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Updated documentation to 0.4.0
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@@ -116,6 +116,7 @@
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<li>Key trigger - <code>Back</code> -> <code>key_back</code> <em>For back</em>handler component, Android back button, input component_</li>
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<li>Key trigger - <code>Enter</code> -> <code>key_enter</code> <em>For input component, optional</em></li>
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<li>Key trigger - <code>Esc</code> -> <code>key_esc</code> <em>For input component, optional</em></li>
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<li>Touch triggers - <code>Touch multi</code> -> <code>multitouch</code> <em>For scroll component</em></li>
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</ul>
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<p><img src="media/input_binding_2.png" alt=""/>
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@@ -152,7 +153,7 @@
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<span class="comment">-- Call this function on language changing in the game,
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</span><span class="comment">-- to retranslate all lang_text components:
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</span>druid.on_languge_change()
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</span>druid.on_language_change()
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<span class="comment">-- Call this function on layout changing in the game,
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</span><span class="comment">-- to reapply layouts
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@@ -187,6 +188,7 @@
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<li><p><strong><a href="https://github.com/Insality/druid/blob/master/docs_md/01-components.md#grid">Grid</a></strong> - Component for manage node positions </p></li>
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<li><p><strong><a href="https://github.com/Insality/druid/blob/master/docs_md/01-components.md#hover">Hover</a></strong> - System Druid component, handle hover node state</p></li>
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<li><p><strong><a href="https://github.com/Insality/druid/blob/master/docs_md/01-components.md#swipe">Swipe</a></strong> - System Druid component, handle swipe gestures on node</p></li>
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<li><p><strong><a href="https://github.com/Insality/druid/blob/master/docs_md/01-components.md#drag">Drag</a></strong> - System Druid component, handle drag input on node </p></li>
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</ul>
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<p>Full info see on <em><a href="https://github.com/Insality/druid/blob/master/docs_md/01-components.md">components.md</a></em></p>
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@@ -271,7 +273,7 @@
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<ul>
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<li>*on_input* used for almost all basic druid components</li>
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<li><em>update</em> used for progress bar, scroll and timer base components</li>
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<li>*on_message* used for specific druid events, like language change or layout change (TODO: in future)</li>
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<li>*on_message* used for specific druid events, like language change or layout change</li>
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<li><em>final</em> used for custom components, what have to do several action before destroy</li>
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</ul>
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@@ -319,13 +321,13 @@ https://insality.github.io/druid/</p>
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<p><a name="License"></a></p>
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<h2>License</h2>
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<p>Original created by <a href="https://github.com/AGulev">AGulev</a></p>
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<ul>
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<li>Original created by <a href="https://github.com/AGulev">AGulev</a></li>
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<li>Developed and supporting by <a href="https://github.com/Insality">Insality</a></li>
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<li>Assets from <a href="http://www.kenney.nl/">Kenney</a></li>
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</ul>
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<p>Developed and supporting by <a href="https://github.com/Insality">Insality</a></p>
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<p>Assets from <a href="http://www.kenney.nl/">Kenney</a></p>
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<p>MIT License</p>
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<p><strong>MIT</strong> License</p>
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<p><a name="Issues_and_suggestions"></a></p>
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@@ -337,7 +339,7 @@ https://insality.github.io/druid/</p>
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
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<i style="float:right;">Last updated 2020-05-04 00:51:46 </i>
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<i style="float:right;">Last updated 2020-05-09 16:07:15 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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