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Add button basic tests
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@ -19,4 +19,21 @@ function M.click_released(x, y)
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end
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function M.click_repeated(x, y)
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return hash("touch"), {
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repeated = true,
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x = x,
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y = y,
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}
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end
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function M.input_empty(x, y)
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return hash("touch"), {
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x = x,
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y = y,
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}
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end
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return M
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@ -8,11 +8,12 @@ function M.get_context()
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end
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function M.get_function()
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-- Callback for return value from function
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function M.get_function(callback)
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local listener = {}
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listener.callback = function() end
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listener.callback = function() if callback then return callback() end end
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mock.mock(listener)
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return function(...) listener.callback(...) end, listener.callback
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return function(...) return listener.callback(...) end, listener.callback
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end
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return M
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@ -106,7 +106,6 @@ return function()
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druid:on_input(mock_input.click_pressed(10, 10))
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druid:on_input(mock_input.click_released(20, 10))
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print(on_click_mock.calls, on_double_click_mock.calls)
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assert(on_click_mock.calls == 3)
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assert(on_double_click_mock.calls == 1)
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end)
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@ -125,5 +124,92 @@ return function()
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assert(on_click_mock.calls == 2)
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end)
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it("Should do hold click if exists", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local button_params = {}
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local on_click, on_click_mock = test_helper.get_function()
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local on_long_click, on_long_click_mock = test_helper.get_function()
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local on_hold_callback, on_hold_callback_mock = test_helper.get_function()
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local instance = druid:new_button(button, on_click, button_params)
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instance.on_long_click:subscribe(on_long_click) -- long click required for hold callback
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instance.on_hold_callback:subscribe(on_hold_callback)
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druid:on_input(mock_input.click_pressed(10, 10))
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mock_time.elapse(0.5) -- time between hold treshold and autorelease hold time
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druid:on_input(mock_input.click_repeated(10, 10))
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assert(on_click_mock.calls == 0)
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assert(on_hold_callback_mock.calls == 1)
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assert(on_hold_callback_mock.params[1] == context)
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assert(on_hold_callback_mock.params[2] == button_params)
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assert(on_hold_callback_mock.params[3] == instance)
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druid:on_input(mock_input.click_released(10, 10))
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assert(on_click_mock.calls == 0)
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assert(on_long_click_mock.calls == 1)
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end)
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it("Should do click outside if exists", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local button_params = {}
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local on_click = test_helper.get_function()
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local on_click_outside, on_click_outside_mock = test_helper.get_function()
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local instance = druid:new_button(button, on_click, button_params)
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instance.on_click_outside:subscribe(on_click_outside)
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druid:on_input(mock_input.click_pressed(-10, 10))
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druid:on_input(mock_input.click_released(-10, 10))
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assert(on_click_outside_mock.calls == 1)
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mock_time.elapse(1)
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druid:on_input(mock_input.click_pressed(10, 10))
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druid:on_input(mock_input.click_released(-10, 10))
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assert(on_click_outside_mock.calls == 2)
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end)
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it("Should not click if mouse was outside while clicking", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local button_params = {}
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local on_click, on_click_mock = test_helper.get_function()
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druid:new_button(button, on_click, button_params)
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druid:on_input(mock_input.click_pressed(10, 10))
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druid:on_input(mock_input.input_empty(-10, 10))
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druid:on_input(mock_input.click_released(20, 10))
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assert(on_click_mock.calls == 0)
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end)
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it("Should work with check function", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local button_params = {}
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local on_click, on_click_mock = test_helper.get_function()
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local instance = druid:new_button(button, on_click, button_params)
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local check_function, check_function_mock = test_helper.get_function(function() return false end)
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local failure_function, failure_function_mock = test_helper.get_function()
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instance:set_check_function(check_function, failure_function)
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druid:on_input(mock_input.click_pressed(10, 10))
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druid:on_input(mock_input.click_released(20, 10))
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assert(on_click_mock.calls == 0)
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assert(check_function_mock.calls == 1)
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assert(failure_function_mock.calls == 1)
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local check_true_function, check_function_true_mock = test_helper.get_function(function() return true end)
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instance:set_check_function(check_true_function, failure_function)
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mock_time.elapse(1)
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druid:on_input(mock_input.click_pressed(10, 10))
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druid:on_input(mock_input.click_released(20, 10))
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assert(on_click_mock.calls == 1)
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assert(check_function_true_mock.calls == 1)
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assert(failure_function_mock.calls == 1)
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end)
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end)
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end
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