local component = require("druid.component") ---@class property_slider: druid.base_component ---@field druid druid_instance ---@field root druid.container ---@field text_name druid.lang_text ---@field text_value druid.text ---@field slider druid.slider local M = component.create("property_slider") ---@param template string ---@param nodes table function M:init(template, nodes) self.druid = self:get_druid(template, nodes) self.root = self.druid:new_container("root") --[[@as druid.container]] self.selected = self:get_node("selected") gui.set_alpha(self.selected, 0) self._value = 0 self.text_name = self.druid:new_lang_text("text_name") --[[@as druid.lang_text]] self.text_value = self.druid:new_text("text_value") self.slider = self.druid:new_slider("slider_pin", vmath.vector3(68, 0, 0), self._on_slider_change_by_user) --[[@as druid.slider]] self.slider:set_input_node("slider") self:set_text_function(function(value) return math.floor(value * 100) .. "%" end) end ---@param callback fun(value:number):string function M:set_text_function(callback) self._text_function = callback self.text_value:set_text(self._text_function(self._value)) end ---@param value number function M:set_value(value, is_instant) if self._value == value then return end self._value = value self.slider:set(value, true) self.text_value:set_text(self._text_function(value)) if not is_instant then gui.set_alpha(self.selected, 1) gui.animate(self.selected, "color.w", 0, gui.EASING_INSINE, 0.16) end end ---@return number function M:get_value() return self._value end function M:_on_slider_change_by_user(value) self._value = value self.text_value:set_text(self._text_function(value)) gui.set_alpha(self.selected, 1) gui.animate(self.selected, "color.w", 0, gui.EASING_INSINE, 0.16) end return M