Documentation experiments

This commit is contained in:
Insality
2020-02-23 22:57:44 +03:00
parent 5c576e6059
commit 822db35e84
25 changed files with 1071 additions and 1057 deletions

View File

@@ -38,15 +38,12 @@
<h2>Modules</h2>
<ul class="nowrap">
<li><a href="../modules/component.html">component</a></li>
<li><a href="../modules/druid.html">druid</a></li>
<li><a href="../modules/druid.back_handler.html">druid.back_handler</a></li>
<li><a href="../modules/druid.blocker.html">druid.blocker</a></li>
<li><a href="../modules/druid.button.html">druid.button</a></li>
<li><a href="../modules/druid.checkbox.html">druid.checkbox</a></li>
<li><a href="../modules/druid.checkbox_group.html">druid.checkbox_group</a></li>
<li><a href="../modules/druid.grid.html">druid.grid</a></li>
<li><a href="../modules/druid.helper.html">druid.helper</a></li>
<li><a href="../modules/druid.input.html">druid.input</a></li>
<li><a href="../modules/druid.lang_text.html">druid.lang_text</a></li>
<li><a href="../modules/druid.progress.html">druid.progress</a></li>
@@ -55,7 +52,10 @@
<li><a href="../modules/druid.slider.html">druid.slider</a></li>
<li><a href="../modules/druid.text.html">druid.text</a></li>
<li><a href="../modules/druid.timer.html">druid.timer</a></li>
<li><a href="../modules/component.html">component</a></li>
<li><a href="../modules/druid.html">druid</a></li>
<li><a href="../modules/druid_event.html">druid_event</a></li>
<li><a href="../modules/druid.helper.html">druid.helper</a></li>
<li><a href="../modules/druid_instance.html">druid_instance</a></li>
</ul>
@@ -72,29 +72,29 @@
<h2><a href="#Functions">Functions</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#init">init(self, index[, skip_cb])</a></td>
<td class="summary">Scroll to item in scroll by point index</td>
</tr>
<tr>
<td class="name" nowrap><a href="#on_point_move">on_point_move(self, callback)</a></td>
<td class="summary">Set the callback on scrolling to point (if exist)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#scroll_to">scroll_to(vector3[, is_instant])</a></td>
<td class="summary">Start scroll to target point</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_border">set_border(self, border)</a></td>
<td class="summary">Set the scroll possibly area</td>
<td class="name" nowrap><a href="#init">init(self, index[, skip_cb])</a></td>
<td class="summary">Scroll to item in scroll by point index</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_points">set_points(self, points)</a></td>
<td class="summary">Set points of interest.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_inert">set_inert(self, state)</a></td>
<td class="summary">Enable or disable scroll inert.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_points">set_points(self, points)</a></td>
<td class="summary">Set points of interest.</td>
<td class="name" nowrap><a href="#on_point_move">on_point_move(self, callback)</a></td>
<td class="summary">Set the callback on scrolling to point (if exist)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_border">set_border(self, border)</a></td>
<td class="summary">Set the scroll possibly area</td>
</tr>
</table>
@@ -105,61 +105,6 @@
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
<dl class="function">
<dt>
<a name = "init"></a>
<strong>init(self, index[, skip_cb])</strong>
</dt>
<dd>
Scroll to item in scroll by point index
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">index</span>
<span class="types"><span class="type">number</span></span>
Point index
</li>
<li><span class="parameter">skip_cb</span>
<span class="types"><span class="type">boolean</span></span>
If true, skip the point callback
(<em>optional</em>)
</li>
</ul>
</dd>
<dt>
<a name = "on_point_move"></a>
<strong>on_point_move(self, callback)</strong>
</dt>
<dd>
Set the callback on scrolling to point (if exist)
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">callback</span>
<span class="types"><span class="type">function</span></span>
Callback on scroll to point of interest
</li>
</ul>
</dd>
<dt>
<a name = "scroll_to"></a>
<strong>scroll_to(vector3[, is_instant])</strong>
@@ -192,11 +137,11 @@
</dd>
<dt>
<a name = "set_border"></a>
<strong>set_border(self, border)</strong>
<a name = "init"></a>
<strong>init(self, index[, skip_cb])</strong>
</dt>
<dd>
Set the scroll possibly area
Scroll to item in scroll by point index
<h3>Parameters:</h3>
@@ -205,9 +150,40 @@
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">border</span>
<span class="types"><span class="type">vmath.vector3</span></span>
Size of scrolling area
<li><span class="parameter">index</span>
<span class="types"><span class="type">number</span></span>
Point index
</li>
<li><span class="parameter">skip_cb</span>
<span class="types"><span class="type">boolean</span></span>
If true, skip the point callback
(<em>optional</em>)
</li>
</ul>
</dd>
<dt>
<a name = "set_points"></a>
<strong>set_points(self, points)</strong>
</dt>
<dd>
Set points of interest.
Scroll will always centered on closer points
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">points</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Array of vector3 points
</li>
</ul>
@@ -244,12 +220,11 @@
</dd>
<dt>
<a name = "set_points"></a>
<strong>set_points(self, points)</strong>
<a name = "on_point_move"></a>
<strong>on_point_move(self, callback)</strong>
</dt>
<dd>
Set points of interest.
Scroll will always centered on closer points
Set the callback on scrolling to point (if exist)
<h3>Parameters:</h3>
@@ -258,9 +233,34 @@
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Component instance
</li>
<li><span class="parameter">points</span>
<li><span class="parameter">callback</span>
<span class="types"><span class="type">function</span></span>
Callback on scroll to point of interest
</li>
</ul>
</dd>
<dt>
<a name = "set_border"></a>
<strong>set_border(self, border)</strong>
</dt>
<dd>
Set the scroll possibly area
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.3/manual.html#6.6">table</a></span>
Array of vector3 points
Component instance
</li>
<li><span class="parameter">border</span>
<span class="types"><span class="type">vmath.vector3</span></span>
Size of scrolling area
</li>
</ul>
@@ -276,7 +276,7 @@
</div> <!-- id="main" -->
<div id="about">
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
<i style="float:right;">Last updated 2020-02-23 13:01:03 </i>
<i style="float:right;">Last updated 2020-02-23 22:54:59 </i>
</div> <!-- id="about" -->
</div> <!-- id="container" -->
</body>