Update docs

This commit is contained in:
Insality
2021-10-23 17:32:52 +03:00
parent db0196f55e
commit e6f0a86f12
26 changed files with 594 additions and 58 deletions

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@@ -11,7 +11,8 @@ local druid = {}
function druid.new(context, style) end
--- Druid on language change.
function druid.on_language_change() end
---@param self druid_instance
function druid.on_language_change(self) end
--- Callback on global language change event.
function druid.on_language_change() end
@@ -28,6 +29,11 @@ function druid.on_window_callback(event) end
---@param module table lua table with component
function druid.register(name, module) end
--- Set blacklist components for input processing.
---@param self druid_instance
---@param blacklist_components table|Component The array of component to blacklist
function druid.set_blacklist(self, blacklist_components) end
--- Set new default style.
---@param style table Druid style module
function druid.set_default_style(style) end
@@ -40,6 +46,11 @@ function druid.set_sound_function(callback) end
---@param callback function Get localized text function
function druid.set_text_function(callback) end
--- Set whitelist components for input processing.
---@param self druid_instance
---@param whitelist_components table|Component The array of component to whitelist
function druid.set_whitelist(self, whitelist_components) end
---@class druid.back_handler : druid.base_component
---@field on_back druid_event On back handler callback(self, params)
@@ -63,6 +74,11 @@ function druid__back_handler.on_input(self, action_id, action) end
---@field ALL field Component Interests
local druid__base_component = {}
--- Return all children components, recursive
---@param self druid.base_component
---@return table Array of childrens if the Druid component instance
function druid__base_component.get_childrens(self) end
--- Get current component context
---@param self druid.base_component
---@return table BaseComponent context
@@ -163,6 +179,7 @@ function druid__blocker.set_enabled(self, state) end
---@class druid.button : druid.base_component
---@field anim_node node Animation node
---@field click_zone node Restriction zone
---@field hash node_id The hash of trigger node
---@field hover druid.hover Druid hover logic component
---@field node node Trigger node
---@field on_click druid_event On release button callback(self, params, button_instance)
@@ -196,6 +213,12 @@ function druid__button.init(self, node, callback, params, anim_node) end
---@return bool True, if button is enabled
function druid__button.is_enabled(self) end
--- Set function for additional check for button click availability
---@param check_function function Should return true or false. If true - button can be pressed.
---@param failure_callback function Function what will be called on button click, if check function return false
---@return druid.button Current button instance
function druid__button.set_check_function(check_function, failure_callback) end
--- Strict button click area.
---@param self druid.button
---@param zone node Gui node
@@ -393,7 +416,8 @@ function druid__dynamic_grid._get_side_vector(self, side, is_forward) end
---@param node node Gui node
---@param index number The node position. By default add as last node
---@param shift_policy number How shift nodes, if required. See const.SHIFT
function druid__dynamic_grid.add(self, node, index, shift_policy) end
---@param is_instance boolean If true, update node positions instantly
function druid__dynamic_grid.add(self, node, index, shift_policy, is_instance) end
--- Clear grid nodes array.
---@param self druid.dynamic_grid
@@ -444,8 +468,9 @@ function druid__dynamic_grid.init(self, parent) end
---@param self druid.dynamic_grid
---@param index number The grid node index to remove
---@param shift_policy number How shift nodes, if required. See const.SHIFT
---@param is_instance boolean If true, update node positions instantly
---@return Node The deleted gui node from grid
function druid__dynamic_grid.remove(self, index, shift_policy) end
function druid__dynamic_grid.remove(self, index, shift_policy, is_instance) end
--- Change set position function for grid nodes.
---@param self druid.dynamic_grid
@@ -780,6 +805,7 @@ function druid__scroll.set_vertical_scroll(self, state) end
---@field INERT_THRESHOLD field Scroll speed to stop inertion
---@field POINTS_DEADZONE field Speed to check points of interests in no_inertion mode
---@field SMALL_CONTENT_SCROLL field If true, content node with size less than view node size can be scrolled
---@field WHEEL_SCROLL_BY_INERTION field If true, wheel will add inertion to scroll. Direct set position otherwise.
---@field WHEEL_SCROLL_INVERTED field If true, invert direction for touchpad and mouse wheel scroll
---@field WHEEL_SCROLL_SPEED field The scroll speed via mouse wheel scroll or touchpad. Set to 0 to disable wheel scrolling
local druid__scroll__style = {}
@@ -829,6 +855,7 @@ function druid__slider.set_steps(self, steps) end
---@field on_remove_item druid_event On item remove callback(self, index)
---@field on_update_positions druid_event On update item positions callback(self)
---@field parent node Parent gui node
---@field style druid.static_grid.style Component style params.
local druid__static_grid = {}
--- Add new item to the grid
@@ -836,7 +863,8 @@ local druid__static_grid = {}
---@param item node Gui node
---@param index number The item position. By default add as last item
---@param shift_policy number How shift nodes, if required. See const.SHIFT
function druid__static_grid.add(self, item, index, shift_policy) end
---@param is_instance boolean If true, update node positions instantly
function druid__static_grid.add(self, item, index, shift_policy, is_instance) end
--- Clear grid nodes array.
---@param self druid.static_grid
@@ -892,8 +920,9 @@ function druid__static_grid.init(self, parent, element, in_row) end
---@param self druid.static_grid
---@param index number The grid node index to remove
---@param shift_policy number How shift nodes, if required. See const.SHIFT
---@param is_instance boolean If true, update node positions instantly
---@return Node The deleted gui node from grid
function druid__static_grid.remove(self, index, shift_policy) end
function druid__static_grid.remove(self, index, shift_policy, is_instance) end
--- Set grid anchor.
---@param self druid.static_grid
@@ -907,6 +936,11 @@ function druid__static_grid.set_anchor(self, anchor) end
function druid__static_grid.set_position_function(self, callback) end
---@class druid.static_grid.style
---@field IS_DYNAMIC_NODE_POSES field If true, always center grid content as grid pivot sets
local druid__static_grid__style = {}
---@class druid.swipe : druid.base_component
---@field click_zone node Restriction zone
---@field node node Swipe node
@@ -934,9 +968,10 @@ local druid__swipe__style = {}
---@class druid.text : druid.base_component
---@field adjust_type number Current text size adjust settings
---@field color vector3 Current text color
---@field is_no_adjust bool Current text size adjust settings
---@field node node Text node
---@field node_id hash The node id of text node
---@field on_set_pivot druid_event On change pivot callback(self, pivot)
---@field on_set_text druid_event On set text callback(self, text)
---@field on_update_text_scale druid_event On adjust text size callback(self, new_scale)
@@ -944,9 +979,16 @@ local druid__swipe__style = {}
---@field scale vector3 Current text node scale
---@field start_scale vector3 Initial text node scale
---@field start_size vector3 Initial text node size
---@field style druid.text.style Component style params.
---@field text_area vector3 Current text node available are
local druid__text = {}
--- Return current text adjust type
---@param self unknown
---@param adjust_type unknown
---@return number The current text adjust type
function druid__text.get_text_adjust(self, adjust_type) end
--- Calculate text width with font with respect to trailing space
---@param self druid.text
---@param text string
@@ -956,8 +998,8 @@ function druid__text.get_text_width(self, text) end
---@param self druid.text
---@param node node Gui text node
---@param value string Initial text. Default value is node text from GUI scene.
---@param no_adjust bool If true, text will be not auto-adjust size
function druid__text.init(self, node, value, no_adjust) end
---@param adjust_type int Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference
function druid__text.init(self, node, value, adjust_type) end
--- Return true, if text with line break
---@param self druid.text
@@ -967,29 +1009,53 @@ function druid__text.is_multiline(self) end
--- Set alpha
---@param self druid.text
---@param alpha number Alpha for node
---@return druid.text Current text instance
function druid__text.set_alpha(self, alpha) end
--- Set color
---@param self druid.text
---@param color vector4 Color for node
---@return druid.text Current text instance
function druid__text.set_color(self, color) end
--- Set minimal scale for DOWNSCALE_LIMITED or SCALE_THEN_SCROLL adjust types
---@param self druid.text
---@param minimal_scale number If pass nil - not use minimal scale
---@return druid.text Current text instance
function druid__text.set_minimal_scale(self, minimal_scale) end
--- Set text pivot.
---@param self druid.text
---@param pivot gui.pivot Gui pivot constant
---@return druid.text Current text instance
function druid__text.set_pivot(self, pivot) end
--- Set scale
---@param self druid.text
---@param scale vector3 Scale for node
---@return druid.text Current text instance
function druid__text.set_scale(self, scale) end
--- Set text adjust, refresh the current text visuals, if needed
---@param self druid.text
---@param adjust_type number See const.TEXT_ADJUST. If pass nil - use current adjust type
---@param minimal_scale number If pass nil - not use minimal scale
---@return druid.text Current text instance
function druid__text.set_text_adjust(self, adjust_type, minimal_scale) end
--- Set text to text field
---@param self druid.text
---@param set_to string Text for node
---@return druid.text Current text instance
function druid__text.set_to(self, set_to) end
---@class druid.text.style
---@field DEFAULT_ADJUST field The default adjust type for any text component
---@field TRIM_POSTFIX field The postfix for TRIM adjust type
local druid__text__style = {}
---@class druid.timer : druid.base_component
---@field from number Initial timer value
---@field node node Trigger node
@@ -1248,6 +1314,7 @@ function druid_instance.on_focus_lost(self) end
---@param self druid_instance
---@param action_id hash Action_id from on_input
---@param action table Action from on_input
---@return bool The boolean value is input was consumed
function druid_instance.on_input(self, action_id, action) end
--- Druid on layout change function.
@@ -1323,6 +1390,11 @@ function helper.deprecated(message) end
---@return vector4 Vector with distance to node border: (left, top, right, down)
function helper.get_border(node, offset) end
--- Return closest non inverted clipping parent node for node
---@param node node Gui node
---@return node|nil The clipping node
function helper.get_closest_stencil_node(node) end
--- Get node offset for given gui pivot
---@param pivot gui.pivot The node pivot
---@return vector3 Vector offset with [-1..1] values