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Update examples
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29f4d6f47a
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@ -480,7 +480,7 @@ nodes {
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w: 1.0
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w: 1.0
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}
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}
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size {
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size {
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x: 600.0
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x: 460.0
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y: 60.0
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y: 60.0
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z: 0.0
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z: 0.0
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w: 1.0
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w: 1.0
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@ -32,7 +32,9 @@ local function init_top_panel(self)
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self.druid:new_back_handler(back_to_lobby)
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self.druid:new_back_handler(back_to_lobby)
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gui.set_enabled(self.button_menu.node, false)
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gui.set_enabled(self.button_menu.node, false)
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self.button_api = self.druid:new_button("button_api/button", sys.open_url, "https://insality.github.io/druid/")
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self.button_api = self.druid:new_button("button_api/button", function()
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sys.open_url("https://insality.github.io/druid/")
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end)
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self.text_header = self.druid:new_text("text_header", "Druid")
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self.text_header = self.druid:new_text("text_header", "Druid")
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end
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end
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@ -60,8 +62,8 @@ local function get_button(self, text, scene_name)
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gui.set_enabled(root, true)
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gui.set_enabled(root, true)
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self.druid:new_button(root, function()
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self.druid:new_button(root, function()
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show_scene(self, scene_name, text)
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show_scene(self, scene_name, text)
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end)
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end):set_click_zone(self.lobby_scroll.view_node)
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:set_click_zone(self.lobby_scroll.view_node)
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gui.set_text(nodes["text_button_lobby"], text)
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gui.set_text(nodes["text_button_lobby"], text)
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return root
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return root
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