 z: 1.0 w: 1.0 } size { x: 240.0 y: 45.0 z: 0.0 w: 1.0 } color { x: 1.0 y: 1.0 z: 1.0 w: 1.0 } type: TYPE_BOX blend_mode: BLEND_MODE_ALPHA texture: "kenney/empty" id: "input_zone" xanchor: XANCHOR_NONE yanchor: YANCHOR_NONE pivot: PIVOT_CENTER adjust_mode: ADJUST_MODE_FIT parent: "root" layer: "" inherit_alpha: true slice9 { x: 0.0 y: 0.0 z: 0.0 w: 0.0 } clipping_mode: CLIPPING_MODE_NONE clipping_visible: true clipping_inverted: false alpha: 1.0 template_node_child: false size_mode: SIZE_MODE_MANUAL custom_type: 0 } nodes { position { x: -100.0 y: 0.0 z: 0.0 w: 1.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale { x: 0.7 y: 0.7 z: 1.0 w: 1.0 } size { x: 36.0 y: 36.0 z: 0.0 w: 1.0 } color { x: 1.0 y: 1.0 z: 1.0 w: 1.0 } type: TYPE_BOX blend_mode: BLEND_MODE_ALPHA texture: "kenney/slider_move" id: "pin" xanchor: XANCHOR_NONE yanchor: YANCHOR_NONE pivot: PIVOT_CENTER adjust_mode: ADJUST_MODE_FIT parent: "root" layer: "" inherit_alpha: true slice9 { x: 0.0 y: 0.0 z: 0.0 w: 0.0 } clipping_mode: CLIPPING_MODE_NONE clipping_visible: true clipping_inverted: false alpha: 1.0 template_node_child: false size_mode: SIZE_MODE_AUTO custom_type: 0 } material: "/builtins/materials/gui.material" adjust_reference: ADJUST_REFERENCE_PARENT max_nodes: 512