mirror of
https://github.com/Insality/druid.git
synced 2025-09-27 10:02:18 +02:00
Renamed Md docs (for ordering)
This commit is contained in:
105
docs_md/02-creating_custom_components.md
Normal file
105
docs_md/02-creating_custom_components.md
Normal file
@@ -0,0 +1,105 @@
|
||||
# Creating custom components
|
||||
|
||||
## Overview
|
||||
Druid allows you to create your custom components from druid basic components or other custom components
|
||||
|
||||
|
||||
## Custom components
|
||||
Basic custom component template looks like this:
|
||||
```lua
|
||||
local const = require("druid.const")
|
||||
local component = require("druid.component")
|
||||
|
||||
local M = component.create("your_component")
|
||||
|
||||
-- Component constructor
|
||||
function M.init(self, ...)
|
||||
end
|
||||
|
||||
-- Call only if exist interest: const.ON_UPDATE
|
||||
function M.update(self, dt)
|
||||
end
|
||||
|
||||
-- Call only if exist interest: const.ON_INPUT or const.ON_INPUT_HIGH
|
||||
function M.on_input(self, action_id, action)
|
||||
end
|
||||
|
||||
-- Call only if exist interest: const.ON_MESSAGE
|
||||
function M.on_message(self, message_id, message, sender)
|
||||
end
|
||||
|
||||
-- Call only if component with ON_CHANGE_LANGUAGE interest
|
||||
function M.on_change_language(self)
|
||||
end
|
||||
|
||||
-- Call only if component with ON_LAYOUT_CHANGE interest
|
||||
function M.on_layout_change(self)
|
||||
end
|
||||
|
||||
return M
|
||||
```
|
||||
|
||||
|
||||
Add your custom component to druid via `druid.register`
|
||||
```lua
|
||||
local druid = require("druid.druid")
|
||||
local my_component = require("my.amazing.component")
|
||||
|
||||
local function init(self)
|
||||
druid.register("my_component", my_component)
|
||||
end
|
||||
```
|
||||
|
||||
### Interest
|
||||
Interest - is a way to indicate what events your component will respond to.
|
||||
There is next interests in druid:
|
||||
- **ON_MESSAGE** - component will receive messages from on_message
|
||||
|
||||
- **ON_UPDATE** - component will be updated from update
|
||||
|
||||
- **ON_INPUT_HIGH** - component will receive input from on_input, before other components with ON_INPUT
|
||||
|
||||
- **ON_INPUT** - component will receive input from on_input, after other components with ON_INPUT_HIGH
|
||||
|
||||
- **ON_CHANGE_LANGUAGE** - will call _on_change_language_ function on language change trigger
|
||||
|
||||
- **ON_LAYOUT_CHANGED** will call _on_layout_change_ function on layout change trigger
|
||||
|
||||
|
||||
## Best practice on custom components
|
||||
On each component recomended describe component scheme in next way:
|
||||
|
||||
```lua
|
||||
-- Component module
|
||||
local component = require("druid.component")
|
||||
|
||||
local M = component.create("your_component")
|
||||
|
||||
local SCHEME = {
|
||||
ROOT = "/root",
|
||||
ITEM = "/item",
|
||||
TITLE = "/title"
|
||||
}
|
||||
|
||||
function M.init(self, template_name, node_table)
|
||||
-- If component use template, setup it:
|
||||
self:set_template(template_name)
|
||||
|
||||
-- If component was cloned with gui.clone_tree, pass his nodes
|
||||
self:set_nodes(node_table)
|
||||
|
||||
-- helper can get node from gui/template/table
|
||||
local root = self:get_node(SCHEME.ROOT)
|
||||
|
||||
-- This component can spawn another druid components:
|
||||
local druid = self:get_druid()
|
||||
|
||||
-- Button self on callback is self of _this_ component
|
||||
local button = druid:new_button(...)
|
||||
|
||||
-- helper can return you the component style for current component
|
||||
-- It return by component name from
|
||||
local my_style = self:get_style()
|
||||
end
|
||||
|
||||
```
|
Reference in New Issue
Block a user