Update docs

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Insality
2022-03-12 09:03:45 +02:00
parent 18eb52b92b
commit 58a877f8a7
44 changed files with 6673 additions and 5150 deletions

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@@ -41,29 +41,31 @@
<h2>Modules</h2>
<ul class="nowrap">
<li><a href="../modules/BackHandler.html">BackHandler</a></li>
<li><a href="../modules/BaseComponent.html">BaseComponent</a></li>
<li><a href="../modules/Blocker.html">Blocker</a></li>
<li><strong>Button</strong></li>
<li><a href="../modules/Drag.html">Drag</a></li>
<li><a href="../modules/Hover.html">Hover</a></li>
<li><a href="../modules/Scroll.html">Scroll</a></li>
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
<li><a href="../modules/Swipe.html">Swipe</a></li>
<li><a href="../modules/Text.html">Text</a></li>
<li><a href="../modules/BaseComponent.html">BaseComponent</a></li>
<li><a href="../modules/druid.html">druid</a></li>
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
<li><a href="../modules/Checkbox.html">Checkbox</a></li>
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
<li><a href="../modules/DataList.html">DataList</a></li>
<li><a href="../modules/Drag.html">Drag</a></li>
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
<li><a href="../modules/Helper.html">Helper</a></li>
<li><a href="../modules/Hover.html">Hover</a></li>
<li><a href="../modules/Input.html">Input</a></li>
<li><a href="../modules/LangText.html">LangText</a></li>
<li><a href="../modules/PinKnob.html">PinKnob</a></li>
<li><a href="../modules/Progress.html">Progress</a></li>
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
<li><a href="../modules/RichInput.html">RichInput</a></li>
<li><a href="../modules/Scroll.html">Scroll</a></li>
<li><a href="../modules/Slider.html">Slider</a></li>
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
<li><a href="../modules/Swipe.html">Swipe</a></li>
<li><a href="../modules/Text.html">Text</a></li>
<li><a href="../modules/Timer.html">Timer</a></li>
<li><a href="../modules/druid.helper.html">druid.helper</a></li>
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
<li><a href="../modules/druid.html">druid</a></li>
</ul>
</div>
@@ -78,33 +80,33 @@
<h2><a href="#Functions">Functions</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#init">init(self, node, callback[, params[, anim_node]])</a></td>
<td class="summary">Component init function</td>
<td class="name" nowrap><a href="#get_key_trigger">get_key_trigger(self)</a></td>
<td class="summary">Get key-code to trigger this button</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_enabled">set_enabled(self, state)</a></td>
<td class="summary">Set enabled button component state</td>
<td class="name" nowrap><a href="#init">init(self, node, callback[, params[, anim_node]])</a></td>
<td class="summary">Component init function</td>
</tr>
<tr>
<td class="name" nowrap><a href="#is_enabled">is_enabled(self)</a></td>
<td class="summary">Return button enabled state</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_check_function">set_check_function(self[, check_function[, failure_callback]])</a></td>
<td class="summary">Set function for additional check for button click availability</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_click_zone">set_click_zone(self, zone)</a></td>
<td class="summary">Strict button click area.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_enabled">set_enabled(self, state)</a></td>
<td class="summary">Set enabled button component state</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_key_trigger">set_key_trigger(self, key)</a></td>
<td class="summary">Set key-code to trigger this button</td>
</tr>
<tr>
<td class="name" nowrap><a href="#get_key_trigger">get_key_trigger(self)</a></td>
<td class="summary">Get key-code to trigger this button</td>
</tr>
<tr>
<td class="name" nowrap><a href="#set_check_function">set_check_function([check_function[, failure_callback]])</a></td>
<td class="summary">Set function for additional check for button click availability</td>
</tr>
</table>
<h2><a href="#Tables">Tables</a></h2>
<table class="function_list">
@@ -115,17 +117,33 @@
</table>
<h2><a href="#Fields">Fields</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#anim_node">anim_node</a></td>
<td class="summary">Animation node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#click_zone">click_zone</a></td>
<td class="summary">Restriction zone</td>
</tr>
<tr>
<td class="name" nowrap><a href="#hash">hash</a></td>
<td class="summary">The hash of trigger node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#hover">hover</a></td>
<td class="summary">Druid hover logic component</td>
</tr>
<tr>
<td class="name" nowrap><a href="#node">node</a></td>
<td class="summary">Trigger node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#on_click">on_click</a></td>
<td class="summary">On release button callback(self, params, button_instance)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#on_repeated_click">on_repeated_click</a></td>
<td class="summary">On repeated action button callback(self, params, button_instance, click_amount)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#on_long_click">on_long_click</a></td>
<td class="summary">On long tap button callback(self, params, button_instance, time)</td>
<td class="name" nowrap><a href="#on_click_outside">on_click_outside</a></td>
<td class="summary">On click outside of button(self, params, button_instance)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#on_double_click">on_double_click</a></td>
@@ -136,44 +154,28 @@
<td class="summary">On button hold before long_click callback(self, params, button_instance, time)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#on_click_outside">on_click_outside</a></td>
<td class="summary">On click outside of button(self, params, button_instance)</td>
<td class="name" nowrap><a href="#on_long_click">on_long_click</a></td>
<td class="summary">On long tap button callback(self, params, button_instance, time)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#node">node</a></td>
<td class="summary">Trigger node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#hash">hash</a></td>
<td class="summary">The hash of trigger node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#anim_node">anim_node</a></td>
<td class="summary">Animation node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#start_scale">start_scale</a></td>
<td class="summary">Initial scale of anim_node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#start_pos">start_pos</a></td>
<td class="summary">Initial pos of anim_node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#pos">pos</a></td>
<td class="summary">Initial pos of anim_node</td>
<td class="name" nowrap><a href="#on_repeated_click">on_repeated_click</a></td>
<td class="summary">On repeated action button callback(self, params, button_instance, click_amount)</td>
</tr>
<tr>
<td class="name" nowrap><a href="#params">params</a></td>
<td class="summary">Params to click callbacks</td>
</tr>
<tr>
<td class="name" nowrap><a href="#hover">hover</a></td>
<td class="summary">Druid hover logic component</td>
<td class="name" nowrap><a href="#pos">pos</a></td>
<td class="summary">Initial pos of anim_node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#click_zone">click_zone</a></td>
<td class="summary">Restriction zone</td>
<td class="name" nowrap><a href="#start_pos">start_pos</a></td>
<td class="summary">Initial pos of anim_node</td>
</tr>
<tr>
<td class="name" nowrap><a href="#start_scale">start_scale</a></td>
<td class="summary">Initial scale of anim_node</td>
</tr>
</table>
@@ -184,166 +186,6 @@
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
<dl class="function">
<dt>
<a name = "init"></a>
<strong>init(self, node, callback[, params[, anim_node]])</strong>
</dt>
<dd>
Component init function
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
</li>
<li><span class="parameter">node</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
Gui node
</li>
<li><span class="parameter">callback</span>
<span class="types"><span class="type">function</span></span>
Button callback
</li>
<li><span class="parameter">params</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
Button callback params
(<em>optional</em>)
</li>
<li><span class="parameter">anim_node</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
Button anim node (node, if not provided)
(<em>optional</em>)
</li>
</ul>
</dd>
<dt>
<a name = "set_enabled"></a>
<strong>set_enabled(self, state)</strong>
</dt>
<dd>
Set enabled button component state
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
</li>
<li><span class="parameter">state</span>
<span class="types"><span class="type">bool</span></span>
Enabled state
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">Button</span></span>
Current button instance
</ol>
</dd>
<dt>
<a name = "is_enabled"></a>
<strong>is_enabled(self)</strong>
</dt>
<dd>
Return button enabled state
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">bool</span></span>
True, if button is enabled
</ol>
</dd>
<dt>
<a name = "set_click_zone"></a>
<strong>set_click_zone(self, zone)</strong>
</dt>
<dd>
Strict button click area. Useful for
no click events outside stencil node
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
</li>
<li><span class="parameter">zone</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
Gui node
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">Button</span></span>
Current button instance
</ol>
</dd>
<dt>
<a name = "set_key_trigger"></a>
<strong>set_key_trigger(self, key)</strong>
</dt>
<dd>
Set key-code to trigger this button
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
</li>
<li><span class="parameter">key</span>
<span class="types"><a class="type" href="../modules/Button.html#hash">hash</a></span>
The action_id of the key
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">Button</span></span>
Current button instance
</ol>
</dd>
<dt>
<a name = "get_key_trigger"></a>
<strong>get_key_trigger(self)</strong>
@@ -370,10 +212,76 @@
</dd>
<dt>
<a name = "init"></a>
<strong>init(self, node, callback[, params[, anim_node]])</strong>
</dt>
<dd>
Component init function
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
<a href="../modules/Button.html#">Button</a>
</li>
<li><span class="parameter">node</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
Gui node
</li>
<li><span class="parameter">callback</span>
<span class="types"><span class="type">function</span></span>
Button callback
</li>
<li><span class="parameter">params</span>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
Button callback params
(<em>optional</em>)
</li>
<li><span class="parameter">anim_node</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
Button anim node (node, if not provided)
(<em>optional</em>)
</li>
</ul>
</dd>
<dt>
<a name = "is_enabled"></a>
<strong>is_enabled(self)</strong>
</dt>
<dd>
Return button enabled state
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
<a href="../modules/Button.html#">Button</a>
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">bool</span></span>
True, if button is enabled
</ol>
</dd>
<dt>
<a name = "set_check_function"></a>
<strong>set_check_function([check_function[, failure_callback]])</strong>
<strong>set_check_function(self[, check_function[, failure_callback]])</strong>
</dt>
<dd>
Set function for additional check for button click availability
@@ -381,6 +289,10 @@
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
</li>
<li><span class="parameter">check_function</span>
<span class="types"><span class="type">function</span></span>
Should return true or false. If true - button can be pressed.
@@ -403,6 +315,100 @@
</dd>
<dt>
<a name = "set_click_zone"></a>
<strong>set_click_zone(self, zone)</strong>
</dt>
<dd>
Strict button click area. Useful for
no click events outside stencil node
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
<a href="../modules/Button.html#">Button</a>
</li>
<li><span class="parameter">zone</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
Gui node
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">Button</span></span>
Current button instance
</ol>
</dd>
<dt>
<a name = "set_enabled"></a>
<strong>set_enabled(self, state)</strong>
</dt>
<dd>
Set enabled button component state
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
<a href="../modules/Button.html#">Button</a>
</li>
<li><span class="parameter">state</span>
<span class="types"><span class="type">bool</span></span>
Enabled state
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">Button</span></span>
Current button instance
</ol>
</dd>
<dt>
<a name = "set_key_trigger"></a>
<strong>set_key_trigger(self, key)</strong>
</dt>
<dd>
Set key-code to trigger this button
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">self</span>
<span class="types"><span class="type">Button</span></span>
<a href="../modules/Button.html#">Button</a>
</li>
<li><span class="parameter">key</span>
<span class="types"><a class="type" href="../modules/Button.html#hash">hash</a></span>
The action_id of the key
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">Button</span></span>
Current button instance
</ol>
</dd>
</dl>
<h2 class="section-header "><a name="Tables"></a>Tables</h2>
@@ -467,137 +473,39 @@
<dl class="function">
<dt>
<a name = "on_click"></a>
<strong>on_click</strong>
<a name = "anim_node"></a>
<strong>anim_node</strong>
</dt>
<dd>
On release button callback(self, params, button_instance)
Animation node
<ul>
<li><span class="parameter">on_click</span>
<span class="types"><span class="type">druid_event</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "on_repeated_click"></a>
<strong>on_repeated_click</strong>
</dt>
<dd>
On repeated action button callback(self, params, button_instance, click_amount)
<ul>
<li><span class="parameter">on_repeated_click</span>
<span class="types"><span class="type">druid_event</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "on_long_click"></a>
<strong>on_long_click</strong>
</dt>
<dd>
On long tap button callback(self, params, button_instance, time)
<ul>
<li><span class="parameter">on_long_click</span>
<span class="types"><span class="type">druid_event</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "on_double_click"></a>
<strong>on_double_click</strong>
</dt>
<dd>
On double tap button callback(self, params, button_instance, click_amount)
<ul>
<li><span class="parameter">on_double_click</span>
<span class="types"><span class="type">druid_event</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "on_hold_callback"></a>
<strong>on_hold_callback</strong>
</dt>
<dd>
On button hold before long_click callback(self, params, button_instance, time)
<ul>
<li><span class="parameter">on_hold_callback</span>
<span class="types"><span class="type">druid_event</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "on_click_outside"></a>
<strong>on_click_outside</strong>
</dt>
<dd>
On click outside of button(self, params, button_instance)
<ul>
<li><span class="parameter">on_click_outside</span>
<span class="types"><span class="type">druid_event</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "node"></a>
<strong>node</strong>
</dt>
<dd>
Trigger node
<ul>
<li><span class="parameter">node</span>
<li><span class="parameter">anim_node</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
(<em>default</em> node)
</li>
</ul>
</dd>
<dt>
<a name = "click_zone"></a>
<strong>click_zone</strong>
</dt>
<dd>
Restriction zone
<ul>
<li><span class="parameter">click_zone</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
(<em>optional</em>)
</li>
</ul>
@@ -627,18 +535,17 @@
</dd>
<dt>
<a name = "anim_node"></a>
<strong>anim_node</strong>
<a name = "hover"></a>
<strong>hover</strong>
</dt>
<dd>
Animation node
Druid hover logic component
<ul>
<li><span class="parameter">anim_node</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
(<em>default</em> node)
<li><span class="parameter">hover</span>
<span class="types"><span class="type">Hover</span></span>
<a href="../modules/Hover.html#">Hover</a>
</li>
</ul>
@@ -648,15 +555,175 @@
</dd>
<dt>
<a name = "start_scale"></a>
<strong>start_scale</strong>
<a name = "node"></a>
<strong>node</strong>
</dt>
<dd>
Initial scale of anim_node
Trigger node
<ul>
<li><span class="parameter">start_scale</span>
<li><span class="parameter">node</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
</li>
</ul>
</dd>
<dt>
<a name = "on_click"></a>
<strong>on_click</strong>
</dt>
<dd>
On release button callback(self, params, button_instance)
<ul>
<li><span class="parameter">on_click</span>
<span class="types"><span class="type">DruidEvent</span></span>
<a href="../modules/DruidEvent.html#">DruidEvent</a>
</li>
</ul>
</dd>
<dt>
<a name = "on_click_outside"></a>
<strong>on_click_outside</strong>
</dt>
<dd>
On click outside of button(self, params, button_instance)
<ul>
<li><span class="parameter">on_click_outside</span>
<span class="types"><span class="type">DruidEvent</span></span>
<a href="../modules/DruidEvent.html#">DruidEvent</a>
</li>
</ul>
</dd>
<dt>
<a name = "on_double_click"></a>
<strong>on_double_click</strong>
</dt>
<dd>
On double tap button callback(self, params, button_instance, click_amount)
<ul>
<li><span class="parameter">on_double_click</span>
<span class="types"><span class="type">DruidEvent</span></span>
<a href="../modules/DruidEvent.html#">DruidEvent</a>
</li>
</ul>
</dd>
<dt>
<a name = "on_hold_callback"></a>
<strong>on_hold_callback</strong>
</dt>
<dd>
On button hold before long_click callback(self, params, button_instance, time)
<ul>
<li><span class="parameter">on_hold_callback</span>
<span class="types"><span class="type">DruidEvent</span></span>
<a href="../modules/DruidEvent.html#">DruidEvent</a>
</li>
</ul>
</dd>
<dt>
<a name = "on_long_click"></a>
<strong>on_long_click</strong>
</dt>
<dd>
On long tap button callback(self, params, button_instance, time)
<ul>
<li><span class="parameter">on_long_click</span>
<span class="types"><span class="type">DruidEvent</span></span>
<a href="../modules/DruidEvent.html#">DruidEvent</a>
</li>
</ul>
</dd>
<dt>
<a name = "on_repeated_click"></a>
<strong>on_repeated_click</strong>
</dt>
<dd>
On repeated action button callback(self, params, button_instance, click_amount)
<ul>
<li><span class="parameter">on_repeated_click</span>
<span class="types"><span class="type">DruidEvent</span></span>
<a href="../modules/DruidEvent.html#">DruidEvent</a>
</li>
</ul>
</dd>
<dt>
<a name = "params"></a>
<strong>params</strong>
</dt>
<dd>
Params to click callbacks
<ul>
<li><span class="parameter">params</span>
<span class="types"><span class="type">any</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "pos"></a>
<strong>pos</strong>
</dt>
<dd>
Initial pos of anim_node
<ul>
<li><span class="parameter">pos</span>
<span class="types"><span class="type">vector3</span></span>
</li>
@@ -688,15 +755,15 @@
</dd>
<dt>
<a name = "pos"></a>
<strong>pos</strong>
<a name = "start_scale"></a>
<strong>start_scale</strong>
</dt>
<dd>
Initial pos of anim_node
Initial scale of anim_node
<ul>
<li><span class="parameter">pos</span>
<li><span class="parameter">start_scale</span>
<span class="types"><span class="type">vector3</span></span>
</li>
@@ -706,67 +773,6 @@
</dd>
<dt>
<a name = "params"></a>
<strong>params</strong>
</dt>
<dd>
Params to click callbacks
<ul>
<li><span class="parameter">params</span>
<span class="types"><span class="type">any</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "hover"></a>
<strong>hover</strong>
</dt>
<dd>
Druid hover logic component
<ul>
<li><span class="parameter">hover</span>
<span class="types"><span class="type">druid.hover</span></span>
</li>
</ul>
</dd>
<dt>
<a name = "click_zone"></a>
<strong>click_zone</strong>
</dt>
<dd>
Restriction zone
<ul>
<li><span class="parameter">click_zone</span>
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
(<em>optional</em>)
</li>
</ul>
</dd>
</dl>
@@ -775,7 +781,7 @@
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
<i style="float:right;">Last updated 2022-02-12 17:16:44 </i>
<i style="float:right;">Last updated 2022-03-11 20:55:29 </i>
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