local sprite_style = require("druid.styles.sprites.style") local M = {} local function usual_callback() print("Usual callback") end local function long_tap_callback(self, params, button, hold_time) print("Long tap callback", hold_time) end local function hold_callback(self, params, button, hold_time) print("On hold callback", hold_time) end local function repeated_callback(self, params, button, click_in_row) print("Repeated callback", click_in_row) end local function double_tap_callback(self, params, button, click_in_row) print("Double tap callback", click_in_row) end local function setup_buttons(self) self.druid:new_button("button_usual/button", usual_callback) local custom_style = self.druid:new_button("button_custom_style/button", usual_callback) custom_style:set_style(sprite_style) local long_button = self.druid:new_button("button_long_tap/button", usual_callback) long_button.on_hold_callback:subscribe(hold_callback) long_button.on_long_click:subscribe(long_tap_callback) self.druid:new_button("button_repeated_tap/button", usual_callback) .on_repeated_click:subscribe(repeated_callback) self.druid:new_button("button_double_tap/button", usual_callback) .on_double_click:subscribe(double_tap_callback) local button_space = self.druid:new_button("button_key_trigger/button", usual_callback) button_space:set_key_trigger("key_space") button_space.on_long_click:subscribe(long_tap_callback) button_space.on_double_click:subscribe(double_tap_callback) -- Button with another node for animating self.druid:new_button("button_anim/button", usual_callback, nil, "anim_node_icon") end function M.setup_page(self) setup_buttons(self) end return M