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https://github.com/Insality/druid.git
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Update docs
This commit is contained in:
@@ -11,7 +11,8 @@ local druid = {}
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function druid.new(context, style) end
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--- Druid on language change.
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function druid.on_language_change() end
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---@param self druid_instance
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function druid.on_language_change(self) end
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--- Callback on global language change event.
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function druid.on_language_change() end
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@@ -28,6 +29,11 @@ function druid.on_window_callback(event) end
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---@param module table lua table with component
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function druid.register(name, module) end
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--- Set blacklist components for input processing.
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---@param self druid_instance
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---@param blacklist_components table|Component The array of component to blacklist
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function druid.set_blacklist(self, blacklist_components) end
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--- Set new default style.
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---@param style table Druid style module
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function druid.set_default_style(style) end
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@@ -40,6 +46,11 @@ function druid.set_sound_function(callback) end
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---@param callback function Get localized text function
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function druid.set_text_function(callback) end
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--- Set whitelist components for input processing.
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---@param self druid_instance
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---@param whitelist_components table|Component The array of component to whitelist
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function druid.set_whitelist(self, whitelist_components) end
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---@class druid.back_handler : druid.base_component
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---@field on_back druid_event On back handler callback(self, params)
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@@ -63,6 +74,11 @@ function druid__back_handler.on_input(self, action_id, action) end
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---@field ALL field Component Interests
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local druid__base_component = {}
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--- Return all children components, recursive
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---@param self druid.base_component
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---@return table Array of childrens if the Druid component instance
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function druid__base_component.get_childrens(self) end
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--- Get current component context
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---@param self druid.base_component
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---@return table BaseComponent context
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@@ -163,6 +179,7 @@ function druid__blocker.set_enabled(self, state) end
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---@class druid.button : druid.base_component
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---@field anim_node node Animation node
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---@field click_zone node Restriction zone
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---@field hash node_id The hash of trigger node
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---@field hover druid.hover Druid hover logic component
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---@field node node Trigger node
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---@field on_click druid_event On release button callback(self, params, button_instance)
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@@ -196,6 +213,12 @@ function druid__button.init(self, node, callback, params, anim_node) end
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---@return bool True, if button is enabled
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function druid__button.is_enabled(self) end
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--- Set function for additional check for button click availability
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---@param check_function function Should return true or false. If true - button can be pressed.
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---@param failure_callback function Function what will be called on button click, if check function return false
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---@return druid.button Current button instance
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function druid__button.set_check_function(check_function, failure_callback) end
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--- Strict button click area.
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---@param self druid.button
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---@param zone node Gui node
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@@ -393,7 +416,8 @@ function druid__dynamic_grid._get_side_vector(self, side, is_forward) end
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---@param node node Gui node
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---@param index number The node position. By default add as last node
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---@param shift_policy number How shift nodes, if required. See const.SHIFT
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function druid__dynamic_grid.add(self, node, index, shift_policy) end
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---@param is_instance boolean If true, update node positions instantly
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function druid__dynamic_grid.add(self, node, index, shift_policy, is_instance) end
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--- Clear grid nodes array.
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---@param self druid.dynamic_grid
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@@ -444,8 +468,9 @@ function druid__dynamic_grid.init(self, parent) end
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---@param self druid.dynamic_grid
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---@param index number The grid node index to remove
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---@param shift_policy number How shift nodes, if required. See const.SHIFT
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---@param is_instance boolean If true, update node positions instantly
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---@return Node The deleted gui node from grid
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function druid__dynamic_grid.remove(self, index, shift_policy) end
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function druid__dynamic_grid.remove(self, index, shift_policy, is_instance) end
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--- Change set position function for grid nodes.
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---@param self druid.dynamic_grid
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@@ -780,6 +805,7 @@ function druid__scroll.set_vertical_scroll(self, state) end
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---@field INERT_THRESHOLD field Scroll speed to stop inertion
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---@field POINTS_DEADZONE field Speed to check points of interests in no_inertion mode
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---@field SMALL_CONTENT_SCROLL field If true, content node with size less than view node size can be scrolled
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---@field WHEEL_SCROLL_BY_INERTION field If true, wheel will add inertion to scroll. Direct set position otherwise.
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---@field WHEEL_SCROLL_INVERTED field If true, invert direction for touchpad and mouse wheel scroll
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---@field WHEEL_SCROLL_SPEED field The scroll speed via mouse wheel scroll or touchpad. Set to 0 to disable wheel scrolling
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local druid__scroll__style = {}
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@@ -829,6 +855,7 @@ function druid__slider.set_steps(self, steps) end
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---@field on_remove_item druid_event On item remove callback(self, index)
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---@field on_update_positions druid_event On update item positions callback(self)
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---@field parent node Parent gui node
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---@field style druid.static_grid.style Component style params.
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local druid__static_grid = {}
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--- Add new item to the grid
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@@ -836,7 +863,8 @@ local druid__static_grid = {}
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---@param item node Gui node
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---@param index number The item position. By default add as last item
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---@param shift_policy number How shift nodes, if required. See const.SHIFT
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function druid__static_grid.add(self, item, index, shift_policy) end
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---@param is_instance boolean If true, update node positions instantly
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function druid__static_grid.add(self, item, index, shift_policy, is_instance) end
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--- Clear grid nodes array.
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---@param self druid.static_grid
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@@ -892,8 +920,9 @@ function druid__static_grid.init(self, parent, element, in_row) end
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---@param self druid.static_grid
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---@param index number The grid node index to remove
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---@param shift_policy number How shift nodes, if required. See const.SHIFT
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---@param is_instance boolean If true, update node positions instantly
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---@return Node The deleted gui node from grid
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function druid__static_grid.remove(self, index, shift_policy) end
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function druid__static_grid.remove(self, index, shift_policy, is_instance) end
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--- Set grid anchor.
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---@param self druid.static_grid
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@@ -907,6 +936,11 @@ function druid__static_grid.set_anchor(self, anchor) end
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function druid__static_grid.set_position_function(self, callback) end
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---@class druid.static_grid.style
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---@field IS_DYNAMIC_NODE_POSES field If true, always center grid content as grid pivot sets
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local druid__static_grid__style = {}
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---@class druid.swipe : druid.base_component
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---@field click_zone node Restriction zone
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---@field node node Swipe node
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@@ -934,9 +968,10 @@ local druid__swipe__style = {}
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---@class druid.text : druid.base_component
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---@field adjust_type number Current text size adjust settings
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---@field color vector3 Current text color
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---@field is_no_adjust bool Current text size adjust settings
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---@field node node Text node
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---@field node_id hash The node id of text node
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---@field on_set_pivot druid_event On change pivot callback(self, pivot)
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---@field on_set_text druid_event On set text callback(self, text)
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---@field on_update_text_scale druid_event On adjust text size callback(self, new_scale)
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@@ -944,9 +979,16 @@ local druid__swipe__style = {}
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---@field scale vector3 Current text node scale
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---@field start_scale vector3 Initial text node scale
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---@field start_size vector3 Initial text node size
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---@field style druid.text.style Component style params.
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---@field text_area vector3 Current text node available are
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local druid__text = {}
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--- Return current text adjust type
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---@param self unknown
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---@param adjust_type unknown
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---@return number The current text adjust type
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function druid__text.get_text_adjust(self, adjust_type) end
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--- Calculate text width with font with respect to trailing space
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---@param self druid.text
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---@param text string
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@@ -956,8 +998,8 @@ function druid__text.get_text_width(self, text) end
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---@param self druid.text
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---@param node node Gui text node
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---@param value string Initial text. Default value is node text from GUI scene.
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---@param no_adjust bool If true, text will be not auto-adjust size
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function druid__text.init(self, node, value, no_adjust) end
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---@param adjust_type int Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference
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function druid__text.init(self, node, value, adjust_type) end
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--- Return true, if text with line break
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---@param self druid.text
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@@ -967,29 +1009,53 @@ function druid__text.is_multiline(self) end
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--- Set alpha
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---@param self druid.text
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---@param alpha number Alpha for node
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---@return druid.text Current text instance
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function druid__text.set_alpha(self, alpha) end
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--- Set color
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---@param self druid.text
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---@param color vector4 Color for node
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---@return druid.text Current text instance
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function druid__text.set_color(self, color) end
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--- Set minimal scale for DOWNSCALE_LIMITED or SCALE_THEN_SCROLL adjust types
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---@param self druid.text
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---@param minimal_scale number If pass nil - not use minimal scale
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---@return druid.text Current text instance
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function druid__text.set_minimal_scale(self, minimal_scale) end
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--- Set text pivot.
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---@param self druid.text
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---@param pivot gui.pivot Gui pivot constant
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---@return druid.text Current text instance
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function druid__text.set_pivot(self, pivot) end
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--- Set scale
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---@param self druid.text
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---@param scale vector3 Scale for node
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---@return druid.text Current text instance
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function druid__text.set_scale(self, scale) end
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--- Set text adjust, refresh the current text visuals, if needed
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---@param self druid.text
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---@param adjust_type number See const.TEXT_ADJUST. If pass nil - use current adjust type
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---@param minimal_scale number If pass nil - not use minimal scale
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---@return druid.text Current text instance
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function druid__text.set_text_adjust(self, adjust_type, minimal_scale) end
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--- Set text to text field
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---@param self druid.text
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---@param set_to string Text for node
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---@return druid.text Current text instance
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function druid__text.set_to(self, set_to) end
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---@class druid.text.style
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---@field DEFAULT_ADJUST field The default adjust type for any text component
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---@field TRIM_POSTFIX field The postfix for TRIM adjust type
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local druid__text__style = {}
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---@class druid.timer : druid.base_component
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---@field from number Initial timer value
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---@field node node Trigger node
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@@ -1248,6 +1314,7 @@ function druid_instance.on_focus_lost(self) end
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---@param self druid_instance
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---@param action_id hash Action_id from on_input
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---@param action table Action from on_input
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---@return bool The boolean value is input was consumed
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function druid_instance.on_input(self, action_id, action) end
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--- Druid on layout change function.
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@@ -1323,6 +1390,11 @@ function helper.deprecated(message) end
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---@return vector4 Vector with distance to node border: (left, top, right, down)
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function helper.get_border(node, offset) end
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--- Return closest non inverted clipping parent node for node
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---@param node node Gui node
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---@return node|nil The clipping node
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function helper.get_closest_stencil_node(node) end
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--- Get node offset for given gui pivot
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---@param pivot gui.pivot The node pivot
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---@return vector3 Vector offset with [-1..1] values
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