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@ -560,13 +560,13 @@ end
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function Scroll._set_scroll_position(self, position)
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local available_extra = self.available_pos_extra
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position.x = helper.clamp(position.x, available_extra.x, available_extra.z)
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position.y = helper.clamp(position.y, available_extra.w, available_extra.y)
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local position_x = helper.clamp(position.x, available_extra.x, available_extra.z)
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local position_y = helper.clamp(position.y, available_extra.w, available_extra.y)
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if self.position.x ~= position.x or self.position.y ~= position.y then
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self.position.x = position.x
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self.position.y = position.y
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gui.set_position(self.content_node, position)
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if self.position.x ~= position_x or self.position.y ~= position_y then
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self.position.x = position_x
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self.position.y = position_y
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gui.set_position(self.content_node, self.position)
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self.on_scroll:trigger(self:get_context(), self.position)
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end
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@ -708,17 +708,13 @@ function Scroll._update_size(self)
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local content_border_extra = helper.get_border(self.content_node)
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local stretch_size = self.style.EXTRA_STRETCH_SIZE
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if self.drag.can_x then
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local sign = content_size.x > self.view_size.x and 1 or -1
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content_border_extra.x = content_border_extra.x - stretch_size * sign
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content_border_extra.z = content_border_extra.z + stretch_size * sign
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end
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local sign_x = content_size.x > self.view_size.x and 1 or -1
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content_border_extra.x = content_border_extra.x - stretch_size * sign_x
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content_border_extra.z = content_border_extra.z + stretch_size * sign_x
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if self.drag.can_y then
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local sign = content_size.y > self.view_size.y and 1 or -1
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content_border_extra.y = content_border_extra.y + stretch_size * sign
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content_border_extra.w = content_border_extra.w - stretch_size * sign
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end
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local sign_y = content_size.y > self.view_size.y and 1 or -1
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content_border_extra.y = content_border_extra.y + stretch_size * sign_y
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content_border_extra.w = content_border_extra.w - stretch_size * sign_y
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if not self.style.SMALL_CONTENT_SCROLL then
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self.drag.can_x = content_size.x > self.view_size.x
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@ -25,6 +25,12 @@
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--- Event triggered when scroll progress is changed; event(self, progress_value)
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-- @tfield DruidEvent on_scroll_progress_change @{DruidEvent}
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---On DataList visual element created Event callback(self, index, node, instance)
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-- @tfield DruidEvent on_element_add @{DruidEvent}
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---On DataList visual element created Event callback(self, index)
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-- @tfield DruidEvent on_element_remove @{DruidEvent}
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---
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local const = require("druid.const")
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@ -64,6 +70,8 @@ function DataList.init(self, scroll, grid, create_function)
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self.scroll.on_scroll:subscribe(self._check_elements, self)
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self.on_scroll_progress_change = Event()
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self.on_element_add = Event()
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self.on_element_remove = Event()
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self:set_data()
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end
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@ -89,6 +97,14 @@ function DataList.set_data(self, data)
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end
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--- Return current data from DataList component
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-- @tparam DataList self @{DataList}
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-- @treturn table The current data array
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function DataList.get_data(self)
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return self._data
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end
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--- Add element to DataList. Currenly untested
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-- @tparam DataList self @{DataList}
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-- @tparam table data
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@ -189,6 +205,34 @@ function DataList.get_index(self, data)
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end
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--- Return all currenly created nodes in DataList
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-- @tparam DataList self @{DataList}
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-- @treturn Node[] List of created nodes
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function DataList.get_created_nodes(self)
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local nodes = {}
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for index, data in pairs(self._data_visual) do
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nodes[index] = data.node
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end
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return nodes
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end
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--- Return all currenly created components in DataList
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-- @tparam DataList self @{DataList}
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-- @treturn druid.base_component[] List of created nodes
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function DataList.get_created_components(self)
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local components = {}
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for index, data in pairs(self._data_visual) do
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components[index] = data.component
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end
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return components
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end
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--- Instant scroll to element with passed index
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-- @tparam DataList self @{DataList}
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-- @tparam number index
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@ -220,6 +264,7 @@ function DataList._add_at(self, index)
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}
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self:log_message("Add element at", { index = index })
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self.on_element_add:trigger(self:get_context(), index, node, instance)
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end
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@ -233,12 +278,14 @@ function DataList._remove_at(self, index)
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local node = self._data_visual[index].node
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gui.delete_node(node)
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if self._data_visual[index].component then
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self.druid:remove(self._data_visual[index].component)
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local instance = self._data_visual[index].component
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if instance then
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self.druid:remove(instance)
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end
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self._data_visual[index] = nil
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self:log_message("Remove element at", { index = index })
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self.on_element_remove:trigger(self:get_context(), index)
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end
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@ -1688,3 +1688,66 @@ embedded_instances {
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z: 1.0
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}
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}
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embedded_instances {
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id: "data_list_with_component"
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data: "components {\n"
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" id: \"screen_factory\"\n"
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" component: \"/monarch/screen_factory.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" properties {\n"
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" id: \"screen_id\"\n"
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" value: \"data_list_with_component\"\n"
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"popup\"\n"
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" value: \"true\"\n"
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/data_list/with_component/with_component.collection\\\"\\n"
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"load_dynamically: false\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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@ -156,6 +156,7 @@ local function init_lobby(self)
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self.lobby_grid:add(get_button_disabled(self, "Add/remove elements", "data_list_add_remove_nodes"))
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self.lobby_grid:add(get_button(self, "Navigate over elements", "data_list_navigate", "/data_list/navigate/navigate.gui_script"))
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self.lobby_grid:add(get_button(self, "Reinit data", "data_list_reinit_data", "/data_list/reinit_data/reinit_data.gui_script"))
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self.lobby_grid:add(get_button(self, "With component", "data_list_with_component", "/data_list/with_component/with_component.gui_script"))
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self.lobby_grid:add(get_title(self, "Custom components"))
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self.lobby_grid:add(get_button(self, "Rich Input", "custom_rich_input", "/custom/rich_input/rich_input.gui_script"))
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@ -0,0 +1,249 @@
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script: ""
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fonts {
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name: "game"
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font: "/example/assets/fonts/game.font"
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}
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textures {
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name: "kenney"
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texture: "/example/assets/images/kenney.atlas"
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}
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background_color {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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nodes {
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 450.0
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y: 80.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/button_blue"
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id: "root"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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layer: ""
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inherit_alpha: true
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slice9 {
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x: 20.0
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y: 20.0
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z: 20.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_MANUAL
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custom_type: 0
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}
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nodes {
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position {
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x: -50.0
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y: 8.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 300.0
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y: 50.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "Record: 1"
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font: "game"
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id: "text"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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outline {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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shadow {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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parent: "root"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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outline_alpha: 0.0
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shadow_alpha: 0.0
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template_node_child: false
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text_leading: 1.0
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text_tracking: 0.0
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custom_type: 0
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}
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nodes {
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position {
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x: 175.0
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y: 6.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 49.0
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y: 49.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/back_green"
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id: "icon"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "root"
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layer: ""
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inherit_alpha: true
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slice9 {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 0.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: false
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size_mode: SIZE_MODE_AUTO
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custom_type: 0
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}
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nodes {
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position {
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x: 0.0
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||||
y: 2.0
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||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
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||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
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||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 21.0
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||||
y: 20.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
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||||
x: 1.0
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||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/checkmark"
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||||
id: "checkbox"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
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||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "icon"
|
||||
layer: ""
|
||||
inherit_alpha: true
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||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
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||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
custom_type: 0
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||||
}
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||||
material: "/builtins/materials/gui.material"
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||||
adjust_reference: ADJUST_REFERENCE_PARENT
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||||
max_nodes: 512
|
@ -0,0 +1,76 @@
|
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--- For component interest functions
|
||||
--- see https://github.com/Insality/druid/blob/develop/docs_md/02-creating_custom_components.md
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||||
--- Require this component in you gui file:
|
||||
--- local ButtonComponent = require("example.examples.data_list.with_component.button_component.button_component")
|
||||
--- And create this component via:
|
||||
--- self.button_component = self.druid:new(ButtonComponent, template, nodes)
|
||||
|
||||
local Event = require("druid.event")
|
||||
local component = require("druid.component")
|
||||
|
||||
---@class button_component: druid.base_component
|
||||
---@field root node
|
||||
---@field text druid.text
|
||||
---@field druid druid_instance
|
||||
local ButtonComponent = component.create("button_component")
|
||||
|
||||
local SCHEME = {
|
||||
ROOT = "root",
|
||||
TEXT = "text",
|
||||
ICON = "icon",
|
||||
CHECKBOX = "checkbox"
|
||||
}
|
||||
|
||||
|
||||
---@param template string
|
||||
---@param nodes table<hash, node>
|
||||
function ButtonComponent:init(template, nodes)
|
||||
self:set_template(template)
|
||||
self:set_nodes(nodes)
|
||||
self.druid = self:get_druid()
|
||||
|
||||
self.root = self:get_node(SCHEME.ROOT)
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||||
self.text = self.druid:new_text(SCHEME.TEXT)
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||||
self.checkbox = self:get_node(SCHEME.CHECKBOX)
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||||
|
||||
self.button = self.druid:new_button(self.root, self._on_click)
|
||||
|
||||
self.on_click = Event()
|
||||
end
|
||||
|
||||
|
||||
function ButtonComponent:set_data(data)
|
||||
self._data = data
|
||||
self.text:set_to("Element: " .. data.value)
|
||||
self:set_checked(self._data.is_checked)
|
||||
end
|
||||
|
||||
|
||||
function ButtonComponent:get_data()
|
||||
return self._data
|
||||
end
|
||||
|
||||
|
||||
function ButtonComponent:set_checked(state)
|
||||
self._data.is_checked = state
|
||||
gui.set_enabled(self.checkbox, state)
|
||||
end
|
||||
|
||||
|
||||
function ButtonComponent:set_click_zone(node)
|
||||
self.button:set_click_zone(node)
|
||||
end
|
||||
|
||||
|
||||
function ButtonComponent:on_remove()
|
||||
self.on_click:clear()
|
||||
end
|
||||
|
||||
|
||||
function ButtonComponent:_on_click()
|
||||
self.on_click:trigger(self)
|
||||
end
|
||||
|
||||
|
||||
|
||||
return ButtonComponent
|
@ -0,0 +1,37 @@
|
||||
name: "data_list_with_component"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"data_list_with_component\"\n"
|
||||
" component: \"/example/examples/data_list/with_component/with_component.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
528
example/examples/data_list/with_component/with_component.gui
Normal file
528
example/examples/data_list/with_component/with_component.gui
Normal file
@ -0,0 +1,528 @@
|
||||
script: "/example/examples/data_list/with_component/with_component.gui_script"
|
||||
fonts {
|
||||
name: "game"
|
||||
font: "/example/assets/fonts/game.font"
|
||||
}
|
||||
textures {
|
||||
name: "kenney"
|
||||
texture: "/example/assets/images/kenney.atlas"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 300.0
|
||||
y: 415.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 600.0
|
||||
y: 830.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 370.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.75
|
||||
y: 0.75
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 700.0
|
||||
y: 60.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Click to select component in DataList"
|
||||
font: "game"
|
||||
id: "text_hint_horizontal"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 200.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 450.0
|
||||
y: 400.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 0.8
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: ""
|
||||
id: "data_list_view"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_N
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_STENCIL
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 450.0
|
||||
y: 400.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 0.6
|
||||
z: 0.4
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: ""
|
||||
id: "data_list_content"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_N
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "data_list_view"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 157.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "button_component"
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/examples/data_list/with_component/button_component/button_component.gui"
|
||||
template_node_child: false
|
||||
custom_type: 0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 450.0
|
||||
y: 80.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "button_component/root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "button_component"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 20.0
|
||||
y: 20.0
|
||||
z: 20.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: -50.0
|
||||
y: 8.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 300.0
|
||||
y: 50.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Record: 1"
|
||||
font: "game"
|
||||
id: "button_component/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "button_component/root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 175.0
|
||||
y: 6.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 49.0
|
||||
y: 49.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/back_green"
|
||||
id: "button_component/icon"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "button_component/root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
custom_type: 0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 2.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 21.0
|
||||
y: 20.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/checkmark"
|
||||
id: "button_component/checkbox"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "button_component/icon"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
custom_type: 0
|
||||
}
|
||||
layers {
|
||||
name: "image"
|
||||
}
|
||||
layers {
|
||||
name: "text"
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
@ -0,0 +1,89 @@
|
||||
local druid = require("druid.druid")
|
||||
|
||||
local ButtonComponent = require("example.examples.data_list.with_component.button_component.button_component")
|
||||
|
||||
|
||||
local function on_element_add(self, index, node, instance)
|
||||
print("Add element from DataList at index", index, node)
|
||||
end
|
||||
|
||||
|
||||
local function on_element_remove(self, index)
|
||||
print("Remove element from DataList at index", index)
|
||||
end
|
||||
|
||||
|
||||
local function on_button_click(self, button)
|
||||
-- Since we change data of other records, we need to change raw data and change state of
|
||||
-- created components
|
||||
local data = self.data_list:get_data()
|
||||
for _, entry in pairs(data) do
|
||||
entry.is_checked = false
|
||||
end
|
||||
|
||||
-- This is way to access all current created DataList components
|
||||
local components = self.data_list:get_created_components()
|
||||
for _, component in pairs(components) do
|
||||
component:set_checked(component == button)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function create_element(self, data)
|
||||
local nodes = gui.clone_tree(self.prefab)
|
||||
-- Create custom component to pass it to DataList
|
||||
local button = self.druid:new(ButtonComponent, "button_component", nodes)
|
||||
-- Prefab is disabled, so need to enable it for new component
|
||||
gui.set_enabled(button.root, true)
|
||||
button:set_data(data)
|
||||
button:set_click_zone(self.scroll.view_node)
|
||||
button.on_click:subscribe(on_button_click, self)
|
||||
|
||||
return button.root, button
|
||||
end
|
||||
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.prefab = gui.get_node("button_component/root")
|
||||
gui.set_enabled(self.prefab, false)
|
||||
|
||||
self.scroll = self.druid:new_scroll("data_list_view", "data_list_content")
|
||||
self.scroll:set_horizontal_scroll(false)
|
||||
self.grid = self.druid:new_static_grid("data_list_content", self.prefab, 1)
|
||||
self.data_list = self.druid:new_data_list(self.scroll, self.grid, create_element)
|
||||
|
||||
self.data = {}
|
||||
for i = 1, 100 do
|
||||
table.insert(self.data, {
|
||||
is_checked = false,
|
||||
value = i
|
||||
})
|
||||
end
|
||||
|
||||
self.data_list:set_data(self.data)
|
||||
-- Custom callbacks for more management in DataList
|
||||
self.data_list.on_element_add:subscribe(on_element_add)
|
||||
self.data_list.on_element_remove:subscribe(on_element_remove)
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
Loading…
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Reference in New Issue
Block a user