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Update example app
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{"content":[{"name":"game.projectc","size":2838,"pieces":[{"name":"game.projectc0","offset":0}]},{"name":"game.arci","size":5008,"pieces":[{"name":"game.arci0","offset":0}]},{"name":"game.arcd","size":279217,"pieces":[{"name":"game.arcd0","offset":0}]},{"name":"game.dmanifest","size":10936,"pieces":[{"name":"game.dmanifest0","offset":0}]},{"name":"game.public.der","size":162,"pieces":[{"name":"game.public.der0","offset":0}]}]}
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{"content":[{"name":"game.projectc","size":3140,"pieces":[{"name":"game.projectc0","offset":0}]},{"name":"game.arci","size":5168,"pieces":[{"name":"game.arci0","offset":0}]},{"name":"game.arcd","size":287011,"pieces":[{"name":"game.arcd0","offset":0}]},{"name":"game.dmanifest","size":11332,"pieces":[{"name":"game.dmanifest0","offset":0}]},{"name":"game.public.der","size":162,"pieces":[{"name":"game.public.der0","offset":0}]}]}
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[project]
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title = druid
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version = 0.4.0
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version = 0.5.0
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write_log = 0
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compress_archive = 1
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@ -30,6 +30,7 @@ world_count = 4
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gravity_x = 0
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gravity_z = 0
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scale = 1
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allow_dynamic_transforms = 0
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debug_scale = 30
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max_collisions = 64
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max_contacts = 128
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@ -49,6 +50,10 @@ max_draw_calls = 1024
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max_characters = 8192
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max_debug_vertices = 10000
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texture_profiles = /example/custom.texture_profiles
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verify_graphics_calls = 1
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[shader]
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output_spirv = 0
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[sound]
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gain = 1
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@ -56,6 +61,7 @@ max_sound_data = 128
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max_sound_buffers = 32
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max_sound_sources = 16
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max_sound_instances = 256
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max_component_count = 32
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[resource]
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http_cache = 0
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@ -85,6 +91,7 @@ max_particle_count = 1024
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[collection]
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max_instances = 1024
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max_input_stack_entries = 16
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[collection_proxy]
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max_count = 8
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@ -96,24 +103,30 @@ max_count = 128
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max_count = 128
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[ios]
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launch_screen = /builtins/manifests/ios/LaunchScreen.storyboardc
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pre_renderered_icons = 0
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bundle_identifier = example.unnamed
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infoplist = /builtins/manifests/ios/Info.plist
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default_language = en
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localizations = en
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[android]
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version_code = 1
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minimum_sdk_version = 16
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target_sdk_version = 28
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target_sdk_version = 29
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package = com.insality.druid
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manifest = /builtins/manifests/android/AndroidManifest.xml
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iap_provider = GooglePlay
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input_method = HiddenInputField
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immersive_mode = 0
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display_cutout = 1
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debuggable = 0
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[osx]
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infoplist = /builtins/manifests/osx/Info.plist
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bundle_identifier = example.unnamed
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default_language = en
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localizations = en
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[windows]
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<meta name="apple-mobile-web-app-capable" content="yes">
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<!-- The above 4 meta tags *must* come first in the head; any other head content must come *after* these tags -->
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<title>druid 0.4.0</title>
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<title>druid 0.5.0</title>
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<style type='text/css'>
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/* Disable user selection to avoid strange bug in Chrome on Windows:
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* Selecting a text outside the canvas, then clicking+draging would
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