Update annotations P.1

This commit is contained in:
Insality
2024-10-29 20:31:45 +02:00
parent a46f38734e
commit c85d66fdca
40 changed files with 1458 additions and 3941 deletions

View File

@@ -1,40 +1,18 @@
-- Copyright (c) 2021 Maksim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
--- Component to handle GUI timers.
-- Timer updating by game delta time. If game is not focused -
-- timer will be not updated.
-- @module Timer
-- @within BaseComponent
-- @alias druid.timer
--- On timer tick. Fire every second callback(self, value)
-- @tfield DruidEvent on_tick @{DruidEvent}
--- On timer change enabled state callback(self, is_enabled)
-- @tfield DruidEvent on_set_enabled @{DruidEvent}
--- On timer end callback
-- @tfield DruidEvent on_timer_end(self, Timer) @{DruidEvent}
--- Trigger node
-- @tfield node node
--- Initial timer value
-- @tfield number from
--- Target timer value
-- @tfield number target
--- Current timer value
-- @tfield number value
---
local Event = require("druid.event")
local helper = require("druid.helper")
local component = require("druid.component")
local Timer = component.create("timer")
---@class druid.timer: druid.base_component
---@field on_tick druid.event
---@field on_set_enabled druid.event
---@field on_timer_end druid.event
---@field style table
---@field node node
---@field from number
---@field target number
---@field value number
---@field is_on boolean|nil
local M = component.create("timer")
local function second_string_min(sec)
@@ -44,13 +22,12 @@ local function second_string_min(sec)
end
--- The @{Timer} constructor
-- @tparam Timer self @{Timer}
-- @tparam node node Gui text node
-- @tparam number|nil seconds_from Start timer value in seconds
-- @tparam number|nil seconds_to End timer value in seconds
-- @tparam function|nil callback Function on timer end
function Timer.init(self, node, seconds_from, seconds_to, callback)
---The Timer constructor
---@param node node Gui text node
---@param seconds_from number|nil Start timer value in seconds
---@param seconds_to number|nil End timer value in seconds
---@param callback function|nil Function on timer end
function M:init(node, seconds_from, seconds_to, callback)
self.node = self:get_node(node)
seconds_to = math.max(seconds_to or 0, 0)
@@ -73,7 +50,7 @@ function Timer.init(self, node, seconds_from, seconds_to, callback)
end
function Timer.update(self, dt)
function M:update(dt)
if not self.is_on then
return
end
@@ -96,42 +73,47 @@ function Timer.update(self, dt)
end
function Timer.on_layout_change(self)
function M:on_layout_change()
self:set_to(self.last_value)
end
--- Set text to text field
-- @tparam Timer self @{Timer}
-- @tparam number set_to Value in seconds
function Timer.set_to(self, set_to)
---@param self druid.timer
---@param set_to number Value in seconds
---@return druid.timer self
function M:set_to(set_to)
self.last_value = set_to
gui.set_text(self.node, second_string_min(set_to))
return self
end
--- Called when update
-- @tparam Timer self @{Timer}
-- @tparam boolean|nil is_on Timer enable state
function Timer.set_state(self, is_on)
---@param self druid.timer
---@param is_on boolean|nil Timer enable state
---@return druid.timer self
function M:set_state(is_on)
self.is_on = is_on
self.on_set_enabled:trigger(self:get_context(), is_on)
return self
end
--- Set time interval
-- @tparam Timer self @{Timer}
-- @tparam number from Start time in seconds
-- @tparam number to Target time in seconds
function Timer.set_interval(self, from, to)
---@param self druid.timer
---@param from number Start time in seconds
---@param to number Target time in seconds
---@return druid.timer self
function M:set_interval(from, to)
self.from = from
self.value = from
self.temp = 0
self.target = to
self:set_state(true)
self:set_to(from)
return self
end
return Timer
return M