mirror of
https://github.com/Insality/druid.git
synced 2025-06-27 18:37:44 +02:00
Merge pull request #109 from Insality/fix/several-improvements
Fix/several improvements
This commit is contained in:
commit
4e65895966
@ -14,7 +14,7 @@ local Event = require("druid.event")
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local const = require("druid.const")
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local component = require("druid.component")
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local BackHandler = component.create("back_handler", { const.ON_INPUT })
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local BackHandler = component.create("back_handler", { component.ON_INPUT })
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--- Component init function
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@ -10,7 +10,7 @@
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local const = require("druid.const")
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local component = require("druid.component")
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local Blocker = component.create("blocker", { const.ON_INPUT })
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local Blocker = component.create("blocker", { component.ON_INPUT })
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--- Component init function
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@ -51,7 +51,7 @@ local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Button = component.create("button", { const.ON_INPUT })
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local Button = component.create("button", { component.ON_INPUT })
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local function is_input_match(self, action_id)
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@ -48,7 +48,7 @@ local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Drag = component.create("drag", { const.ON_INPUT_HIGH })
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local Drag = component.create("drag", { component.ON_INPUT_HIGH })
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local function start_touch(self, touch)
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@ -15,7 +15,7 @@ local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Hover = component.create("hover", { const.ON_INPUT })
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local Hover = component.create("hover", { component.ON_INPUT })
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--- Component init function
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@ -54,11 +54,10 @@
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local Event = require("druid.event")
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local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Scroll = component.create("scroll", { const.ON_UPDATE, const.ON_LAYOUT_CHANGE })
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local Scroll = component.create("scroll", { component.ON_UPDATE, component.ON_LAYOUT_CHANGE })
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local function inverse_lerp(min, max, current)
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@ -46,7 +46,7 @@ local Event = require("druid.event")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local StaticGrid = component.create("static_grid", { const.ON_LAYOUT_CHANGE })
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local StaticGrid = component.create("static_grid", { component.ON_LAYOUT_CHANGE })
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--- Component init function
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@ -20,7 +20,7 @@ local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Swipe = component.create("swipe", { const.ON_INPUT })
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local Swipe = component.create("swipe", { component.ON_INPUT })
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local function start_swipe(self, action)
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@ -43,7 +43,7 @@ local Event = require("druid.event")
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local const = require("druid.const")
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local component = require("druid.component")
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local Text = component.create("text", { const.ON_LAYOUT_CHANGE })
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local Text = component.create("text", { component.ON_LAYOUT_CHANGE })
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local function update_text_size(self)
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@ -6,9 +6,50 @@
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local const = require("druid.const")
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local class = require("druid.system.middleclass")
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local BaseComponent = class("druid.component")
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--- Component Interests
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BaseComponent.ALL = const.ALL
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BaseComponent.ON_INPUT = const.ON_INPUT
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BaseComponent.ON_UPDATE = const.ON_UPDATE
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BaseComponent.ON_MESSAGE = const.ON_MESSAGE
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BaseComponent.ON_INPUT_HIGH = const.ON_INPUT_HIGH
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BaseComponent.ON_FOCUS_LOST = const.ON_FOCUS_LOST
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BaseComponent.ON_FOCUS_GAINED = const.ON_FOCUS_GAINED
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BaseComponent.ON_LAYOUT_CHANGE = const.ON_LAYOUT_CHANGE
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BaseComponent.ON_LANGUAGE_CHANGE = const.ON_LANGUAGE_CHANGE
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BaseComponent.ALL_INTERESTS = {
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BaseComponent.ALL,
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BaseComponent.ON_INPUT,
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BaseComponent.ON_UPDATE,
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BaseComponent.ON_MESSAGE,
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BaseComponent.ON_FOCUS_LOST,
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BaseComponent.ON_INPUT_HIGH,
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BaseComponent.ON_FOCUS_GAINED,
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BaseComponent.ON_LAYOUT_CHANGE,
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BaseComponent.ON_LANGUAGE_CHANGE,
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}
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-- Value is method name of component
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BaseComponent.SPECIFIC_UI_MESSAGES = {
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[BaseComponent.ON_FOCUS_LOST] = "on_focus_lost",
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[BaseComponent.ON_FOCUS_GAINED] = "on_focus_gained",
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[BaseComponent.ON_LAYOUT_CHANGE] = "on_layout_change",
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[BaseComponent.ON_LANGUAGE_CHANGE] = "on_language_change",
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}
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BaseComponent.UI_INPUT = {
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[BaseComponent.ON_INPUT_HIGH] = true,
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[BaseComponent.ON_INPUT] = true
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}
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--- Set current component style table.
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-- Invoke `on_style_change` on component, if exist. BaseComponent should handle
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-- their style changing and store all style params
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@ -24,10 +24,10 @@ M.PRESSED = "pressed"
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M.STRING = "string"
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M.TABLE = "table"
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M.ZERO = "0"
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M.ALL = "all"
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--- Component Interests
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M.ALL = "all"
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M.ON_INPUT = hash("on_input")
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M.ON_UPDATE = hash("on_update")
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M.ON_MESSAGE = hash("on_message")
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@ -38,19 +38,6 @@ M.ON_LAYOUT_CHANGE = hash("layout_changed")
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M.ON_LANGUAGE_CHANGE = hash("on_language_change")
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M.ALL_INTERESTS = {
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M.ALL,
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M.ON_INPUT,
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M.ON_UPDATE,
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M.ON_MESSAGE,
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M.ON_FOCUS_LOST,
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M.ON_INPUT_HIGH,
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M.ON_FOCUS_GAINED,
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M.ON_LAYOUT_CHANGE,
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M.ON_LANGUAGE_CHANGE,
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}
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M.PIVOTS = {
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[gui.PIVOT_CENTER] = vmath.vector3(0),
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[gui.PIVOT_N] = vmath.vector3(0, 0.5, 0),
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@ -64,21 +51,6 @@ M.PIVOTS = {
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}
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-- Value is method name of component
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M.SPECIFIC_UI_MESSAGES = {
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[M.ON_FOCUS_LOST] = "on_focus_lost",
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[M.ON_FOCUS_GAINED] = "on_focus_gained",
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[M.ON_LAYOUT_CHANGE] = "on_layout_change",
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[M.ON_LANGUAGE_CHANGE] = "on_language_change",
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}
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M.UI_INPUT = {
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[M.ON_INPUT_HIGH] = true,
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[M.ON_INPUT] = true
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}
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M.OS = {
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ANDROID = "Android",
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IOS = "iPhone OS",
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@ -15,8 +15,9 @@
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-- @module druid
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local const = require("druid.const")
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local druid_instance = require("druid.system.druid_instance")
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local base_component = require("druid.component")
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local settings = require("druid.system.settings")
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local druid_instance = require("druid.system.druid_instance")
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local default_style = require("druid.styles.default.style")
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@ -105,13 +106,13 @@ function M.on_window_callback(event)
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if event == window.WINDOW_EVENT_FOCUS_LOST then
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for i = 1, #instances do
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msg.post(instances[i].url, const.ON_FOCUS_LOST)
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msg.post(instances[i].url, base_component.ON_FOCUS_LOST)
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end
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end
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if event == window.WINDOW_EVENT_FOCUS_GAINED then
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for i = 1, #instances do
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msg.post(instances[i].url, const.ON_FOCUS_GAINED)
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msg.post(instances[i].url, base_component.ON_FOCUS_GAINED)
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end
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end
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end
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@ -123,7 +124,7 @@ function M.on_layout_change()
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local instances = get_druid_instances()
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for i = 1, #instances do
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msg.post(instances[i].url, const.ON_LAYOUT_CHANGE)
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msg.post(instances[i].url, base_component.ON_LAYOUT_CHANGE)
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end
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end
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@ -135,7 +136,7 @@ function M.on_language_change()
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local instances = get_druid_instances()
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for i = 1, #instances do
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msg.post(instances[i].url, const.ON_LANGUAGE_CHANGE)
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msg.post(instances[i].url, base_component.ON_LANGUAGE_CHANGE)
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end
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end
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@ -16,11 +16,10 @@
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-- @tfield Button button
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local const = require("druid.const")
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local Event = require("druid.event")
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local component = require("druid.component")
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local Checkbox = component.create("checkbox", { const.ON_LAYOUT_CHANGE })
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local Checkbox = component.create("checkbox", { component.ON_LAYOUT_CHANGE })
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local function on_click(self)
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@ -1,10 +1,9 @@
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--- Druid component template
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-- @module druid.component
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-- @local
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local const = require("druid.const")
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local component = require("druid.component")
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local Component = component.create("my_component_name", { const.ON_UPDATE })
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local Component = component.create("my_component_name", { component.ON_UPDATE })
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-- Component constructor
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@ -12,12 +11,12 @@ function Component:init(...)
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end
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-- Call only if exist interest: const.ON_UPDATE
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-- Call only if exist interest: component.ON_UPDATE
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function Component:update(dt)
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end
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-- Call only if exist interest: const.ON_INPUT or const.ON_INPUT_HIGH
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-- Call only if exist interest: component.ON_INPUT or component.ON_INPUT_HIGH
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function Component:on_input(action_id, action)
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return false
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end
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@ -28,7 +27,7 @@ function Component:on_style_change(style)
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end
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-- Call only if exist interest: const.ON_MESSAGE
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-- Call only if exist interest: component.ON_MESSAGE
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function Component:on_message(message_id, message, sender)
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end
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@ -42,7 +42,7 @@ local Event = require("druid.event")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local DynamicGrid = component.create("dynamic_grid", { const.ON_LAYOUT_CHANGE })
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local DynamicGrid = component.create("dynamic_grid", { component.ON_LAYOUT_CHANGE })
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local SIDE_VECTORS = {
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@ -50,7 +50,7 @@ local const = require("druid.const")
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local component = require("druid.component")
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local utf8 = require("druid.system.utf8")
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local Input = component.create("input", { const.ON_INPUT, const.ON_FOCUS_LOST })
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local Input = component.create("input", { component.ON_INPUT, component.ON_FOCUS_LOST })
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--- Mask text by replacing every character with a mask character
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@ -68,45 +68,12 @@ local function mask_text(text, mask)
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end
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local function select(self)
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gui.reset_keyboard()
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self.marked_value = ""
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if not self.is_selected then
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self:increase_input_priority()
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self.button:increase_input_priority()
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self.previous_value = self.value
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self.is_selected = true
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gui.show_keyboard(self.keyboard_type, false)
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self.on_input_select:trigger(self:get_context())
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self.style.on_select(self, self.button.node)
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end
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end
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local function unselect(self)
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gui.reset_keyboard()
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self.marked_value = ""
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if self.is_selected then
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self:reset_input_priority()
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self.button:reset_input_priority()
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self.is_selected = false
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gui.hide_keyboard()
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self.on_input_unselect:trigger(self:get_context())
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self.style.on_unselect(self, self.button.node)
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end
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end
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local function clear_and_select(self)
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if self.style.IS_LONGTAP_ERASE then
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self:set_text("")
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end
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select(self)
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self:select()
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end
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@ -116,6 +83,7 @@ end
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-- @table style
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-- @tfield[opt=false] bool IS_LONGTAP_ERASE Is long tap will erase current input data
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-- @tfield[opt=*] string MASK_DEFAULT_CHAR Default character mask for password input
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-- @tfield[opt=false] bool IS_UNSELECT_ON_RESELECT If true, call unselect on select selected input
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-- @tfield function on_select (self, button_node) Callback on input field selecting
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-- @tfield function on_unselect (self, button_node) Callback on input field unselecting
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-- @tfield function on_input_wrong (self, button_node) Callback on wrong user input
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@ -125,6 +93,7 @@ function Input.on_style_change(self, style)
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self.style.IS_LONGTAP_ERASE = style.IS_LONGTAP_ERASE or false
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self.style.MASK_DEFAULT_CHAR = style.MASK_DEFAULT_CHAR or "*"
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self.style.IS_UNSELECT_ON_RESELECT = style.IS_UNSELECT_ON_RESELECT or false
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self.style.on_select = style.on_select or function(_, button_node) end
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self.style.on_unselect = style.on_unselect or function(_, button_node) end
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@ -161,9 +130,9 @@ function Input.init(self, click_node, text_node, keyboard_type)
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self.keyboard_type = keyboard_type or gui.KEYBOARD_TYPE_DEFAULT
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self.button = self.druid:new_button(click_node, select)
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self.button = self.druid:new_button(click_node, self.select)
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self.button:set_style(self.button_style)
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self.button.on_click_outside:subscribe(unselect)
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self.button.on_click_outside:subscribe(self.unselect)
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self.button.on_long_click:subscribe(clear_and_select)
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self.on_input_select = Event()
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@ -215,17 +184,17 @@ function Input.on_input(self, action_id, action)
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end
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if action_id == const.ACTION_ENTER and action.released then
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unselect(self)
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self:unselect()
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return true
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end
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if action_id == const.ACTION_BACK and action.released then
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unselect(self)
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self:unselect()
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return true
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end
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if action_id == const.ACTION_ESC and action.released then
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unselect(self)
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self:unselect()
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return true
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end
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@ -240,12 +209,12 @@ end
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function Input.on_focus_lost(self)
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unselect(self)
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self:unselect()
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end
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function Input.on_input_interrupt(self)
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-- unselect(self)
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-- self:unselect()
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end
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@ -296,6 +265,47 @@ function Input.set_text(self, input_text)
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end
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||||
|
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--- Select input field. It will show the keyboard and trigger on_select events
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-- @tparam Input self
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function Input.select(self)
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gui.reset_keyboard()
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self.marked_value = ""
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if not self.is_selected then
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self:increase_input_priority()
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self.button:increase_input_priority()
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self.previous_value = self.value
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self.is_selected = true
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|
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gui.show_keyboard(self.keyboard_type, false)
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self.on_input_select:trigger(self:get_context())
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|
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self.style.on_select(self, self.button.node)
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else
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if self.style.IS_UNSELECT_ON_RESELECT then
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self:unselect(self)
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end
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||||
end
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end
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||||
|
||||
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--- Remove selection from input. It will hide the keyboard and trigger on_unselect events
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-- @tparam Input self
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function Input.unselect(self)
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gui.reset_keyboard()
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self.marked_value = ""
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if self.is_selected then
|
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self:reset_input_priority()
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self.button:reset_input_priority()
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self.is_selected = false
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|
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gui.hide_keyboard()
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self.on_input_unselect:trigger(self:get_context())
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self.style.on_unselect(self, self.button.node)
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end
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end
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||||
|
||||
|
||||
--- Return current input field text
|
||||
-- @tparam Input self
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||||
-- @treturn string The current input field text
|
||||
@ -331,7 +341,7 @@ end
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||||
-- @tparam Input self
|
||||
function Input.reset_changes(self)
|
||||
self:set_text(self.previous_value)
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unselect(self)
|
||||
self:unselect()
|
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end
|
||||
|
||||
|
||||
|
@ -12,11 +12,10 @@
|
||||
|
||||
|
||||
local Event = require("druid.event")
|
||||
local const = require("druid.const")
|
||||
local settings = require("druid.system.settings")
|
||||
local component = require("druid.component")
|
||||
|
||||
local LangText = component.create("lang_text", { const.ON_LANGUAGE_CHANGE })
|
||||
local LangText = component.create("lang_text", { component.ON_LANGUAGE_CHANGE })
|
||||
|
||||
|
||||
--- Component init function
|
||||
|
@ -31,7 +31,7 @@ local const = require("druid.const")
|
||||
local helper = require("druid.helper")
|
||||
local component = require("druid.component")
|
||||
|
||||
local Progress = component.create("progress", { const.ON_UPDATE, const.ON_LAYOUT_CHANGE })
|
||||
local Progress = component.create("progress", { component.ON_UPDATE, component.ON_LAYOUT_CHANGE })
|
||||
|
||||
|
||||
local function check_steps(self, from, to, exactly)
|
||||
|
@ -37,7 +37,7 @@ local helper = require("druid.helper")
|
||||
local const = require("druid.const")
|
||||
local component = require("druid.component")
|
||||
|
||||
local Slider = component.create("slider", { const.ON_INPUT_HIGH, const.ON_LAYOUT_CHANGE })
|
||||
local Slider = component.create("slider", { component.ON_INPUT_HIGH, component.ON_LAYOUT_CHANGE })
|
||||
|
||||
|
||||
local function on_change_value(self)
|
||||
|
@ -28,12 +28,11 @@
|
||||
|
||||
|
||||
local Event = require("druid.event")
|
||||
local const = require("druid.const")
|
||||
local formats = require("druid.helper.formats")
|
||||
local helper = require("druid.helper")
|
||||
local component = require("druid.component")
|
||||
|
||||
local Timer = component.create("timer", { const.ON_UPDATE })
|
||||
local Timer = component.create("timer", { component.ON_UPDATE })
|
||||
|
||||
|
||||
--- Component init function
|
||||
|
@ -28,6 +28,11 @@ local function get_icon_width(icon_node)
|
||||
end
|
||||
|
||||
|
||||
local function get_width(node)
|
||||
return gui.get_text(node) and get_text_width(node) or get_icon_width(node)
|
||||
end
|
||||
|
||||
|
||||
--- Center two nodes.
|
||||
-- Nodes will be center around 0 x position
|
||||
-- text_node will be first (at left side)
|
||||
@ -36,22 +41,7 @@ end
|
||||
-- @tparam[opt] box icon_node Gui box node
|
||||
-- @tparam number margin Offset between nodes
|
||||
function M.centrate_text_with_icon(text_node, icon_node, margin)
|
||||
margin = margin or 0
|
||||
local text_width = get_text_width(text_node)
|
||||
local icon_width = get_icon_width(icon_node)
|
||||
local width = text_width + icon_width
|
||||
|
||||
if text_node then
|
||||
local pos = gui.get_position(text_node)
|
||||
pos.x = -width/2 + text_width - margin/2
|
||||
gui.set_position(text_node, pos)
|
||||
end
|
||||
|
||||
if icon_node then
|
||||
local icon_pos = gui.get_position(icon_node)
|
||||
icon_pos.x = width/2 - icon_width + margin/2
|
||||
gui.set_position(icon_node, icon_pos)
|
||||
end
|
||||
M.centrate_nodes(margin, text_node, icon_node)
|
||||
end
|
||||
|
||||
|
||||
@ -63,21 +53,43 @@ end
|
||||
-- @tparam[opt] text text_node Gui text node
|
||||
-- @tparam[opt=0] number margin Offset between nodes
|
||||
function M.centrate_icon_with_text(icon_node, text_node, margin)
|
||||
margin = margin or 0
|
||||
local icon_width = get_icon_width(icon_node)
|
||||
local text_width = get_text_width(text_node)
|
||||
local width = text_width + icon_width
|
||||
M.centrate_nodes(margin, icon_node, text_node)
|
||||
end
|
||||
|
||||
if text_node then
|
||||
local pos = gui.get_position(text_node)
|
||||
pos.x = width/2 - text_width + margin/2
|
||||
gui.set_position(text_node, pos)
|
||||
|
||||
--- Center several nodes nodes.
|
||||
-- Nodes will be center around 0 x position
|
||||
-- @function helper.centrate_nodes
|
||||
-- @tparam[opt=0] number margin Offset between nodes
|
||||
-- @tparam[opt] Node ... Any count of gui Node
|
||||
function M.centrate_nodes(margin, ...)
|
||||
margin = margin or 0
|
||||
|
||||
local width = 0
|
||||
local count = select("#", ...)
|
||||
local node_widths = {}
|
||||
|
||||
-- We need to get total width
|
||||
for i = 1, count do
|
||||
local node = select(i, ...)
|
||||
node_widths[i] = get_width(node)
|
||||
width = width + node_widths[i]
|
||||
end
|
||||
|
||||
if icon_node then
|
||||
local icon_pos = gui.get_position(icon_node)
|
||||
icon_pos.x = -width/2 + icon_width - margin/2
|
||||
gui.set_position(icon_node, icon_pos)
|
||||
-- Posing all elements
|
||||
local pos_x = 0
|
||||
for i = 1, count do
|
||||
local node = select(i, ...)
|
||||
local node_width = node_widths[i]
|
||||
local pos = gui.get_position(node)
|
||||
|
||||
pos_x = pos_x + node_width/2 -- made offset for single item
|
||||
|
||||
local pivot_offset = M.get_pivot_offset(gui.get_pivot(node))
|
||||
pos.x = pos_x - width/2 + pivot_offset.x * node_width -- centrate node
|
||||
gui.set_position(node, pos)
|
||||
|
||||
pos_x = pos_x + node_widths[i]/2 + margin -- add second part of offset
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -95,8 +95,9 @@ M["swipe"] = {
|
||||
|
||||
M["input"] = {
|
||||
IS_LONGTAP_ERASE = true,
|
||||
BUTTON_SELECT_INCREASE = 1.1,
|
||||
BUTTON_SELECT_INCREASE = 1.06,
|
||||
MASK_DEFAULT_CHAR = "*",
|
||||
IS_UNSELECT_ON_RESELECT = false,
|
||||
|
||||
on_select = function(self, button_node)
|
||||
local target_scale = self.button.start_scale
|
||||
|
@ -28,11 +28,11 @@
|
||||
-- @see Drag
|
||||
-- @see Hover
|
||||
|
||||
local const = require("druid.const")
|
||||
local helper = require("druid.helper")
|
||||
local druid_input = require("druid.helper.druid_input")
|
||||
local settings = require("druid.system.settings")
|
||||
local class = require("druid.system.middleclass")
|
||||
local settings = require("druid.system.settings")
|
||||
local base_component = require("druid.component")
|
||||
local druid_input = require("druid.helper.druid_input")
|
||||
|
||||
local back_handler = require("druid.base.back_handler")
|
||||
local blocker = require("druid.base.blocker")
|
||||
@ -87,14 +87,14 @@ local function create(self, instance_class)
|
||||
local instance = instance_class()
|
||||
instance:setup_component(self, self._context, self._style)
|
||||
|
||||
table.insert(self.components[const.ALL], instance)
|
||||
table.insert(self.components[base_component.ALL], instance)
|
||||
|
||||
local register_to = instance:__get_interests()
|
||||
for i = 1, #register_to do
|
||||
local interest = register_to[i]
|
||||
table.insert(self.components[interest], instance)
|
||||
|
||||
if const.UI_INPUT[interest] then
|
||||
if base_component.UI_INPUT[interest] then
|
||||
input_init(self)
|
||||
end
|
||||
end
|
||||
@ -155,8 +155,8 @@ function DruidInstance.initialize(self, context, style)
|
||||
self.url = msg.url()
|
||||
|
||||
self.components = {}
|
||||
for i = 1, #const.ALL_INTERESTS do
|
||||
self.components[const.ALL_INTERESTS[i]] = {}
|
||||
for i = 1, #base_component.ALL_INTERESTS do
|
||||
self.components[base_component.ALL_INTERESTS[i]] = {}
|
||||
end
|
||||
end
|
||||
|
||||
@ -180,7 +180,7 @@ end
|
||||
-- on all druid components
|
||||
-- @tparam DruidInstance self
|
||||
function DruidInstance.final(self)
|
||||
local components = self.components[const.ALL]
|
||||
local components = self.components[base_component.ALL]
|
||||
|
||||
for i = #components, 1, -1 do
|
||||
if components[i].on_remove then
|
||||
@ -215,7 +215,7 @@ function DruidInstance.remove(self, component)
|
||||
end
|
||||
component._meta.children = {}
|
||||
|
||||
local all_components = self.components[const.ALL]
|
||||
local all_components = self.components[base_component.ALL]
|
||||
for i = #all_components, 1, -1 do
|
||||
if all_components[i] == component then
|
||||
if component.on_remove then
|
||||
@ -242,7 +242,7 @@ end
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam number dt Delta time
|
||||
function DruidInstance.update(self, dt)
|
||||
local components = self.components[const.ON_UPDATE]
|
||||
local components = self.components[base_component.ON_UPDATE]
|
||||
for i = 1, #components do
|
||||
components[i]:update(dt)
|
||||
end
|
||||
@ -259,10 +259,10 @@ function DruidInstance.on_input(self, action_id, action)
|
||||
local is_input_consumed = false
|
||||
|
||||
is_input_consumed = process_input(action_id, action,
|
||||
self.components[const.ON_INPUT_HIGH], is_input_consumed)
|
||||
self.components[base_component.ON_INPUT_HIGH], is_input_consumed)
|
||||
|
||||
is_input_consumed = process_input(action_id, action,
|
||||
self.components[const.ON_INPUT], is_input_consumed)
|
||||
self.components[base_component.ON_INPUT], is_input_consumed)
|
||||
|
||||
self._is_input_processing = false
|
||||
|
||||
@ -283,7 +283,7 @@ end
|
||||
-- @tparam table message Message from on_message
|
||||
-- @tparam hash sender Sender from on_message
|
||||
function DruidInstance.on_message(self, message_id, message, sender)
|
||||
local specific_ui_message = const.SPECIFIC_UI_MESSAGES[message_id]
|
||||
local specific_ui_message = base_component.SPECIFIC_UI_MESSAGES[message_id]
|
||||
|
||||
if specific_ui_message then
|
||||
local components = self.components[message_id]
|
||||
@ -294,7 +294,7 @@ function DruidInstance.on_message(self, message_id, message, sender)
|
||||
end
|
||||
end
|
||||
else
|
||||
local components = self.components[const.ON_MESSAGE]
|
||||
local components = self.components[base_component.ON_MESSAGE]
|
||||
for i = 1, #components do
|
||||
components[i]:on_message(message_id, message, sender)
|
||||
end
|
||||
@ -306,7 +306,7 @@ end
|
||||
-- This one called by on_window_callback by global window listener
|
||||
-- @tparam DruidInstance self
|
||||
function DruidInstance.on_focus_lost(self)
|
||||
local components = self.components[const.ON_FOCUS_LOST]
|
||||
local components = self.components[base_component.ON_FOCUS_LOST]
|
||||
for i = 1, #components do
|
||||
components[i]:on_focus_lost()
|
||||
end
|
||||
@ -317,7 +317,7 @@ end
|
||||
-- This one called by on_window_callback by global window listener
|
||||
-- @tparam DruidInstance self
|
||||
function DruidInstance.on_focus_gained(self)
|
||||
local components = self.components[const.ON_FOCUS_GAINED]
|
||||
local components = self.components[base_component.ON_FOCUS_GAINED]
|
||||
for i = 1, #components do
|
||||
components[i]:on_focus_gained()
|
||||
end
|
||||
@ -328,7 +328,7 @@ end
|
||||
-- Called on update gui layout
|
||||
-- @tparam DruidInstance self
|
||||
function DruidInstance.on_layout_change(self)
|
||||
local components = self.components[const.ON_LAYOUT_CHANGE]
|
||||
local components = self.components[base_component.ON_LAYOUT_CHANGE]
|
||||
for i = 1, #components do
|
||||
components[i]:on_layout_change()
|
||||
end
|
||||
@ -340,7 +340,7 @@ end
|
||||
-- call manualy to update all translations
|
||||
-- @function druid.on_language_change
|
||||
function DruidInstance.on_language_change(self)
|
||||
local components = self.components[const.ON_LANGUAGE_CHANGE]
|
||||
local components = self.components[base_component.ON_LANGUAGE_CHANGE]
|
||||
for i = 1, #components do
|
||||
components[i]:on_language_change()
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user