replace all tparam

This commit is contained in:
Insality
2024-11-07 18:34:27 +01:00
parent 999c6222a0
commit 620facbe1f
15 changed files with 281 additions and 281 deletions

View File

@@ -171,9 +171,9 @@ end
--- The Scroll constructor
-- @tparam Scroll self Scroll
-- @tparam string|node view_node GUI view scroll node
-- @tparam string|node content_node GUI content scroll node
---@param self Scroll Scroll
---@param view_node string|node GUI view scroll node
---@param content_node string|node GUI content scroll node
function M:init(view_node, content_node)
self.druid = self:get_druid()
@@ -253,9 +253,9 @@ end
--- Start scroll to target point.
-- @tparam Scroll self Scroll
-- @tparam vector3 point Target point
-- @tparam boolean|nil is_instant Instant scroll flag
---@param self Scroll Scroll
---@param point vector3 Target point
---@param is_instant boolean|nil Instant scroll flag
-- @usage scroll:scroll_to(vmath.vector3(0, 50, 0))
-- @usage scroll:scroll_to(vmath.vector3(0), true)
function M:scroll_to(point, is_instant)
@@ -287,9 +287,9 @@ end
--- Scroll to item in scroll by point index.
-- @tparam Scroll self Scroll
-- @tparam number index Point index
-- @tparam boolean|nil skip_cb If true, skip the point callback
---@param self Scroll Scroll
---@param index number Point index
---@param skip_cb boolean|nil If true, skip the point callback
function M:scroll_to_index(index, skip_cb)
if not self.points then
return
@@ -310,9 +310,9 @@ end
--- Start scroll to target scroll percent
-- @tparam Scroll self Scroll
-- @tparam vector3 percent target percent
-- @tparam boolean|nil is_instant instant scroll flag
---@param self Scroll Scroll
---@param percent vector3 target percent
---@param is_instant boolean|nil instant scroll flag
-- @usage scroll:scroll_to_percent(vmath.vector3(0.5, 0, 0))
function M:scroll_to_percent(percent, is_instant)
local border = self.available_pos
@@ -336,7 +336,7 @@ end
--- Return current scroll progress status.
-- Values will be in [0..1] interval
-- @tparam Scroll self Scroll
---@param self Scroll Scroll
-- @treturn vector3 New vector with scroll progress values
function M:get_percent()
local x_perc = 1 - inverse_lerp(self.available_pos.x, self.available_pos.z, self.position.x)
@@ -348,9 +348,9 @@ end
--- Set scroll content size.
-- It will change content gui node size
-- @tparam Scroll self Scroll
-- @tparam vector3 size The new size for content node
-- @tparam vector3|nil offset Offset value to set, where content is starts
---@param self Scroll Scroll
---@param size vector3 The new size for content node
---@param offset vector3|nil Offset value to set, where content is starts
-- @treturn druid.scroll Current scroll instance
function M:set_size(size, offset)
if offset then
@@ -364,8 +364,8 @@ end
--- Set new scroll view size in case the node size was changed.
-- @tparam Scroll self Scroll
-- @tparam vector3 size The new size for view node
---@param self Scroll Scroll
---@param size vector3 The new size for view node
-- @treturn druid.scroll Current scroll instance
function M:set_view_size(size)
gui.set_size(self.view_node, size)
@@ -378,7 +378,7 @@ end
--- Refresh scroll view size
-- @tparam Scroll self Scroll
---@param self Scroll Scroll
function M:update_view_size()
self.view_size = helper.get_scaled_size(self.view_node)
self.view_border = helper.get_border(self.view_node)
@@ -391,8 +391,8 @@ end
--- Enable or disable scroll inert.
-- If disabled, scroll through points (if exist)
-- If no points, just simple drag without inertion
-- @tparam Scroll self Scroll
-- @tparam boolean|nil state Inert scroll state
---@param self Scroll Scroll
---@param state boolean|nil Inert scroll state
-- @treturn druid.scroll Current scroll instance
function M:set_inert(state)
self._is_inert = state
@@ -402,7 +402,7 @@ end
--- Return if scroll have inertion.
-- @tparam Scroll self Scroll
---@param self Scroll Scroll
-- @treturn boolean @If scroll have inertion
function M:is_inert()
return self._is_inert
@@ -411,8 +411,8 @@ end
--- Set extra size for scroll stretching.
-- Set 0 to disable stretching effect
-- @tparam Scroll self Scroll
-- @tparam number|nil stretch_size Size in pixels of additional scroll area
---@param self Scroll Scroll
---@param stretch_size number|nil Size in pixels of additional scroll area
-- @treturn druid.scroll Current scroll instance
function M:set_extra_stretch_size(stretch_size)
self.style.EXTRA_STRETCH_SIZE = stretch_size or 0
@@ -423,7 +423,7 @@ end
--- Return vector of scroll size with width and height.
-- @tparam Scroll self Scroll
---@param self Scroll Scroll
-- @treturn vector3 Available scroll size
function M:get_scroll_size()
return self.available_size
@@ -432,8 +432,8 @@ end
--- Set points of interest.
-- Scroll will always centered on closer points
-- @tparam Scroll self Scroll
-- @tparam table points Array of vector3 points
---@param self Scroll Scroll
---@param points table Array of vector3 points
-- @treturn druid.scroll Current scroll instance
function M:set_points(points)
self.points = points
@@ -449,8 +449,8 @@ end
--- Lock or unlock horizontal scroll
-- @tparam Scroll self Scroll
-- @tparam boolean|nil state True, if horizontal scroll is enabled
---@param self Scroll Scroll
---@param state boolean|nil True, if horizontal scroll is enabled
-- @treturn druid.scroll Current scroll instance
function M:set_horizontal_scroll(state)
self._is_horizontal_scroll = state
@@ -460,8 +460,8 @@ end
--- Lock or unlock vertical scroll
-- @tparam Scroll self Scroll
-- @tparam boolean|nil state True, if vertical scroll is enabled
---@param self Scroll Scroll
---@param state boolean|nil True, if vertical scroll is enabled
-- @treturn druid.scroll Current scroll instance
function M:set_vertical_scroll(state)
self._is_vertical_scroll = state
@@ -472,8 +472,8 @@ end
--- Check node if it visible now on scroll.
-- Extra border is not affected. Return true for elements in extra scroll zone
-- @tparam Scroll self Scroll
-- @tparam node node The node to check
---@param self Scroll Scroll
---@param node node The node to check
-- @treturn boolean True if node in visible scroll area
function M:is_node_in_view(node)
local node_offset_for_view = gui.get_position(node)
@@ -513,8 +513,8 @@ end
--- Bind the grid component (Static or Dynamic) to recalculate
-- scroll size on grid changes
-- @tparam Scroll self Scroll
-- @tparam StaticGrid grid Druid grid component
---@param self Scroll Scroll
---@param grid StaticGrid Druid grid component
-- @treturn druid.scroll Current scroll instance
function M:bind_grid(grid)
if self._grid_on_change then
@@ -542,8 +542,8 @@ end
--- Strict drag scroll area. Useful for
-- restrict events outside stencil node
-- @tparam Drag self
-- @tparam node|string node Gui node
---@param self Drag
---@param node node|string Gui node
function M:set_click_zone(node)
self.drag:set_click_zone(node)
end