Module BaseComponent
Basic class for all Druid components.
To create you component, use `component.create`
Functions
set_style(self, druid_style) | Set current component style table. |
set_template(self, template) | Set current component template name |
set_nodes(self, nodes) | Set current component nodes |
get_context(self) | Get current component context |
get_node(self, node_or_name) | Get node for component by name. |
get_druid(self) | Return druid with context of calling component. |
get_name(self) | Return component name |
get_input_priority(self) | Return component input priority |
set_input_priority(self, value) | Set component input priority |
reset_input_priority(self) | Reset component input priority to default value |
get_uid(self) | Return component uid. |
set_input_enabled(self, state) | Set component input state. |
get_parent_component(self) | Return the parent for current component |
setup_component(self, druid_instance, context, style) | Setup component context and his style table |
get_childrens(self) | Return all children components, recursive |
Fields
ON_INPUT | Component Interests |
Functions
- set_style(self, druid_style)
-
Set current component style table.
Invoke `on_style_change` on component, if exist. BaseComponent should handle
their style changing and store all style params
Parameters:
- self BaseComponent
- druid_style table Druid style module
- set_template(self, template)
-
Set current component template name
Parameters:
- self BaseComponent
- template string BaseComponent template name
- set_nodes(self, nodes)
-
Set current component nodes
Parameters:
- self BaseComponent
- nodes table BaseComponent nodes table
- get_context(self)
-
Get current component context
Parameters:
- self BaseComponent
Returns:
-
table
BaseComponent context
- get_node(self, node_or_name)
-
Get node for component by name.
If component has nodes, node_or_name should be string
It auto pick node by template name or from nodes by clone_tree
if they was setup via component:set_nodes, component:set_template
Parameters:
- self BaseComponent
- node_or_name string or node Node name or node itself
Returns:
-
node
Gui node
- get_druid(self)
-
Return druid with context of calling component.
Use it to create component inside of other components.
Parameters:
- self BaseComponent
Returns:
-
Druid
Druid instance with component context
- get_name(self)
-
Return component name
Parameters:
- self BaseComponent
Returns:
-
string
The component name
- get_input_priority(self)
-
Return component input priority
Parameters:
- self BaseComponent
Returns:
-
number
The component input priority
- set_input_priority(self, value)
-
Set component input priority
Parameters:
- self BaseComponent
- value number The new input priority value
Returns:
-
number
The component input priority
- reset_input_priority(self)
-
Reset component input priority to default value
Parameters:
- self BaseComponent
Returns:
-
number
The component input priority
- get_uid(self)
-
Return component uid. UID generated in component creation order
Parameters:
- self BaseComponent
Returns:
-
number
The component uid
- set_input_enabled(self, state)
-
Set component input state. By default it enabled
You can disable any input of component by this function
Parameters:
- self BaseComponent
- state bool The component input state
Returns:
-
BaseComponent
BaseComponent itself
- get_parent_component(self)
-
Return the parent for current component
Parameters:
- self BaseComponent
Returns:
-
druid.base_component or nil
The druid component instance or nil
- setup_component(self, druid_instance, context, style)
-
Setup component context and his style table
Parameters:
- self BaseComponent
- druid_instance table The parent druid instance
- context table Druid context. Usually it is self of script
- style table Druid style module
Returns:
-
component
BaseComponent itself
- get_childrens(self)
-
Return all children components, recursive
Parameters:
- self BaseComponent
Returns:
-
table
Array of childrens if the Druid component instance