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Refactor text setting methods and remove ldoc files
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@@ -157,7 +157,7 @@ end
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--- The Input constructor
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---@param click_node node Node to enabled input component
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---@param text_node node|Text Text node what will be changed on user input. You can pass text component instead of text node name Text
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---@param text_node node|druid.text Text node what will be changed on user input. You can pass text component instead of text node name Text
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---@param keyboard_type number|nil Gui keyboard type for input field
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function M:init(click_node, text_node, keyboard_type)
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self.druid = self:get_druid()
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