Add initial Druid tests

This commit is contained in:
Insality 2022-09-11 12:16:20 +03:00
parent cb5df2b5bc
commit a6de0128bd
8 changed files with 195 additions and 4 deletions

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@ -49,4 +49,8 @@ globals = {
"resource",
"defos",
"html5",
"describe",
"before",
"after",
"it",
}

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@ -445,4 +445,4 @@ And yeah, the new **Druid** logo is here!
- **#189** [System] Add optional flag to `component:set_input_priority` to mark it as temporary. It will reset to default input priority after the `component:reset_input_priority`
- **#204** [System] Fix: wrong code example link, if open example from direct URL
- **#202** [System] Enabled stencil check to true by default. To disable this, use `druid.no_stencil_check` in game.project settings
- [Examples] Add layout, layout fit, progres bar, data list + component examples
- [Examples] Add layout, layout fit, progress bar, data list + component examples

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@ -145,7 +145,7 @@ local function on_button_release(self)
self.can_action = false
local time = socket.gettime()
local is_long_click = (time - self.last_pressed_time) > self.style.LONGTAP_TIME
local is_long_click = (time - self.last_pressed_time) >= self.style.LONGTAP_TIME
is_long_click = is_long_click and self.on_long_click:is_exist()
local is_double_click = (time - self.last_released_time) < self.style.DOUBLETAP_TIME

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@ -0,0 +1,22 @@
local M = {}
function M.click_pressed(x, y)
return hash("touch"), {
pressed = true,
x = x,
y = y,
}
end
function M.click_released(x, y)
return hash("touch"), {
released = true,
x = x,
y = y,
}
end
return M

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@ -0,0 +1,18 @@
local mock = require("deftest.mock.mock")
local M = {}
-- Userdata type instead of script self
function M.get_context()
return vmath.vector()
end
function M.get_function()
local listener = {}
listener.callback = function() end
mock.mock(listener)
return function(...) listener.callback(...) end, listener.callback
end
return M

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@ -1,7 +1,8 @@
local deftest = require "deftest.deftest"
local deftest = require("deftest.deftest")
local tests = {
-- Test list
require("test.tests.test_button"),
}

129
test/tests/test_button.lua Normal file
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@ -0,0 +1,129 @@
local mock_gui = require("deftest.mock.gui")
local mock_time = require("deftest.mock.time")
local mock_input = require("test.helper.mock_input")
local test_helper = require("test.helper.test_helper")
local druid_system = require("druid.druid")
return function()
local druid = nil
local context = test_helper.get_context()
describe("Druid Button", function()
before(function()
mock_gui.mock()
mock_time.mock()
mock_time.set(60)
druid = druid_system.new(context)
end)
after(function()
mock_gui.unmock()
mock_time.unmock()
druid:final(context)
druid = nil
end)
it("Should do usual click", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
local is_clicked_pressed = druid:on_input(mock_input.click_pressed(10, 10))
local is_clicked_released = druid:on_input(mock_input.click_released(20, 10))
assert(is_clicked_pressed)
assert(is_clicked_released)
assert(on_click_mock.calls == 1)
assert(on_click_mock.params[1] == context)
assert(on_click_mock.params[2] == button_params)
assert(on_click_mock.params[3] == instance)
end)
it("Should do long click if exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local on_long_click, on_long_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance.on_long_click:subscribe(on_long_click)
druid:on_input(mock_input.click_pressed(10, 10))
mock_time.elapse(0.3)
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
assert(on_long_click_mock.calls == 0)
druid:on_input(mock_input.click_pressed(10, 10))
mock_time.elapse(0.5)
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
assert(on_long_click_mock.calls == 1)
assert(on_long_click_mock.params[1] == context)
assert(on_long_click_mock.params[2] == button_params)
assert(on_long_click_mock.params[3] == instance)
end)
it("Should do not long click if not exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
druid:new_button(button, on_click, button_params)
druid:on_input(mock_input.click_pressed(10, 10))
mock_time.elapse(0.5)
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
end)
it("Should do double click if exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
local on_double_click, on_double_click_mock = test_helper.get_function()
local instance = druid:new_button(button, on_click, button_params)
instance.on_double_click:subscribe(on_double_click)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
mock_time.elapse(0.1)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 1)
assert(on_double_click_mock.calls == 1)
assert(on_double_click_mock.params[1] == context)
assert(on_double_click_mock.params[2] == button_params)
assert(on_double_click_mock.params[3] == instance)
mock_time.elapse(1)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
mock_time.elapse(0.5) -- The double click should not register, big time between clicks
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
print(on_click_mock.calls, on_double_click_mock.calls)
assert(on_click_mock.calls == 3)
assert(on_double_click_mock.calls == 1)
end)
it("Should do not double click if not exists", function()
local button = mock_gui.add_box("button", 0, 0, 100, 50)
local button_params = {}
local on_click, on_click_mock = test_helper.get_function()
druid:new_button(button, on_click, button_params)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
mock_time.elapse(0.1)
druid:on_input(mock_input.click_pressed(10, 10))
druid:on_input(mock_input.click_released(20, 10))
assert(on_click_mock.calls == 2)
end)
end)
end

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@ -0,0 +1,17 @@
local mock_gui = require "deftest.mock.gui"
return function()
describe("Eva lang", function()
before(function()
mock_gui.mock()
end)
after(function()
mock_gui.unmock()
end)
it("Should do something right", function()
assert(2 == 1 + 1)
end)
end)
end