local M = {} local function to_camel_case(snake_str) local components = {} for component in snake_str:gmatch("[^_]+") do table.insert(components, component:sub(1, 1):upper() .. component:sub(2)) end return table.concat(components, "") end function M.create_druid_widget(opts) local gui_filepath = editor.get(opts.selection, "path") local filename = gui_filepath:match("([^/]+)%.gui$") print("Create Druid widget for", gui_filepath) local absolute_project_path = editor.external_file_attributes(".").path local widget_resource_path = gui_filepath:gsub("%.gui$", ".lua") local new_widget_absolute_path = absolute_project_path .. widget_resource_path local widget_name = to_camel_case(filename) local widget_type = filename -- Check if file already exists local f = io.open(new_widget_absolute_path, "r") if f then f:close() print("Widget file already exists at " .. new_widget_absolute_path) print("Creation aborted to prevent overwriting") return end -- Get template path from preferences local template_path = editor.prefs.get("druid.widget_template_path") -- Get template content using the path from preferences local template_content = editor.get(template_path, "text") if not template_content then print("Error: Could not load template from", template_path) print("Check the template path in [Druid] Settings") return end -- Replace template variables template_content = template_content:gsub("{COMPONENT_NAME}", widget_name) template_content = template_content:gsub("{COMPONENT_TYPE}", widget_type) -- Write file local file, err = io.open(new_widget_absolute_path, "w") if not file then print("Error creating widget file:", err) return end file:write(template_content) file:close() print("Widget created at " .. widget_resource_path) end return M