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#66 Add set_whitelist and set_blacklist functions
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@ -212,4 +212,5 @@ Have a good day.
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- If true - Static Grid will by always align to content anchor.
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- If false (currently behaviour) - all poses for static grid is predefined and not depends on element's count (see example: static grid and static grid with dynamic poses)
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- **#132** Add example with grid add/remove with animations
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- **#112** Allow remap default Druid input bindings.
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- **#112** Allow remap default Druid input bindings.
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- **#66** Add `druid:set_whitelist()` and `druid.set_blacklist()` functions. It's affects only on input process step, you can allow/forbid interact with list of specific components
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@ -351,6 +351,26 @@ function BaseComponent.__remove_children(self, children)
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end
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--- Return all children components, recursive
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-- @tparam BaseComponent self
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-- @treturn table Array of childrens if the Druid component instance
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function BaseComponent.get_childrens(self)
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local childrens = {}
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for i = 1, #self._meta.children do
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local children = self._meta.children[i]
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table.insert(childrens, children)
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local recursive_childrens = children:get_childrens()
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for j = 1, #recursive_childrens do
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table.insert(childrens, recursive_childrens[j])
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end
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end
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return childrens
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end
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--- Create new component. It will inheritance from basic
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-- druid component.
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-- @tparam string name BaseComponent name
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@ -132,8 +132,8 @@ local function check_sort_input_stack(self, components)
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local component = components[i]
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if component:_is_input_priority_changed() then
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is_need_sort_input_stack = true
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component:_reset_input_priority_changed()
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end
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component:_reset_input_priority_changed()
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end
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if is_need_sort_input_stack then
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@ -142,7 +142,35 @@ local function check_sort_input_stack(self, components)
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end
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local function process_input(action_id, action, components, is_input_consumed)
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--- Check whitelists and blacklists for input components
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local function can_use_input_component(self, component)
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local can_by_whitelist = true
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local can_by_blacklist = true
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if self._input_whitelist and #self._input_whitelist > 0 then
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if helper.contains(self._input_whitelist, component) then
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can_by_whitelist = true
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else
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can_by_whitelist = false
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end
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end
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if self._input_blacklist and #self._input_blacklist > 0 then
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if helper.contains(self._input_blacklist, component) then
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can_by_blacklist = false
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else
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can_by_blacklist = true
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end
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end
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return can_by_blacklist and can_by_whitelist
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end
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local function process_input(self, action_id, action, components)
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local is_input_consumed = false
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if #components == 0 then
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return is_input_consumed
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end
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@ -150,7 +178,7 @@ local function process_input(action_id, action, components, is_input_consumed)
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for i = #components, 1, -1 do
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local component = components[i]
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local meta = component._meta
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if meta.input_enabled then
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if meta.input_enabled and can_use_input_component(self, component) then
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if not is_input_consumed then
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is_input_consumed = component:on_input(action_id, action)
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else
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@ -177,6 +205,9 @@ function DruidInstance.initialize(self, context, style)
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self._late_remove = {}
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self.url = msg.url()
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self._input_blacklist = nil
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self._input_whitelist = nil
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self.components = {}
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for i = 1, #base_component.ALL_INTERESTS do
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self.components[base_component.ALL_INTERESTS[i]] = {}
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@ -294,13 +325,13 @@ end
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-- @tparam DruidInstance self
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-- @tparam hash action_id Action_id from on_input
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-- @tparam table action Action from on_input
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-- @treturn bool The boolean value is input was consumed
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function DruidInstance.on_input(self, action_id, action)
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self._is_input_processing = true
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local is_input_consumed = false
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local components = self.components[base_component.ON_INPUT]
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check_sort_input_stack(self, components)
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is_input_consumed = process_input(action_id, action, components, is_input_consumed)
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local is_input_consumed = process_input(self, action_id, action, components)
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self._is_input_processing = false
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@ -376,6 +407,7 @@ end
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--- Druid on language change.
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-- This one called by global gruid.on_language_change, but can be
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-- call manualy to update all translations
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-- @tparam DruidInstance self
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-- @function druid.on_language_change
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function DruidInstance.on_language_change(self)
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local components = self.components[base_component.ON_LANGUAGE_CHANGE]
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@ -385,6 +417,52 @@ function DruidInstance.on_language_change(self)
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end
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--- Set whitelist components for input processing.
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-- If whitelist is not empty and component not contains in this list,
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-- component will be not processed on input step
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-- @tparam DruidInstance self
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-- @tparam[opt=nil] table|Component whitelist_components The array of component to whitelist
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-- @function druid.set_whitelist
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function DruidInstance.set_whitelist(self, whitelist_components)
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if whitelist_components and whitelist_components.isInstanceOf then
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whitelist_components = { whitelist_components }
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end
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for i = 1, #whitelist_components do
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local component = whitelist_components[i]
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local childrens = component:get_childrens()
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for j = 1, #childrens do
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table.insert(whitelist_components, childrens[j])
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end
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end
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self._input_whitelist = whitelist_components
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end
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--- Set blacklist components for input processing.
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-- If blacklist is not empty and component contains in this list,
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-- component will be not processed on input step
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-- @tparam DruidInstance self
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-- @tparam[opt=nil] table|Component blacklist_components The array of component to blacklist
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-- @function druid.set_blacklist
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function DruidInstance.set_blacklist(self, blacklist_components)
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if blacklist_components and blacklist_components.isInstanceOf then
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blacklist_components = { blacklist_components }
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end
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for i = 1, #blacklist_components do
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local component = blacklist_components[i]
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local childrens = component:get_childrens()
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for j = 1, #childrens do
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table.insert(blacklist_components, childrens[j])
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end
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end
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self._input_blacklist = blacklist_components
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end
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--- Create button basic component
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-- @tparam DruidInstance self
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-- @tparam node node Gui node
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@ -1058,3 +1058,66 @@ embedded_instances {
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z: 1.0
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}
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}
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embedded_instances {
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id: "system_whitelist_blacklist"
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data: "components {\n"
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" id: \"screen_factory\"\n"
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" component: \"/monarch/screen_factory.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" properties {\n"
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" id: \"screen_id\"\n"
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" value: \"system_whitelist_blacklist\"\n"
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"popup\"\n"
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" value: \"true\"\n"
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/system/whitelist_blacklist/whitelist_blacklist.collection\\\"\\n"
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"load_dynamically: false\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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@ -130,6 +130,7 @@ local function init_lobby(self)
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self.lobby_grid:add(get_title(self, "System"))
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self.lobby_grid:add(get_button_disabled(self, "Styles"))
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self.lobby_grid:add(get_button(self, "Whitelist / Blacklist", "system_whitelist_blacklist"))
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self.lobby_grid:add(get_button_disabled(self, "Custom components"))
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self.lobby_grid:add(get_button_disabled(self, "Component interests"))
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self.lobby_grid:add(get_button_disabled(self, "Nested Druids"))
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@ -0,0 +1,37 @@
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name: "whitelist_blacklist"
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scale_along_z: 0
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embedded_instances {
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id: "go"
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data: "components {\n"
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" id: \"whitelist_blacklist\"\n"
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" component: \"/example/examples/system/whitelist_blacklist/whitelist_blacklist.gui\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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1864
example/examples/system/whitelist_blacklist/whitelist_blacklist.gui
Normal file
1864
example/examples/system/whitelist_blacklist/whitelist_blacklist.gui
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,66 @@
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local druid = require("druid.druid")
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local function click_callback(self)
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print("Just tap callback")
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end
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function init(self)
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self.druid_whitelist = druid.new(self)
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-- Whitelist
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self.button_wl_left = self.druid_whitelist:new_button("button_whitelist_1/button", click_callback)
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self.button_wl_middle = self.druid_whitelist:new_button("button_whitelist_2/button", click_callback)
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self.button_wl_right = self.druid_whitelist:new_button("button_whitelist_3/button", click_callback)
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self.druid_whitelist:set_whitelist(self.button_wl_left)
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self.druid_blacklist = druid.new(self)
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-- Blacklist
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self.button_bl_left = self.druid_blacklist:new_button("button_blacklist_1/button", click_callback)
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self.button_bl_middle = self.druid_blacklist:new_button("button_blacklist_2/button", click_callback)
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self.button_bl_right = self.druid_blacklist:new_button("button_blacklist_3/button", click_callback)
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self.druid_blacklist:set_blacklist(self.button_bl_left)
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self.druid_wb = druid.new(self)
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-- Blacklist and Whitelist
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self.button_wb_left = self.druid_wb:new_button("button_wb_1/button", click_callback)
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self.button_wb_middle = self.druid_wb:new_button("button_wb_2/button", click_callback)
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self.button_wb_right = self.druid_wb:new_button("button_wb_3/button", click_callback)
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self.druid_wb:set_whitelist(self.button_wb_left)
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self.druid_wb:set_blacklist(self.button_wb_left)
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end
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function final(self)
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self.druid_whitelist:final()
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self.druid_blacklist:final()
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self.druid_wb:final()
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end
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function update(self, dt)
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self.druid_whitelist:update(dt)
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self.druid_blacklist:update(dt)
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self.druid_wb:update(dt)
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end
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function on_message(self, message_id, message, sender)
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self.druid_whitelist:on_message(message_id, message, sender)
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self.druid_blacklist:on_message(message_id, message, sender)
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self.druid_wb:on_message(message_id, message, sender)
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end
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function on_input(self, action_id, action)
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local result_1 = self.druid_whitelist:on_input(action_id, action)
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local result_2 = self.druid_blacklist:on_input(action_id, action)
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local result_3 = self.druid_wb:on_input(action_id, action)
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return result_1 or result_2 or result_3
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end
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