#53 Add init all interests arrays, fix final on empty druid instance

This commit is contained in:
Insality 2020-05-07 23:16:37 +03:00
parent 0cc848b53f
commit 94e882577b
3 changed files with 46 additions and 46 deletions

View File

@ -162,9 +162,11 @@ end
-- by `Component.static.create`
-- @function component:initialize
-- @tparam string name Component name
-- @tparam table interest List of component's interest
-- @tparam[opt={}] table interest List of component's interest
-- @local
function Component.initialize(self, name, interest)
interest = interest or {}
self._component = {
name = name,
interest = interest
@ -176,7 +178,7 @@ end
-- druid component.
-- @function Component.create
-- @tparam string name Component name
-- @tparam table interest List of component's interest
-- @tparam[opt={}] table interest List of component's interest
function Component.static.create(name, interest)
-- Yea, inheritance here
local new_class = class(name, Component)

View File

@ -37,6 +37,19 @@ M.ON_LAYOUT_CHANGE = hash("on_layout_change")
M.ON_LANGUAGE_CHANGE = hash("on_language_change")
M.ALL_INTERESTS = {
M.ALL,
M.ON_INPUT,
M.ON_UPDATE,
M.ON_MESSAGE,
M.ON_FOCUS_LOST,
M.ON_INPUT_HIGH,
M.ON_FOCUS_GAINED,
M.ON_LAYOUT_CHANGE,
M.ON_LANGUAGE_CHANGE,
}
M.PIVOTS = {
[gui.PIVOT_CENTER] = vmath.vector3(0),
[gui.PIVOT_N] = vmath.vector3(0, 0.5, 0),

View File

@ -63,30 +63,24 @@ local function create(self, instance_class)
local instance = instance_class()
instance:setup_component(self._context, self._style)
self.components[const.ALL] = self.components[const.ALL] or {}
table.insert(self.components[const.ALL], instance)
local register_to = instance:get_interests()
if register_to then
for i = 1, #register_to do
local interest = register_to[i]
if not self.components[interest] then
self.components[interest] = {}
end
table.insert(self.components[interest], instance)
if const.UI_INPUT[interest] then
input_init(self)
end
end
end
return instance
end
local function process_input(action_id, action, components, is_input_consumed)
if not components then
if #components == 0 then
return is_input_consumed
end
@ -130,7 +124,11 @@ function Druid.initialize(self, context, style)
self._style = style or settings.default_style
self._deleted = false
self.url = msg.url()
self.components = {}
for i = 1, #const.ALL_INTERESTS do
self.components[const.ALL_INTERESTS[i]] = {}
end
end
@ -182,7 +180,6 @@ function Druid.remove(self, component)
end
local interests = component:get_interests()
if interests then
for i = 1, #interests do
local interest = interests[i]
local components = self.components[interest]
@ -193,7 +190,6 @@ function Druid.remove(self, component)
end
end
end
end
--- Druid update function
@ -201,12 +197,10 @@ end
-- @tparam number dt Delta time
function Druid.update(self, dt)
local components = self.components[const.ON_UPDATE]
if components then
for i = 1, #components do
components[i]:update(dt)
end
end
end
--- Druid on_input function
@ -233,6 +227,7 @@ end
-- @tparam hash sender Sender from on_message
function Druid.on_message(self, message_id, message, sender)
local specific_ui_message = const.SPECIFIC_UI_MESSAGES[message_id]
if specific_ui_message then
local components = self.components[message_id]
if components then
@ -243,13 +238,11 @@ function Druid.on_message(self, message_id, message, sender)
end
else
local components = self.components[const.ON_MESSAGE]
if components then
for i = 1, #components do
components[i]:on_message(message_id, message, sender)
end
end
end
end
--- Druid on focus lost interest function.
@ -257,12 +250,10 @@ end
-- @function druid:on_focus_lost
function Druid.on_focus_lost(self)
local components = self.components[const.ON_FOCUS_LOST]
if components then
for i = 1, #components do
components[i]:on_focus_lost()
end
end
end
--- Druid on focus gained interest function.
@ -270,12 +261,10 @@ end
-- @function druid:on_focus_gained
function Druid.on_focus_gained(self)
local components = self.components[const.ON_FOCUS_GAINED]
if components then
for i = 1, #components do
components[i]:on_focus_gained()
end
end
end
--- Druid on layout change function.
@ -283,12 +272,10 @@ end
-- @function druid:on_layout_change
function Druid.on_layout_change(self)
local components = self.components[const.ON_LAYOUT_CHANGE]
if components then
for i = 1, #components do
components[i]:on_layout_change()
end
end
end
--- Druid on language change.
@ -297,12 +284,10 @@ end
-- @function druid.on_language_change
function Druid.on_language_change(self)
local components = self.components[const.ON_LANGUAGE_CHANGE]
if components then
for i = 1, #components do
components[i]:on_language_change()
end
end
end
--- Create button basic component