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Update docs, add Editor script: Create Druid GUI Script, add simple using widgets example
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144
druid/editor_scripts/create_druid_gui_script.lua
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144
druid/editor_scripts/create_druid_gui_script.lua
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local M = {}
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local function to_camel_case(snake_str)
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local components = {}
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for component in snake_str:gmatch("[^_]+") do
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table.insert(components, component:sub(1, 1):upper() .. component:sub(2))
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end
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return table.concat(components, "")
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end
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function M.create_druid_gui_script(selection)
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local gui_filepath = editor.get(selection, "path")
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local filename = gui_filepath:match("([^/]+)%.gui$")
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print("Create Druid GUI Script for", gui_filepath)
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local absolute_project_path = editor.external_file_attributes(".").path
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local widget_resource_path = gui_filepath:gsub("%.gui$", ".gui_script")
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local new_widget_absolute_path = absolute_project_path .. widget_resource_path
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local widget_name = to_camel_case(filename)
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local widget_type = filename
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-- Check if file already exists
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local f = io.open(new_widget_absolute_path, "r")
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if f then
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f:close()
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print("Widget file already exists at " .. new_widget_absolute_path)
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print("Creation aborted to prevent overwriting")
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return
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end
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-- Get template path from preferences
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local template_path = editor.prefs.get("druid.gui_script_template_path")
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-- Get template content using the path from preferences
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local template_content = editor.get(template_path, "text")
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if not template_content then
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print("Error: Could not load template from", template_path)
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print("Check the template path in [Druid] Settings")
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return
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end
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-- Replace template variables
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template_content = template_content:gsub("{COMPONENT_NAME}", widget_name)
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template_content = template_content:gsub("{COMPONENT_TYPE}", widget_type)
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-- Write file
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local file, err = io.open(new_widget_absolute_path, "w")
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if not file then
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print("Error creating widget file:", err)
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return
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end
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file:write(template_content)
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file:close()
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print("Widget created at " .. widget_resource_path)
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M.link_gui_script(selection, widget_resource_path)
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end
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---Links a GUI script to a GUI file by updating the script property
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---@param selection string The GUI resource to modify
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---@param widget_resource_path string The path to the GUI script to link
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function M.link_gui_script(selection, widget_resource_path)
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local defold_parser = require("druid.editor_scripts.defold_parser.defold_parser")
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local system = require("druid.editor_scripts.defold_parser.system.system")
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local gui_filepath = editor.get(selection, "path")
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print("Linking GUI script to", gui_filepath)
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-- Get the absolute path to the file
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local absolute_project_path = editor.external_file_attributes(".").path
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if not absolute_project_path:match("[\\/]$") then
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absolute_project_path = absolute_project_path .. "/"
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end
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local clean_gui_path = gui_filepath
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if clean_gui_path:sub(1, 1) == "/" then
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clean_gui_path = clean_gui_path:sub(2)
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end
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local gui_absolute_path = absolute_project_path .. clean_gui_path
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-- Create a backup
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local backup_path = gui_absolute_path .. ".backup"
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print("Creating backup at:", backup_path)
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-- Read and write backup
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local content, err_read = system.read_file(gui_absolute_path)
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if not content then
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print("Error reading original file for backup:", err_read)
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return
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end
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local success, err_write = system.write_file(backup_path, content)
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if not success then
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print("Error creating backup file:", err_write)
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return
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end
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-- Parse the GUI file
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print("Parsing GUI file...")
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local gui_data = defold_parser.load_from_file(gui_absolute_path)
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if not gui_data then
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print("Error: Failed to parse GUI file")
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return
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end
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-- Update the script property
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print("Setting script property to:", widget_resource_path)
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gui_data.script = widget_resource_path
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-- Write the updated GUI file
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print("Writing updated GUI file...")
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local save_success = defold_parser.save_to_file(gui_absolute_path, gui_data)
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if not save_success then
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print("Error: Failed to save GUI file")
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print("Attempting to restore from backup...")
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-- Restore from backup on failure
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local backup_content, backup_err_read = system.read_file(backup_path)
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if not backup_content then
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print("Error reading backup file:", backup_err_read)
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return
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end
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local restore_success, restore_err_write = system.write_file(gui_absolute_path, backup_content)
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if not restore_success then
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print("Critical: Failed to restore from backup:", restore_err_write)
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return
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end
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print("Restored successfully from backup")
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return
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end
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-- Remove backup on success
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os.remove(backup_path)
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print("Successfully linked GUI script to:", gui_filepath)
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end
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return M
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