Fix scroll events while animating

Fix slider issue with negative distance
Add bunch of new functions to grid
More accurate progress bar scaling with 9-slice images
This commit is contained in:
Insality
2024-09-10 21:46:29 +03:00
parent 986a4695f6
commit d533e5ee2d
6 changed files with 131 additions and 17 deletions

View File

@@ -26,7 +26,7 @@
-- @tfield vector3 end_pos
--- Length between start and end position
-- @tfield number dist
-- @tfield vector3 dist
--- Current drag state
-- @tfield boolean is_drag
@@ -68,6 +68,7 @@ function Slider.init(self, node, end_pos, callback)
self.pos = gui.get_position(self.node)
self.target_pos = vmath.vector3(self.pos)
self.end_pos = end_pos
self._is_enabled = true
self.dist = self.end_pos - self.start_pos
self.is_drag = false
@@ -104,6 +105,10 @@ function Slider.on_input(self, action_id, action)
return false
end
if not self._is_enabled or not gui.is_enabled(self.node, true) then
return false
end
if gui.pick_node(self.node, action.x, action.y) then
if action.pressed then
self.pos = gui.get_position(self.node)
@@ -138,11 +143,11 @@ function Slider.on_input(self, action_id, action)
if prev_x ~= self.target_pos.x or prev_y ~= self.target_pos.y then
local prev_value = self.value
if self.dist.x > 0 then
if math.abs(self.dist.x) > 0 then
self.value = (self.target_pos.x - self.start_pos.x) / self.dist.x
end
if self.dist.y > 0 then
if math.abs(self.dist.y) > 0 then
self.value = (self.target_pos.y - self.start_pos.y) / self.dist.y
end
@@ -216,4 +221,20 @@ function Slider.set_input_node(self, input_node)
end
--- Set Slider input enabled or disabled
-- @tparam Slider self @{Slider}
-- @tparam boolean is_enabled
function Slider.set_enabled(self, is_enabled)
self._is_enabled = is_enabled
end
--- Check if Slider component is enabled
-- @tparam Slider self @{Slider}
-- @treturn boolean
function Slider.is_enabled(self)
return self._is_enabled
end
return Slider