Update annotations

This commit is contained in:
Insality
2024-11-10 20:34:30 +01:00
parent b5ccd80215
commit 56ef92a1b5
16 changed files with 21 additions and 158 deletions

View File

@@ -35,7 +35,6 @@ local M = component.create("hover")
--- The Hover constructor
---@param self Hover Hover
---@param node node Gui node
---@param on_hover_callback function Hover callback
---@param on_mouse_hover function On mouse hover callback
@@ -115,7 +114,6 @@ end
--- Set hover state
---@param self Hover Hover
---@param state boolean|nil The hover state
function M:set_hover(state)
if self._is_hovered == state then
@@ -132,7 +130,6 @@ end
--- Return current hover state. True if touch action was on the node at current time
---@param self Hover Hover
---@return boolean The current hovered state
function M:is_hovered()
return self._is_hovered
@@ -140,7 +137,6 @@ end
--- Set mouse hover state
---@param self Hover Hover
---@param state boolean|nil The mouse hover state
function M:set_mouse_hover(state)
if self._is_mouse_hovered == state then
@@ -157,7 +153,6 @@ end
--- Return current hover state. True if nil action_id (usually desktop mouse) was on the node at current time
---@param self Hover Hover
---@return boolean The current hovered state
function M:is_mouse_hovered()
return self._is_mouse_hovered
@@ -166,7 +161,6 @@ end
--- Strict hover click area. Useful for
-- no click events outside stencil node
---@param self Hover Hover
---@param zone node|string|nil Gui node
function M:set_click_zone(zone)
self.click_zone = self:get_node(zone)
@@ -176,7 +170,6 @@ end
--- Set enable state of hover component.
-- If hover is not enabled, it will not generate
-- any hover events
---@param self Hover Hover
---@param state boolean|nil The hover enabled state
function M:set_enabled(state)
self._is_enabled = state
@@ -193,7 +186,6 @@ end
--- Return current hover enabled state
---@param self Hover Hover
---@return boolean The hover enabled state
function M:is_enabled()
return self._is_enabled

View File

@@ -171,7 +171,6 @@ end
--- The Scroll constructor
---@param self Scroll Scroll
---@param view_node string|node GUI view scroll node
---@param content_node string|node GUI content scroll node
function M:init(view_node, content_node)
@@ -253,7 +252,6 @@ end
--- Start scroll to target point.
---@param self Scroll Scroll
---@param point vector3 Target point
---@param is_instant boolean|nil Instant scroll flag
-- @usage scroll:scroll_to(vmath.vector3(0, 50, 0))
@@ -287,7 +285,6 @@ end
--- Scroll to item in scroll by point index.
---@param self Scroll Scroll
---@param index number Point index
---@param skip_cb boolean|nil If true, skip the point callback
function M:scroll_to_index(index, skip_cb)
@@ -310,7 +307,6 @@ end
--- Start scroll to target scroll percent
---@param self Scroll Scroll
---@param percent vector3 target percent
---@param is_instant boolean|nil instant scroll flag
-- @usage scroll:scroll_to_percent(vmath.vector3(0.5, 0, 0))
@@ -336,7 +332,6 @@ end
--- Return current scroll progress status.
-- Values will be in [0..1] interval
---@param self Scroll Scroll
---@return vector3 New vector with scroll progress values
function M:get_percent()
local x_perc = 1 - inverse_lerp(self.available_pos.x, self.available_pos.z, self.position.x)
@@ -348,7 +343,6 @@ end
--- Set scroll content size.
-- It will change content gui node size
---@param self Scroll Scroll
---@param size vector3 The new size for content node
---@param offset vector3|nil Offset value to set, where content is starts
---@return druid.scroll Current scroll instance
@@ -364,7 +358,6 @@ end
--- Set new scroll view size in case the node size was changed.
---@param self Scroll Scroll
---@param size vector3 The new size for view node
---@return druid.scroll Current scroll instance
function M:set_view_size(size)
@@ -378,7 +371,6 @@ end
--- Refresh scroll view size
---@param self Scroll Scroll
function M:update_view_size()
self.view_size = helper.get_scaled_size(self.view_node)
self.view_border = helper.get_border(self.view_node)
@@ -391,7 +383,6 @@ end
--- Enable or disable scroll inert.
-- If disabled, scroll through points (if exist)
-- If no points, just simple drag without inertion
---@param self Scroll Scroll
---@param state boolean|nil Inert scroll state
---@return druid.scroll Current scroll instance
function M:set_inert(state)
@@ -402,7 +393,6 @@ end
--- Return if scroll have inertion.
---@param self Scroll Scroll
---@return boolean @If scroll have inertion
function M:is_inert()
return self._is_inert
@@ -411,7 +401,6 @@ end
--- Set extra size for scroll stretching.
-- Set 0 to disable stretching effect
---@param self Scroll Scroll
---@param stretch_size number|nil Size in pixels of additional scroll area
---@return druid.scroll Current scroll instance
function M:set_extra_stretch_size(stretch_size)
@@ -423,7 +412,6 @@ end
--- Return vector of scroll size with width and height.
---@param self Scroll Scroll
---@return vector3 Available scroll size
function M:get_scroll_size()
return self.available_size
@@ -432,7 +420,6 @@ end
--- Set points of interest.
-- Scroll will always centered on closer points
---@param self Scroll Scroll
---@param points table Array of vector3 points
---@return druid.scroll Current scroll instance
function M:set_points(points)
@@ -449,7 +436,6 @@ end
--- Lock or unlock horizontal scroll
---@param self Scroll Scroll
---@param state boolean|nil True, if horizontal scroll is enabled
---@return druid.scroll Current scroll instance
function M:set_horizontal_scroll(state)
@@ -460,7 +446,6 @@ end
--- Lock or unlock vertical scroll
---@param self Scroll Scroll
---@param state boolean|nil True, if vertical scroll is enabled
---@return druid.scroll Current scroll instance
function M:set_vertical_scroll(state)
@@ -472,7 +457,6 @@ end
--- Check node if it visible now on scroll.
-- Extra border is not affected. Return true for elements in extra scroll zone
---@param self Scroll Scroll
---@param node node The node to check
---@return boolean True if node in visible scroll area
function M:is_node_in_view(node)
@@ -513,8 +497,7 @@ end
--- Bind the grid component (Static or Dynamic) to recalculate
-- scroll size on grid changes
---@param self Scroll Scroll
---@param grid StaticGrid Druid grid component
---@param grid druid.grid Druid grid component
---@return druid.scroll Current scroll instance
function M:bind_grid(grid)
if self._grid_on_change then
@@ -542,7 +525,6 @@ end
--- Strict drag scroll area. Useful for
-- restrict events outside stencil node
---@param self Drag
---@param node node|string Gui node
function M:set_click_zone(node)
self.drag:set_click_zone(node)

View File

@@ -128,7 +128,6 @@ end
--- The StaticGrid constructor
---@param self StaticGrid StaticGrid
---@param parent string|node The GUI Node container, where grid's items will be placed
---@param element node Element prefab. Need to get it size
---@param in_row number|nil How many nodes in row can be placed. By default 1
@@ -165,7 +164,6 @@ end
local _temp_pos = vmath.vector3(0)
--- Return pos for grid node index
---@param self StaticGrid StaticGrid
---@param index number The grid element index
---@return vector3 @Node position
function M:get_pos(index)
@@ -183,7 +181,6 @@ end
--- Return index for grid pos
---@param self StaticGrid StaticGrid
---@param pos vector3 The node position in the grid
---@return number The node index
function M:get_index(pos)
@@ -203,7 +200,6 @@ end
--- Return grid index by node
---@param self StaticGrid StaticGrid
---@param node node The gui node in the grid
---@return number The node index
function M:get_index_by_node(node)
@@ -223,7 +219,6 @@ end
--- Set grid anchor. Default anchor is equal to anchor of grid parent node
---@param self StaticGrid StaticGrid
---@param anchor vector3 Anchor
function M:set_anchor(anchor)
self.anchor = anchor
@@ -232,7 +227,6 @@ end
--- Update grid content
---@param self StaticGrid StaticGrid
function M:refresh()
self:_update(true)
end
@@ -270,7 +264,6 @@ end
--- Add new item to the grid
---@param self StaticGrid StaticGrid
---@param item node GUI node
---@param index number|nil The item position. By default add as last item
---@param shift_policy number|nil How shift nodes, if required. Default: const.SHIFT.RIGHT
@@ -295,7 +288,6 @@ end
--- Set new items to the grid. All previous items will be removed
---@param self StaticGrid StaticGrid
---@param nodes node[] The new grid nodes
-- @tparam[opt=false] boolean is_instant If true, update node positions instantly
function M:set_items(nodes, is_instant)
@@ -312,7 +304,6 @@ end
--- Remove the item from the grid. Note that gui node will be not deleted
---@param self StaticGrid StaticGrid
---@param index number The grid node index to remove
---@param shift_policy number|nil How shift nodes, if required. Default: const.SHIFT.RIGHT
---@param is_instant boolean|nil If true, update node positions instantly
@@ -333,7 +324,6 @@ end
--- Return grid content size
---@param self StaticGrid StaticGrid
---@return vector3 The grid content size
function M:get_size()
return vmath.vector3(
@@ -366,7 +356,6 @@ end
--- Return grid content borders
---@param self StaticGrid StaticGrid
---@return vector3 The grid content borders
function M:get_borders()
return self.border
@@ -374,7 +363,6 @@ end
--- Return array of all node positions
---@param self StaticGrid StaticGrid
---@return vector3[] All grid node positions
function M:get_all_pos()
local result = {}
@@ -388,7 +376,6 @@ end
--- Change set position function for grid nodes. It will call on
-- update poses on grid elements. Default: gui.set_position
---@param self StaticGrid StaticGrid
---@param callback function Function on node set position
---@return druid.static_grid Current grid instance
function M:set_position_function(callback)
@@ -400,7 +387,6 @@ end
--- Clear grid nodes array. GUI nodes will be not deleted!
-- If you want to delete GUI nodes, use static_grid.nodes array before grid:clear
---@param self StaticGrid StaticGrid
---@return druid.static_grid Current grid instance
function M:clear()
self.border.x = 0
@@ -419,7 +405,6 @@ end
--- Return StaticGrid offset, where StaticGrid content starts.
---@param self StaticGrid StaticGrid The StaticGrid instance
---@return vector3 The StaticGrid offset
function M:get_offset()
local borders = self:get_borders()
@@ -435,7 +420,6 @@ end
--- Set new in_row elements for grid
---@param self StaticGrid StaticGrid
---@param in_row number The new in_row value
---@return druid.static_grid Current grid instance
function M:set_in_row(in_row)
@@ -454,7 +438,6 @@ end
--- Set new node size for grid
---@param self StaticGrid StaticGrid
-- @tparam[opt] number width The new node width
-- @tparam[opt] number height The new node height
---@return druid.static_grid Current grid instance
@@ -479,7 +462,6 @@ end
--- Sort grid nodes by custom comparator function
---@param self StaticGrid StaticGrid
---@param comparator function The comparator function. (a, b) -> boolean
---@return druid.static_grid Current grid instance
function M:sort_nodes(comparator)
@@ -489,7 +471,6 @@ end
--- Update grid inner state
---@param self StaticGrid StaticGrid
---@param is_instant boolean|nil If true, node position update instantly, otherwise with set_position_function callback
---@private
function M:_update(is_instant)
@@ -500,7 +481,6 @@ end
--- Update first and last indexes of grid nodes
---@param self StaticGrid StaticGrid
---@private
function M:_update_indexes()
self.first_index = nil
@@ -516,7 +496,6 @@ end
--- Update grid content borders, recalculate min and max values
---@param self StaticGrid StaticGrid
---@private
function M:_update_borders()
if not self.first_index then
@@ -535,7 +514,6 @@ end
--- Update grid nodes position
---@param self StaticGrid StaticGrid
---@param is_instant boolean|nil If true, node position update instantly, otherwise with set_position_function callback
---@private
function M:_update_pos(is_instant)

View File

@@ -288,7 +288,6 @@ end
--- The Text constructor
---@param self Text Text
---@param node string|node Node name or GUI Text Node itself
---@param value string|nil Initial text. Default value is node text from GUI scene. Default: nil
---@param adjust_type string|nil Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference. Default: DOWNSCALE
@@ -335,7 +334,6 @@ end
--- Calculate text width with font with respect to trailing space
---@param self Text Text
---@param text|nil string
---@return number Width
---@return number Height
@@ -360,7 +358,6 @@ end
--- Get chars count by width
---@param self Text Text
---@param width number
---@return number Chars count
function M:get_text_index_by_width(width)
@@ -394,7 +391,6 @@ end
--- Set text to text field
---@param self Text Text
---@param set_to string Text for node
---@return Text Current text instance
function M:set_to(set_to)
@@ -412,7 +408,6 @@ end
--- Set text area size
---@param self Text Text
---@param size vector3 The new text area size
---@return Text Current text instance
function M:set_size(size)
@@ -425,7 +420,6 @@ end
--- Set color
---@param self Text Text
---@param color vector4 Color for node
---@return Text Current text instance
function M:set_color(color)
@@ -437,7 +431,6 @@ end
--- Set alpha
---@param self Text Text
---@param alpha number Alpha for node
---@return Text Current text instance
function M:set_alpha(alpha)
@@ -449,7 +442,6 @@ end
--- Set scale
---@param self Text Text
---@param scale vector3 Scale for node
---@return Text Current text instance
function M:set_scale(scale)
@@ -461,7 +453,6 @@ end
--- Set text pivot. Text will re-anchor inside text area
---@param self Text Text
---@param pivot number The gui.PIVOT_* constant
---@return Text Current text instance
function M:set_pivot(pivot)
@@ -487,7 +478,6 @@ end
--- Return true, if text with line break
---@param self Text Text
---@return boolean Is text node with line break
function M:is_multiline()
return gui.get_line_break(self.node)
@@ -495,7 +485,6 @@ end
--- Set text adjust, refresh the current text visuals, if needed
---@param self Text Text
---@param adjust_type string|nil See const.TEXT_ADJUST. If pass nil - use current adjust type
---@param minimal_scale number|nil If pass nil - not use minimal scale
---@return Text Current text instance
@@ -509,7 +498,6 @@ end
--- Set minimal scale for DOWNSCALE_LIMITED or SCALE_THEN_SCROLL adjust types
---@param self Text Text
---@param minimal_scale number If pass nil - not use minimal scale
---@return Text Current text instance
function M:set_minimal_scale(minimal_scale)